Add base cursor class to retrieve true visibility state

This commit is contained in:
Dean Herbert
2019-03-26 13:39:19 +09:00
parent b4d785c76c
commit fbc97edc55
7 changed files with 39 additions and 18 deletions

View File

@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Cursor;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.UI;
@ -20,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Edit
private class OsuPlayfieldNoCursor : OsuPlayfield
{
protected override CursorContainer CreateCursor() => null;
protected override GameplayCursorContainer CreateCursor() => null;
}
}
}