Refactor colors to palette based design

This commit is contained in:
Drew DeVault
2017-01-12 16:38:27 -05:00
parent c222be05c0
commit fa007e632d
26 changed files with 150 additions and 155 deletions

View File

@ -72,7 +72,7 @@ namespace osu.Game.Screens.Menu
{
RelativeSizeAxes = Axes.Both,
Size = new Vector2(2, 1),
Colour = OsuColor.Gray(50),
Colour = OsuColour.Gray(50),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},