diff --git a/osu.Desktop.Tests/osu.Desktop.Tests.csproj b/osu.Desktop.Tests/osu.Desktop.Tests.csproj
index 8afd632bd1..f0620c98ef 100644
--- a/osu.Desktop.Tests/osu.Desktop.Tests.csproj
+++ b/osu.Desktop.Tests/osu.Desktop.Tests.csproj
@@ -75,21 +75,21 @@
{69051C69-12AE-4E7D-A3E6-460D2E282312}
osu.Desktop.VisualTests
-
+
{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}
- osu.Game.Modes.Catch
+ osu.Game.Rulesets.Catch
-
+
{48F4582B-7687-4621-9CBE-5C24197CB536}
- osu.Game.Modes.Mania
+ osu.Game.Rulesets.Mania
-
+
{C92A607B-1FDD-4954-9F92-03FF547D9080}
- osu.Game.Modes.Osu
+ osu.Game.Rulesets.Osu
-
+
{F167E17A-7DE6-4AF5-B920-A5112296C695}
- osu.Game.Modes.Taiko
+ osu.Game.Rulesets.Taiko
{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}
diff --git a/osu.Desktop.VisualTests/Tests/TestCaseGamefield.cs b/osu.Desktop.VisualTests/Tests/TestCaseGamefield.cs
index 87b201a8e8..cb15558ec3 100644
--- a/osu.Desktop.VisualTests/Tests/TestCaseGamefield.cs
+++ b/osu.Desktop.VisualTests/Tests/TestCaseGamefield.cs
@@ -9,12 +9,12 @@ using osu.Framework.Testing;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Database;
-using osu.Game.Modes.Catch.UI;
-using osu.Game.Modes.Mania.UI;
-using osu.Game.Modes.Objects;
-using osu.Game.Modes.Osu.Objects;
-using osu.Game.Modes.Osu.UI;
-using osu.Game.Modes.Taiko.UI;
+using osu.Game.Rulesets.Catch.UI;
+using osu.Game.Rulesets.Mania.UI;
+using osu.Game.Rulesets.Objects;
+using osu.Game.Rulesets.Osu.Objects;
+using osu.Game.Rulesets.Osu.UI;
+using osu.Game.Rulesets.Taiko.UI;
using System.Collections.Generic;
using osu.Desktop.VisualTests.Beatmaps;
using osu.Framework.Allocation;
diff --git a/osu.Desktop.VisualTests/Tests/TestCaseHitObjects.cs b/osu.Desktop.VisualTests/Tests/TestCaseHitObjects.cs
index 3d9f3aad79..15b38b3e83 100644
--- a/osu.Desktop.VisualTests/Tests/TestCaseHitObjects.cs
+++ b/osu.Desktop.VisualTests/Tests/TestCaseHitObjects.cs
@@ -10,11 +10,11 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Testing;
using osu.Framework.Timing;
-using osu.Game.Modes.Objects;
-using osu.Game.Modes.Objects.Drawables;
-using osu.Game.Modes.Osu.Judgements;
-using osu.Game.Modes.Osu.Objects;
-using osu.Game.Modes.Osu.Objects.Drawables;
+using osu.Game.Rulesets.Objects;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Osu.Judgements;
+using osu.Game.Rulesets.Osu.Objects;
+using osu.Game.Rulesets.Osu.Objects.Drawables;
using System.Collections.Generic;
namespace osu.Desktop.VisualTests.Tests
diff --git a/osu.Desktop.VisualTests/Tests/TestCaseLeaderboard.cs b/osu.Desktop.VisualTests/Tests/TestCaseLeaderboard.cs
index 44e52c237e..39010baf91 100644
--- a/osu.Desktop.VisualTests/Tests/TestCaseLeaderboard.cs
+++ b/osu.Desktop.VisualTests/Tests/TestCaseLeaderboard.cs
@@ -4,9 +4,9 @@
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Testing;
-using osu.Game.Modes.Mods;
-using osu.Game.Modes.Osu.Mods;
-using osu.Game.Modes.Scoring;
+using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Osu.Mods;
+using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Select.Leaderboards;
using osu.Game.Users;
diff --git a/osu.Desktop.VisualTests/Tests/TestCasePlayer.cs b/osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
index c196476545..f28cdd6a7e 100644
--- a/osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
+++ b/osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
@@ -9,12 +9,12 @@ using osu.Game.Beatmaps;
using OpenTK;
using osu.Framework.Graphics.Sprites;
using osu.Game.Database;
