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Change bindable int to float
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@ -114,7 +114,7 @@ namespace osu.Game.Configuration
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Set(OsuSetting.UIScale, 1f, 0.8f, 1.6f, 0.01f);
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Set(OsuSetting.UIHoldActivationDelay, 200, 0, 500);
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Set(OsuSetting.UIHoldActivationDelay, 200f, 0f, 500f, 50f);
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Set(OsuSetting.IntroSequence, IntroSequence.Triangles);
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}
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