Fix mode selector not invoking a re-filter.

This commit is contained in:
Dean Herbert
2017-03-29 19:47:53 +09:00
parent e8efdcfe0f
commit fa7fd6efe3
5 changed files with 7 additions and 6 deletions

View File

@ -276,7 +276,7 @@ namespace osu.Game.Screens.Select
initialAddSetsTask.Cancel();
}
private void playMode_ValueChanged(object sender, EventArgs e) => carousel.Filter();
private void playMode_ValueChanged(object sender, EventArgs e) => Beatmap.PreferredPlayMode = playMode;
private void changeBackground(WorkingBeatmap beatmap)
{