-using osu.Game.Modes.Objects;
-using osu.Game.Modes.Osu.Objects;
+using osu.Game.Rulesets.Objects;
+using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Play;
using OpenTK.Graphics;
using osu.Desktop.VisualTests.Beatmaps;
-using osu.Game.Modes.Osu.UI;
+using osu.Game.Rulesets.Osu.UI;
namespace osu.Desktop.VisualTests.Tests
{
diff --git a/osu.Desktop.VisualTests/Tests/TestCaseReplay.cs b/osu.Desktop.VisualTests/Tests/TestCaseReplay.cs
index ffdca25bb3..e00a912278 100644
--- a/osu.Desktop.VisualTests/Tests/TestCaseReplay.cs
+++ b/osu.Desktop.VisualTests/Tests/TestCaseReplay.cs
@@ -2,8 +2,8 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
-using osu.Game.Modes.Mods;
-using osu.Game.Modes.Osu.Mods;
+using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.Play;
namespace osu.Desktop.VisualTests.Tests
diff --git a/osu.Desktop.VisualTests/Tests/TestCaseScoreCounter.cs b/osu.Desktop.VisualTests/Tests/TestCaseScoreCounter.cs
index f3cca16678..d8dac63980 100644
--- a/osu.Desktop.VisualTests/Tests/TestCaseScoreCounter.cs
+++ b/osu.Desktop.VisualTests/Tests/TestCaseScoreCounter.cs
@@ -8,7 +8,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
-using osu.Game.Modes.UI;
+using osu.Game.Rulesets.UI;
namespace osu.Desktop.VisualTests.Tests
{
diff --git a/osu.Desktop.VisualTests/Tests/TestCaseSongProgress.cs b/osu.Desktop.VisualTests/Tests/TestCaseSongProgress.cs
index 363b0b481e..a75d70acaf 100644
--- a/osu.Desktop.VisualTests/Tests/TestCaseSongProgress.cs
+++ b/osu.Desktop.VisualTests/Tests/TestCaseSongProgress.cs
@@ -6,7 +6,7 @@ using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Testing;
using osu.Framework.Timing;
-using osu.Game.Modes.Objects;
+using osu.Game.Rulesets.Objects;
using osu.Game.Screens.Play;
namespace osu.Desktop.VisualTests.Tests
diff --git a/osu.Desktop.VisualTests/Tests/TestCaseTaikoHitObjects.cs b/osu.Desktop.VisualTests/Tests/TestCaseTaikoHitObjects.cs
index b3cb8c3457..d769071bd9 100644
--- a/osu.Desktop.VisualTests/Tests/TestCaseTaikoHitObjects.cs
+++ b/osu.Desktop.VisualTests/Tests/TestCaseTaikoHitObjects.cs
@@ -6,7 +6,7 @@ using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
-using osu.Game.Modes.Taiko.Objects.Drawables.Pieces;
+using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
namespace osu.Desktop.VisualTests.Tests
{
diff --git a/osu.Desktop.VisualTests/Tests/TestCaseTaikoPlayfield.cs b/osu.Desktop.VisualTests/Tests/TestCaseTaikoPlayfield.cs
index 4e9ff4980e..259d0267db 100644
--- a/osu.Desktop.VisualTests/Tests/TestCaseTaikoPlayfield.cs
+++ b/osu.Desktop.VisualTests/Tests/TestCaseTaikoPlayfield.cs
@@ -7,11 +7,11 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using osu.Framework.Testing;
using osu.Framework.Timing;
-using osu.Game.Modes.Objects.Drawables;
-using osu.Game.Modes.Taiko.Judgements;
-using osu.Game.Modes.Taiko.Objects;
-using osu.Game.Modes.Taiko.Objects.Drawables;
-using osu.Game.Modes.Taiko.UI;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Taiko.Judgements;
+using osu.Game.Rulesets.Taiko.Objects;
+using osu.Game.Rulesets.Taiko.Objects.Drawables;
+using osu.Game.Rulesets.Taiko.UI;
using System;
namespace osu.Desktop.VisualTests.Tests
diff --git a/osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj b/osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
index 4fc0a93fb4..80b18c4a9b 100644
--- a/osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
+++ b/osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
@@ -161,21 +161,21 @@
