mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 06:36:31 +09:00
Merge branch 'osu-direct' of https://github.com/DrabWeb/osu into osu-direct
This commit is contained in:
@ -13,7 +13,7 @@ namespace osu.Game.Overlays.Chat
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public class DrawableChannel : Container
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{
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public readonly Channel Channel;
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private readonly FillFlowContainer flow;
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private readonly FillFlowContainer<ChatLine> flow;
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private readonly ScrollContainer scroll;
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public DrawableChannel(Channel channel)
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@ -29,7 +29,7 @@ namespace osu.Game.Overlays.Chat
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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flow = new FillFlowContainer
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flow = new FillFlowContainer<ChatLine>
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{
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Direction = FillDirection.Vertical,
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RelativeSizeAxes = Axes.X,
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@ -63,19 +63,18 @@ namespace osu.Game.Overlays.Chat
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var displayMessages = newMessages.Skip(Math.Max(0, newMessages.Count() - Channel.MAX_HISTORY));
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//up to last Channel.MAX_HISTORY messages
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flow.Add(displayMessages.Select(m => new ChatLine(m)));
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if (scroll.IsScrolledToEnd(10) || !flow.Children.Any())
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scrollToEnd();
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//up to last Channel.MAX_HISTORY messages
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foreach (Message m in displayMessages)
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{
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var d = new ChatLine(m);
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flow.Add(d);
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}
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var staleMessages = flow.Children.Where(c => c.LifetimeEnd == double.MaxValue).ToArray();
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int count = staleMessages.Length - Channel.MAX_HISTORY;
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while (flow.Children.Count(c => c.LifetimeEnd == double.MaxValue) > Channel.MAX_HISTORY)
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for (int i = 0; i < count; i++)
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{
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var d = flow.Children.First(c => c.LifetimeEnd == double.MaxValue);
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var d = staleMessages[i];
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if (!scroll.IsScrolledToEnd(10))
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scroll.OffsetScrollPosition(-d.DrawHeight);
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d.Expire();
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@ -229,6 +229,7 @@ namespace osu.Game.Overlays
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Scheduler.Add(delegate
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{
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loading.FadeOut(100);
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loading.Expire();
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addChannel(channels.Find(c => c.Name == @"#lazer"));
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addChannel(channels.Find(c => c.Name == @"#osu"));
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@ -320,11 +321,8 @@ namespace osu.Game.Overlays
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fetchReq = new GetMessagesRequest(careChannels, lastMessageId);
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fetchReq.Success += delegate (List<Message> messages)
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{
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var ids = messages.Where(m => m.TargetType == TargetType.Channel).Select(m => m.TargetId).Distinct();
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//batch messages per channel.
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foreach (var id in ids)
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careChannels.Find(c => c.Id == id)?.AddNewMessages(messages.Where(m => m.TargetId == id).ToArray());
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foreach (var group in messages.Where(m => m.TargetType == TargetType.Channel).GroupBy(m => m.TargetId))
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careChannels.Find(c => c.Id == group.Key)?.AddNewMessages(group.ToArray());
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lastMessageId = messages.LastOrDefault()?.Id ?? lastMessageId;
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@ -1,34 +1,16 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using OpenTK.Graphics;
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namespace osu.Game.Overlays.Settings
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{
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public class SettingsHeader : Container
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{
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public SearchTextBox SearchTextBox;
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private Box background;
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private readonly Func<float> currentScrollOffset;
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public Action Exit;
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/// <param name="currentScrollOffset">A reference to the current scroll position of the ScrollContainer we are contained within.</param>
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public SettingsHeader(Func<float> currentScrollOffset)
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{
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this.currentScrollOffset = currentScrollOffset;
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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@ -37,11 +19,6 @@ namespace osu.Game.Overlays.Settings
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Children = new Drawable[]
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{
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background = new Box
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{
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Colour = Color4.Black,
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RelativeSizeAxes = Axes.Both,
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},
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Y,
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@ -53,7 +30,8 @@ namespace osu.Game.Overlays.Settings
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{
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Text = "settings",
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TextSize = 40,
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Margin = new MarginPadding {
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Margin = new MarginPadding
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{
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Left = SettingsOverlay.CONTENT_MARGINS,
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Top = Toolbar.Toolbar.TOOLTIP_HEIGHT
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},
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@ -63,45 +41,15 @@ namespace osu.Game.Overlays.Settings
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Colour = colours.Pink,
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Text = "Change the way osu! behaves",
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TextSize = 18,
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Margin = new MarginPadding {
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Margin = new MarginPadding
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{
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Left = SettingsOverlay.CONTENT_MARGINS,
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Bottom = 30
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},
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},
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SearchTextBox = new SearchTextBox
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{
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RelativeSizeAxes = Axes.X,
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Width = 0.95f,
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Margin = new MarginPadding {
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Top = 20,
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Bottom = 20
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},
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Exit = () => Exit(),
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},
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}
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}
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};
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}
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protected override void UpdateAfterChildren()
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{
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base.UpdateAfterChildren();
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// the point at which we will start anchoring to the top.
