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Move scaling container to OsuGame so OsuGameBase doesn't apply… (#6804)
Move scaling container to OsuGame so OsuGameBase doesn't apply UI scale
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@ -387,6 +387,8 @@ namespace osu.Game
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protected virtual Loader CreateLoader() => new Loader();
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protected override Container CreateScalingContainer() => new ScalingContainer(ScalingMode.Everything);
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#region Beatmap progression
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private void beatmapChanged(ValueChangedEvent<WorkingBeatmap> beatmap)
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