Change bindable int to float

This commit is contained in:
HDragonHR
2019-10-02 12:26:46 +08:00
parent c52cd02b62
commit faf8fe132e
5 changed files with 10 additions and 10 deletions

View File

@ -27,16 +27,16 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
LabelText = "Parallax",
Bindable = config.GetBindable<bool>(OsuSetting.MenuParallax)
},
new SettingsSlider<int, TimeSlider>
new SettingsSlider<float, TimeSlider>
{
LabelText = "Hold-to-confirm activation time",
Bindable = config.GetBindable<int>(OsuSetting.UIHoldActivationDelay),
Bindable = config.GetBindable<float>(OsuSetting.UIHoldActivationDelay),
KeyboardStep = 50
},
};
}
private class TimeSlider : OsuSliderBar<int>
private class TimeSlider : OsuSliderBar<float>
{
public override string TooltipText => Current.Value.ToString("N0") + "ms";
}