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Reset track adjustments on resuming from another screen
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@ -490,6 +490,7 @@ namespace osu.Game.Screens.Select
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BeatmapDetails.Leaderboard.RefreshScores();
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Beatmap.Value.Track.Looping = true;
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music?.ResetTrackAdjustments();
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if (Beatmap != null && !Beatmap.Value.BeatmapSetInfo.DeletePending)
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{
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