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Replace calls to obsoleted GetOrDefault()
extension
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@ -4,7 +4,6 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Extensions;
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using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Scoring;
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@ -37,12 +36,12 @@ namespace osu.Game.Rulesets.Mania.Difficulty
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{
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mods = Score.Mods;
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scaledScore = Score.TotalScore;
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countPerfect = Score.Statistics.GetOrDefault(HitResult.Perfect);
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countGreat = Score.Statistics.GetOrDefault(HitResult.Great);
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countGood = Score.Statistics.GetOrDefault(HitResult.Good);
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countOk = Score.Statistics.GetOrDefault(HitResult.Ok);
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countMeh = Score.Statistics.GetOrDefault(HitResult.Meh);
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countMiss = Score.Statistics.GetOrDefault(HitResult.Miss);
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countPerfect = Score.Statistics.GetValueOrDefault(HitResult.Perfect);
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countGreat = Score.Statistics.GetValueOrDefault(HitResult.Great);
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countGood = Score.Statistics.GetValueOrDefault(HitResult.Good);
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countOk = Score.Statistics.GetValueOrDefault(HitResult.Ok);
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countMeh = Score.Statistics.GetValueOrDefault(HitResult.Meh);
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countMiss = Score.Statistics.GetValueOrDefault(HitResult.Miss);
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IEnumerable<Mod> scoreIncreaseMods = Ruleset.GetModsFor(ModType.DifficultyIncrease);
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