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float anchorOffset = SearchTextBox.Y;
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float scrollPosition = currentScrollOffset();
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// we want to anchor the search field to the top of the screen when scrolling.
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Margin = new MarginPadding { Top = Math.Max(0, scrollPosition - anchorOffset) };
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// we don't want the header to scroll when scrolling beyond the upper extent.
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Y = Math.Min(0, scrollPosition);
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// we get darker as scroll progresses
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background.Alpha = Math.Min(1, scrollPosition / anchorOffset) * 0.5f;
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}
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}
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}
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@ -21,7 +21,7 @@ namespace osu.Game.Overlays.Settings
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private readonly Box backgroundBox;
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private readonly Box selectionIndicator;
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private readonly Container text;
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public Action Action;
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public Action<SettingsSection> Action;
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private SettingsSection section;
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public SettingsSection Section
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@ -75,6 +75,7 @@ namespace osu.Game.Overlays.Settings
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{
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Width = Sidebar.DEFAULT_WIDTH,
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RelativeSizeAxes = Axes.Y,
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Colour = OsuColour.Gray(0.6f),
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Children = new[]
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{
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headerText = new OsuSpriteText
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@ -110,7 +111,7 @@ namespace osu.Game.Overlays.Settings
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protected override bool OnClick(InputState state)
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{
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Action?.Invoke();
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Action?.Invoke(section);
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backgroundBox.FlashColour(Color4.White, 400);
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return true;
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}
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@ -7,10 +7,11 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Overlays.Settings;
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using System;
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using osu.Game.Overlays.Settings.Sections;
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using osu.Framework.Input;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Settings;
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using osu.Game.Overlays.Settings.Sections;
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namespace osu.Game.Overlays
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{
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@ -26,18 +27,13 @@ namespace osu.Game.Overlays
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private const float sidebar_padding = 10;
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private ScrollContainer scrollContainer;
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private Sidebar sidebar;
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private SidebarButton[] sidebarButtons;
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private SettingsSection[] sections;
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private SidebarButton selectedSidebarButton;
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private SettingsHeader header;
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private SettingsSectionsContainer sectionsContainer;
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private SettingsFooter footer;
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private SearchContainer searchContainer;
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private float lastKnownScroll;
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private SearchTextBox searchTextBox;
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public SettingsOverlay()
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{
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@ -48,7 +44,7 @@ namespace osu.Game.Overlays
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[BackgroundDependencyLoader(permitNulls: true)]
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private void load(OsuGame game)
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{
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sections = new SettingsSection[]
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var sections = new SettingsSection[]
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{
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new GeneralSection(),
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new GraphicsSection(),
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@ -68,27 +64,27 @@ namespace osu.Game.Overlays
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Colour = Color4.Black,
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Alpha = 0.6f,
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},
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scrollContainer = new ScrollContainer
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sectionsContainer = new SettingsSectionsContainer
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{
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ScrollDraggerVisible = false,
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RelativeSizeAxes = Axes.Y,
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Width = width,
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Margin = new MarginPadding { Left = SIDEBAR_WIDTH },
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Children = new Drawable[]
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ExpandableHeader = new SettingsHeader(),
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FixedHeader = searchTextBox = new SearchTextBox
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{
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searchContainer = new SearchContainer
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RelativeSizeAxes = Axes.X,
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Width = 0.95f,
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Margin = new MarginPadding
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Direction = FillDirection.Vertical,
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Children = sections,
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Top = 20,
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Bottom = 20
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},
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footer = new SettingsFooter(),
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header = new SettingsHeader(() => scrollContainer.Current)
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{
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Exit = Hide,
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},
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}
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Exit = Hide,
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},
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Sections = sections,
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Footer = new SettingsFooter()
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},
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sidebar = new Sidebar
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{
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@ -96,84 +92,89 @@ namespace osu.Game.Overlays
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Children = sidebarButtons = sections.Select(section =>
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new SidebarButton
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{
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Selected = sections[0] == section,
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Section = section,
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Action = () => scrollContainer.ScrollIntoView(section),
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Action = sectionsContainer.ScrollContainer.ScrollIntoView,
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}
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).ToArray()
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}
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};
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header.SearchTextBox.Current.ValueChanged += newValue => searchContainer.SearchTerm = newValue;
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selectedSidebarButton = sidebarButtons[0];
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selectedSidebarButton.Selected = true;
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scrollContainer.Padding = new MarginPadding { Top = game?.Toolbar.DrawHeight ?? 0 };
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}
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protected override void UpdateAfterChildren()
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{
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base.UpdateAfterChildren();
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//we need to update these manually because we can't put the SettingsHeader inside the SearchContainer (due to its anchoring).
