mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 16:29:58 +09:00
Refactor beatmap header
This commit is contained in:
34
osu.Game/Overlays/BeatmapSet/BeatmapSetHeader.cs
Normal file
34
osu.Game/Overlays/BeatmapSet/BeatmapSetHeader.cs
Normal file
@ -0,0 +1,34 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
public class BeatmapSetHeader : OverlayHeader
|
||||
{
|
||||
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||
public BeatmapRulesetSelector RulesetSelector;
|
||||
|
||||
protected override ScreenTitle CreateTitle() => new BeatmapHeaderTitle();
|
||||
|
||||
protected override Drawable CreateTitleContent() => RulesetSelector = new BeatmapRulesetSelector
|
||||
{
|
||||
Current = Ruleset
|
||||
};
|
||||
|
||||
private class BeatmapHeaderTitle : ScreenTitle
|
||||
{
|
||||
public BeatmapHeaderTitle()
|
||||
{
|
||||
Title = @"beatmap";
|
||||
Section = @"info";
|
||||
}
|
||||
|
||||
protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/changelog");
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user