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Add failing test for second incorrect case of start time handling
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@ -128,8 +128,11 @@ namespace osu.Game.Tests.Beatmaps.Formats
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var storyboard = decoder.Decode(stream);
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StoryboardLayer background = storyboard.Layers.Single(l => l.Depth == 3);
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Assert.AreEqual(1, background.Elements.Count);
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Assert.AreEqual(2, background.Elements.Count);
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Assert.AreEqual(1000, background.Elements[0].StartTime);
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Assert.AreEqual(1000, background.Elements[1].StartTime);
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Assert.AreEqual(1000, storyboard.EarliestEventTime);
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}
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}
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