mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 16:59:53 +09:00
Get bound copy instead
This commit is contained in:
@ -54,7 +54,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
private void load(ShaderManager shaders, OsuConfigManager config)
|
||||
{
|
||||
shader = shaders.Load(@"CursorTrail", FragmentShaderDescriptor.TEXTURE);
|
||||
cursorSize = config.GetBindable<float>(OsuSetting.GameplayCursorSize);
|
||||
cursorSize = config.GetBindable<float>(OsuSetting.GameplayCursorSize).GetBoundCopy();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
Reference in New Issue
Block a user