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Refactor ReplayInputHandler creation for more flexibility.
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@ -15,7 +15,7 @@ using osu.Game.Modes.Replays;
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namespace osu.Game.Modes.Osu
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{
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public class OsuAutoReplay : FramedReplay
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public class OsuAutoReplay : Replay
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{
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private static readonly Vector2 spinner_centre = new Vector2(256, 192);
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