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Add base cursor class to retrieve true visibility state
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@ -1,7 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics.Cursor;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Rulesets.UI;
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@ -20,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Edit
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private class OsuPlayfieldNoCursor : OsuPlayfield
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{
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protected override CursorContainer CreateCursor() => null;
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protected override GameplayCursorContainer CreateCursor() => null;
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}
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}
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}
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