Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector

This commit is contained in:
Andrei Zavatski
2019-11-12 08:25:42 +03:00
83 changed files with 1507 additions and 599 deletions

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@ -225,8 +225,10 @@ namespace osu.Game.Tests.NonVisual
private void fastForwardToPoint(double destination)
{
for (int i = 0; i < 1000; i++)
{
if (handler.SetFrameFromTime(destination) == null)
return;
}
throw new TimeoutException("Seek was never fulfilled");
}

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@ -25,7 +25,9 @@ namespace osu.Game.Tests.Skins
var comboColors = decoder.Decode(stream).ComboColours;
List<Color4> expectedColors;
if (hasColours)
{
expectedColors = new List<Color4>
{
new Color4(142, 199, 255, 255),
@ -33,6 +35,7 @@ namespace osu.Game.Tests.Skins
new Color4(128, 255, 255, 255),
new Color4(100, 100, 100, 100),
};
}
else
expectedColors = new DefaultSkin().Configuration.ComboColours;

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@ -130,12 +130,14 @@ namespace osu.Game.Tests.Visual.Online
AddRepeatStep("add many messages", () =>
{
for (int i = 0; i < messages_per_call; i++)
{
testChannel.AddNewMessages(new Message(sequence++)
{
Sender = longUsernameUser,
Content = "Many messages! " + Guid.NewGuid(),
Timestamp = DateTimeOffset.Now
});
}
}, Channel.MAX_HISTORY / messages_per_call + 5);
AddAssert("Ensure no adjacent day separators", () =>
@ -143,8 +145,10 @@ namespace osu.Game.Tests.Visual.Online
var indices = chatDisplay.FillFlow.OfType<DrawableChannel.DaySeparator>().Select(ds => chatDisplay.FillFlow.IndexOf(ds));
foreach (var i in indices)
{
if (i < chatDisplay.FillFlow.Count && chatDisplay.FillFlow[i + 1] is DrawableChannel.DaySeparator)
return false;
}
return true;
});

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@ -467,8 +467,10 @@ namespace osu.Game.Tests.Visual.SongSelect
private void advanceSelection(bool diff, int direction = 1, int count = 1)
{
if (count == 1)
{
AddStep($"select {(direction > 0 ? "next" : "prev")} {(diff ? "diff" : "set")}", () =>
carousel.SelectNext(direction, !diff));
}
else
{
AddRepeatStep($"select {(direction > 0 ? "next" : "prev")} {(diff ? "diff" : "set")}", () =>

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@ -132,11 +132,13 @@ namespace osu.Game.Tests.Visual.SongSelect
changeRuleset(1);
if (rulesetsInSameBeatmap)
{
AddStep("import multi-ruleset map", () =>
{
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray();
manager.Import(createTestBeatmapSet(0, usableRulesets)).Wait();
});
}
else
{
addRulesetImportStep(1);

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@ -109,16 +109,20 @@ namespace osu.Game.Tests.Visual
AddAssert("check OsuGame DI members", () =>
{
foreach (var type in requiredGameDependencies)
{
if (game.Dependencies.Get(type) == null)
throw new Exception($"{type} has not been cached");
}
return true;
});
AddAssert("check OsuGameBase DI members", () =>
{
foreach (var type in requiredGameBaseDependencies)
{
if (gameBase.Dependencies.Get(type) == null)
throw new Exception($"{type} has not been cached");
}
return true;
});

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@ -0,0 +1,145 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osuTK.Input;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneStatefulMenuItem : ManualInputManagerTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(OsuMenu),
typeof(StatefulMenuItem),
typeof(TernaryStateMenuItem),
typeof(DrawableStatefulMenuItem),
};
[Test]
public void TestTernaryMenuItem()
{
OsuMenu menu = null;
Bindable<TernaryState> state = new Bindable<TernaryState>(TernaryState.Indeterminate);
AddStep("create menu", () =>
{
state.Value = TernaryState.Indeterminate;
Child = menu = new OsuMenu(Direction.Vertical, true)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Items = new[]
{
new TernaryStateMenuItem("First"),
new TernaryStateMenuItem("Second") { State = { BindTarget = state } },
new TernaryStateMenuItem("Third") { State = { Value = TernaryState.True } },
}
};
});
checkState(TernaryState.Indeterminate);
click();
checkState(TernaryState.True);
click();
checkState(TernaryState.False);
click();
checkState(TernaryState.True);
click();
checkState(TernaryState.False);
AddStep("change state via bindable", () => state.Value = TernaryState.True);
void click() =>
AddStep("click", () =>
{
InputManager.MoveMouseTo(menu.ScreenSpaceDrawQuad.Centre);
InputManager.Click(MouseButton.Left);
});
void checkState(TernaryState expected)
=> AddAssert($"state is {expected}", () => state.Value == expected);
}
[Test]
public void TestCustomState()
{
AddStep("create menu", () =>
{
Child = new OsuMenu(Direction.Vertical, true)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Items = new[]
{
new TestMenuItem("First", MenuItemType.Standard, getNextState),
new TestMenuItem("Second", MenuItemType.Standard, getNextState) { State = { Value = TestStates.State2 } },
new TestMenuItem("Third", MenuItemType.Standard, getNextState) { State = { Value = TestStates.State3 } },
}
};
});
}
private TestStates getNextState(TestStates state)
{
switch (state)
{
case TestStates.State1:
return TestStates.State2;
case TestStates.State2:
return TestStates.State3;
case TestStates.State3:
return TestStates.State1;
}
return TestStates.State1;
}
private class TestMenuItem : StatefulMenuItem<TestStates>
{
public TestMenuItem(string text, MenuItemType type, Func<TestStates, TestStates> changeStateFunc)
: base(text, changeStateFunc, type)
{
}
public override IconUsage? GetIconForState(TestStates state)
{
switch (state)
{
case TestStates.State1:
return FontAwesome.Solid.DiceOne;
case TestStates.State2:
return FontAwesome.Solid.DiceTwo;
case TestStates.State3:
return FontAwesome.Solid.DiceThree;
default:
throw new ArgumentOutOfRangeException(nameof(state), state, null);
}
}
}
private enum TestStates
{
State1,
State2,
State3
}
}
}

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@ -0,0 +1,34 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneToggleMenuItem : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(OsuMenu),
typeof(ToggleMenuItem),
typeof(DrawableStatefulMenuItem)
};
public TestSceneToggleMenuItem()
{
Add(new OsuMenu(Direction.Vertical, true)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Items = new[]
{
new ToggleMenuItem("First"),
new ToggleMenuItem("Second") { State = { Value = true } }
}
});
}
}
}