mirror of
https://github.com/osukey/osukey.git
synced 2025-08-01 21:58:46 +09:00
Target rounded fragment shader
Compatibility with osu-framework change https://github.com/ppy/osu-framework/pull/5512
This commit is contained in:
@ -103,7 +103,7 @@ namespace osu.Game.Graphics.Backgrounds
|
||||
private void load(IRenderer renderer, ShaderManager shaders)
|
||||
{
|
||||
texture = renderer.WhitePixel;
|
||||
shader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, FragmentShaderDescriptor.TEXTURE_ROUNDED);
|
||||
shader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, FragmentShaderDescriptor.TEXTURE);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
Reference in New Issue
Block a user