Refactor ReplayInputHandler creation for more flexibility.

This commit is contained in:
Dean Herbert
2017-03-31 15:59:53 +09:00
parent 0f4b98ce73
commit fa7c72a099
13 changed files with 84 additions and 119 deletions

View File

@ -157,7 +157,7 @@ namespace osu.Game.Modes.Mods
public void Apply(HitRenderer<T> hitRenderer)
{
hitRenderer.InputManager.ReplayInputHandler = CreateReplayScore(hitRenderer.Beatmap)?.Replay?.CreateInputHandler();
hitRenderer.SetReplay(CreateReplayScore(hitRenderer.Beatmap)?.Replay);
}
}