Use generics everywhere.

This commit is contained in:
Dean Herbert
2017-03-06 13:59:11 +09:00
parent 20fcb8848b
commit faf07ab51a
16 changed files with 101 additions and 84 deletions

View File

@ -7,7 +7,7 @@ using osu.Game.Modes.Objects.Drawables;
namespace osu.Game.Modes.Osu.Objects.Drawables
{
public class DrawableOsuHitObject : DrawableHitObject
public class DrawableOsuHitObject : DrawableHitObject<OsuHitObject>
{
public const float TIME_PREEMPT = 600;
public const float TIME_FADEIN = 400;