diff --git a/osu.Game/Screens/Play/GameplayClock.cs b/osu.Game/Screens/Play/GameplayClock.cs
index e7b80b6d76..31345ca41e 100644
--- a/osu.Game/Screens/Play/GameplayClock.cs
+++ b/osu.Game/Screens/Play/GameplayClock.cs
@@ -9,7 +9,7 @@ namespace osu.Game.Screens.Play
/// A clock which is used for gameplay elements that need to follow audio time 1:1.
/// Exposed via DI by .
///
- /// THe main purpose of this clock is to stop components using it from accidentally processing the main
+ /// The main purpose of this clock is to stop components using it from accidentally processing the main
/// , as this should only be done once to ensure accuracy.
///
///
@@ -40,4 +40,4 @@ namespace osu.Game.Screens.Play
public FrameTimeInfo TimeInfo => underlyingClock.TimeInfo;
}
-}
\ No newline at end of file
+}