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Refactor colors to palette based design
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@ -42,7 +42,7 @@ namespace osu.Game.Overlays.Toolbar
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Add(StateBackground = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColor.Gray(150).Opacity(180),
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Colour = OsuColour.Gray(150).Opacity(180),
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BlendingMode = BlendingMode.Additive,
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Depth = 2,
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Alpha = 0,
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