Use generics everywhere.

This commit is contained in:
Dean Herbert
2017-03-06 13:59:11 +09:00
parent 20fcb8848b
commit faf07ab51a
16 changed files with 101 additions and 84 deletions

View File

@ -85,13 +85,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
if (hitOffset < OsuHitObject.HIT_WINDOW_50)
{
Judgement.Result = HitResult.Hit;
if (hitOffset < OsuHitObject.HIT_WINDOW_300)
osuJudgement.Score = OsuScoreResult.Hit300;
else if (hitOffset < OsuHitObject.HIT_WINDOW_100)
osuJudgement.Score = OsuScoreResult.Hit100;
else if (hitOffset < OsuHitObject.HIT_WINDOW_50)
osuJudgement.Score = OsuScoreResult.Hit50;
osuJudgement.Score = HitObject.ScoreResultForOffset(hitOffset);
}
else
Judgement.Result = HitResult.Miss;