Move scaling container to OsuGame so OsuGameBase doesn't apply… (#6804)

Move scaling container to OsuGame so OsuGameBase doesn't apply UI scale
This commit is contained in:
Dean Herbert
2019-11-12 16:40:49 +09:00
committed by GitHub
2 changed files with 5 additions and 2 deletions

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@ -387,6 +387,8 @@ namespace osu.Game
protected virtual Loader CreateLoader() => new Loader();
protected override Container CreateScalingContainer() => new ScalingContainer(ScalingMode.Everything);
#region Beatmap progression
private void beatmapChanged(ValueChangedEvent<WorkingBeatmap> beatmap)