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Add tests (wip)
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@ -1,24 +1,93 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Testing;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Models;
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using osu.Game.Tournament.Screens.MapPool;
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namespace osu.Game.Tournament.Tests.Screens
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{
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public class TestSceneMapPoolScreen : LadderTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(MapPoolScreen)
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};
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private MapPoolScreen screen;
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[BackgroundDependencyLoader]
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private void load()
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{
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Add(new MapPoolScreen { Width = 0.7f });
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Add(screen = new MapPoolScreen { Width = 0.7f });
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}
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[Test]
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public void TestFewMaps()
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{
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AddStep("load few maps", () =>
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{
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Ladder.CurrentMatch.Value.Round.Value.Beatmaps.Clear();
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for (int i = 0; i < 8; i++)
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addBeatmap();
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});
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AddStep("reset match", () =>
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{
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Ladder.CurrentMatch.Value = new TournamentMatch();
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Ladder.CurrentMatch.Value = Ladder.Matches.First();
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});
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AddAssert("ensure layout width is 2", () => screen.ChildrenOfType<TournamentBeatmapPanel>().ElementAt(2).Y > 0);
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}
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[Test]
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public void TestManyMaps()
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{
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AddStep("load many maps", () =>
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{
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Ladder.CurrentMatch.Value.Round.Value.Beatmaps.Clear();
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for (int i = 0; i < 17; i++)
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addBeatmap();
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});
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AddStep("reset match", () =>
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{
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Ladder.CurrentMatch.Value = new TournamentMatch();
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Ladder.CurrentMatch.Value = Ladder.Matches.First();
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});
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AddAssert("ensure layout width is 3", () => screen.ChildrenOfType<TournamentBeatmapPanel>().ElementAt(2).Y == 0);
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}
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[Test]
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public void TestManyMods()
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{
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AddStep("load many maps", () =>
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{
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Ladder.CurrentMatch.Value.Round.Value.Beatmaps.Clear();
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for (int i = 0; i < 13; i++)
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addBeatmap(i < 4 ? $"M{i}" : "NM");
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});
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AddStep("reset match", () =>
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{
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Ladder.CurrentMatch.Value = new TournamentMatch();
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Ladder.CurrentMatch.Value = Ladder.Matches.First();
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});
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AddAssert("ensure layout width is 3", () => screen.ChildrenOfType<TournamentBeatmapPanel>().ElementAt(2).Y == 0);
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}
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private void addBeatmap(string mods = "nm")
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{
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Ladder.CurrentMatch.Value.Round.Value.Beatmaps.Add(new RoundBeatmap
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{
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BeatmapInfo = CreateSampleBeatmapInfo(),
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Mods = mods
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});
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}
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}
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}
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