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searchContainer.Y = header.DrawHeight;
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footer.Y = searchContainer.Y + searchContainer.DrawHeight;
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}
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protected override void Update()
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{
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base.Update();
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float currentScroll = scrollContainer.Current;
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if (currentScroll != lastKnownScroll)
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sectionsContainer.SelectedSection.ValueChanged += section =>
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{
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lastKnownScroll = currentScroll;
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selectedSidebarButton.Selected = false;
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selectedSidebarButton = sidebarButtons.Single(b => b.Section == section);
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selectedSidebarButton.Selected = true;
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};
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SettingsSection bestCandidate = null;
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float bestDistance = float.MaxValue;
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searchTextBox.Current.ValueChanged += newValue => sectionsContainer.SearchContainer.SearchTerm = newValue;
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foreach (SettingsSection section in sections)
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{
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float distance = Math.Abs(scrollContainer.GetChildPosInContent(section) - currentScroll);
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if (distance < bestDistance)
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{
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bestDistance = distance;
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bestCandidate = section;
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}
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}
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var previous = sidebarButtons.SingleOrDefault(sb => sb.Selected);
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var next = sidebarButtons.SingleOrDefault(sb => sb.Section == bestCandidate);
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if (previous != null) previous.Selected = false;
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if (next != null) next.Selected = true;
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}
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sectionsContainer.Padding = new MarginPadding { Top = game?.Toolbar.DrawHeight ?? 0 };
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}
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protected override void PopIn()
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{
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base.PopIn();
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scrollContainer.MoveToX(0, TRANSITION_LENGTH, EasingTypes.OutQuint);
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sectionsContainer.MoveToX(0, TRANSITION_LENGTH, EasingTypes.OutQuint);
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sidebar.MoveToX(0, TRANSITION_LENGTH, EasingTypes.OutQuint);
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FadeTo(1, TRANSITION_LENGTH / 2);
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header.SearchTextBox.HoldFocus = true;
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searchTextBox.HoldFocus = true;
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}
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protected override void PopOut()
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{
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base.PopOut();
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scrollContainer.MoveToX(-width, TRANSITION_LENGTH, EasingTypes.OutQuint);
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sectionsContainer.MoveToX(-width, TRANSITION_LENGTH, EasingTypes.OutQuint);
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sidebar.MoveToX(-SIDEBAR_WIDTH, TRANSITION_LENGTH, EasingTypes.OutQuint);
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FadeTo(0, TRANSITION_LENGTH / 2);
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header.SearchTextBox.HoldFocus = false;
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header.SearchTextBox.TriggerFocusLost();
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searchTextBox.HoldFocus = false;
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searchTextBox.TriggerFocusLost();
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}
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protected override bool OnFocus(InputState state)
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{
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header.SearchTextBox.TriggerFocus(state);
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searchTextBox.TriggerFocus(state);
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return false;
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}
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private class SettingsSectionsContainer : SectionsContainer
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{
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public SearchContainer SearchContainer;
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private readonly Box headerBackground;
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protected override Container<Drawable> CreateScrollContentContainer()
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=> SearchContainer = new SearchContainer
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Direction = FillDirection.Vertical,
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};
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public SettingsSectionsContainer()
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{
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ScrollContainer.ScrollDraggerVisible = false;
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Add(headerBackground = new Box
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{
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Colour = Color4.Black,
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RelativeSizeAxes = Axes.X
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});
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}
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protected override void UpdateAfterChildren()
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{
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base.UpdateAfterChildren();
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// no null check because the usage of this class is strict
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headerBackground.Height = ExpandableHeader.LayoutSize.Y + FixedHeader.LayoutSize.Y;
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headerBackground.Y = ExpandableHeader.Y;
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headerBackground.Alpha = -ExpandableHeader.Y / ExpandableHeader.LayoutSize.Y * 0.5f;
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}
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}
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}
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}
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|
Reference in New Issue
Block a user