Change bindable int to float

This commit is contained in:
HDragonHR
2019-10-02 12:26:46 +08:00
parent c52cd02b62
commit faf8fe132e
5 changed files with 10 additions and 10 deletions

View File

@ -62,7 +62,7 @@ namespace osu.Game.Screens.Menu
protected override BackgroundScreen CreateBackground() => background;
private Bindable<int> holdDelay;
private Bindable<float> holdDelay;
private Bindable<bool> loginDisplayed;
private ExitConfirmOverlay exitConfirmOverlay;
@ -70,7 +70,7 @@ namespace osu.Game.Screens.Menu
[BackgroundDependencyLoader(true)]
private void load(DirectOverlay direct, SettingsOverlay settings, OsuConfigManager config, SessionStatics statics)
{
holdDelay = config.GetBindable<int>(OsuSetting.UIHoldActivationDelay);
holdDelay = config.GetBindable<float>(OsuSetting.UIHoldActivationDelay);
loginDisplayed = statics.GetBindable<bool>(Static.LoginOverlayDisplayed);
if (host.CanExit)