From fafc80818cf5ec090e67d23210cf71ee9d5fc5e2 Mon Sep 17 00:00:00 2001 From: Dan Balasescu <1329837+smoogipoo@users.noreply.github.com> Date: Tue, 5 Mar 2019 18:50:46 +0900 Subject: [PATCH] Fix typo Co-Authored-By: peppy --- osu.Game/Screens/Play/GameplayClock.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Play/GameplayClock.cs b/osu.Game/Screens/Play/GameplayClock.cs index e7b80b6d76..31345ca41e 100644 --- a/osu.Game/Screens/Play/GameplayClock.cs +++ b/osu.Game/Screens/Play/GameplayClock.cs @@ -9,7 +9,7 @@ namespace osu.Game.Screens.Play /// A clock which is used for gameplay elements that need to follow audio time 1:1. /// Exposed via DI by . /// - /// THe main purpose of this clock is to stop components using it from accidentally processing the main + /// The main purpose of this clock is to stop components using it from accidentally processing the main /// , as this should only be done once to ensure accuracy. /// /// @@ -40,4 +40,4 @@ namespace osu.Game.Screens.Play public FrameTimeInfo TimeInfo => underlyingClock.TimeInfo; } -} \ No newline at end of file +}