diff --git a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs index 740693ef76..2510ddb432 100644 --- a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs +++ b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs @@ -502,11 +502,6 @@ namespace osu.Game.Tests.Visual.Multiplayer item.PlaylistOrder = (ushort)i; - // Items which have an "infinite" ID are not yet in the database, so avoid propagating database/hub events for them. - // See addItem() for when this occurs. - if (item.ID == long.MaxValue) - continue; - await ((IMultiplayerClient)this).PlaylistItemChanged(item).ConfigureAwait(false); } }