Fix up taiko judgement creation

This commit is contained in:
smoogipoo
2018-08-03 16:11:38 +09:00
parent 482526135f
commit fa3c919e2e
5 changed files with 5 additions and 41 deletions

View File

@ -3,11 +3,8 @@
using osu.Game.Rulesets.Objects.Types;
using System;
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Taiko.Judgements;
namespace osu.Game.Rulesets.Taiko.Objects
{
@ -84,13 +81,5 @@ namespace osu.Game.Rulesets.Taiko.Objects
first = false;
}
}
protected override IEnumerable<Judgement> CreateJudgements()
{
yield return new TaikoJudgement();
if (IsStrong)
yield return new TaikoStrongHitJudgement();
}
}
}