{d9a367c9-4c1a-489f-9b05-a0cea2b53b58}
osu.Game.Resources
-
+
{c92a607b-1fdd-4954-9f92-03ff547d9080}
- osu.Game.Modes.Osu
+ osu.Game.Rulesets.Osu
-
+
{58f6c80c-1253-4a0e-a465-b8c85ebeadf3}
- osu.Game.Modes.Catch
+ osu.Game.Rulesets.Catch
-
+
{48f4582b-7687-4621-9cbe-5c24197cb536}
- osu.Game.Modes.Mania
+ osu.Game.Rulesets.Mania
-
+
{f167e17a-7de6-4af5-b920-a5112296c695}
- osu.Game.Modes.Taiko
+ osu.Game.Rulesets.Taiko
{0d3fbf8a-7464-4cf7-8c90-3e7886df2d4d}
diff --git a/osu.Desktop/osu.Desktop.csproj b/osu.Desktop/osu.Desktop.csproj
index 553dff6c6f..4f66dfd3eb 100644
--- a/osu.Desktop/osu.Desktop.csproj
+++ b/osu.Desktop/osu.Desktop.csproj
@@ -198,21 +198,21 @@
{d9a367c9-4c1a-489f-9b05-a0cea2b53b58}
osu.Game.Resources
-
+
{c92a607b-1fdd-4954-9f92-03ff547d9080}
- osu.Game.Modes.Osu
+ osu.Game.Rulesets.Osu
-
+
{58f6c80c-1253-4a0e-a465-b8c85ebeadf3}
- osu.Game.Modes.Catch
+ osu.Game.Rulesets.Catch
-
+
{48f4582b-7687-4621-9cbe-5c24197cb536}
- osu.Game.Modes.Mania
+ osu.Game.Rulesets.Mania
-
+
{f167e17a-7de6-4af5-b920-a5112296c695}
- osu.Game.Modes.Taiko
+ osu.Game.Rulesets.Taiko
{0d3fbf8a-7464-4cf7-8c90-3e7886df2d4d}
diff --git a/osu.Game.Modes.Catch/Beatmaps/CatchBeatmapConverter.cs b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
similarity index 73%
rename from osu.Game.Modes.Catch/Beatmaps/CatchBeatmapConverter.cs
rename to osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
index bd09e19ab8..f9859cd244 100644
--- a/osu.Game.Modes.Catch/Beatmaps/CatchBeatmapConverter.cs
+++ b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
@@ -2,14 +2,14 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
-using osu.Game.Modes.Catch.Objects;
+using osu.Game.Rulesets.Catch.Objects;
using System.Collections.Generic;
using System;
-using osu.Game.Modes.Objects.Types;
-using osu.Game.Modes.Beatmaps;
-using osu.Game.Modes.Objects;
+using osu.Game.Rulesets.Objects.Types;
+using osu.Game.Rulesets.Beatmaps;
+using osu.Game.Rulesets.Objects;
-namespace osu.Game.Modes.Catch.Beatmaps
+namespace osu.Game.Rulesets.Catch.Beatmaps
{
internal class CatchBeatmapConverter : BeatmapConverter
{
diff --git a/osu.Game.Modes.Catch/CatchDifficultyCalculator.cs b/osu.Game.Rulesets.Catch/CatchDifficultyCalculator.cs
similarity index 79%
rename from osu.Game.Modes.Catch/CatchDifficultyCalculator.cs
rename to osu.Game.Rulesets.Catch/CatchDifficultyCalculator.cs
index 7e47db6259..a865299cff 100644
--- a/osu.Game.Modes.Catch/CatchDifficultyCalculator.cs
+++ b/osu.Game.Rulesets.Catch/CatchDifficultyCalculator.cs
@@ -2,12 +2,12 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
-using osu.Game.Modes.Beatmaps;
-using osu.Game.Modes.Catch.Beatmaps;
-using osu.Game.Modes.Catch.Objects;
+using osu.Game.Rulesets.Beatmaps;
+using osu.Game.Rulesets.Catch.Beatmaps;
+using osu.Game.Rulesets.Catch.Objects;
using System.Collections.Generic;
-namespace osu.Game.Modes.Catch
+namespace osu.Game.Rulesets.Catch
{
public class CatchDifficultyCalculator : DifficultyCalculator
{
diff --git a/osu.Game.Modes.Catch/CatchRuleset.cs b/osu.Game.Rulesets.Catch/CatchRuleset.cs
similarity index 90%
rename from osu.Game.Modes.Catch/CatchRuleset.cs
rename to osu.Game.Rulesets.Catch/CatchRuleset.cs
index 6aafb2a3c6..a6faf13d51 100644
--- a/osu.Game.Modes.Catch/CatchRuleset.cs
+++ b/osu.Game.Rulesets.Catch/CatchRuleset.cs
@@ -4,16 +4,16 @@
using OpenTK.Input;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
-using osu.Game.Modes.Catch.Mods;
-using osu.Game.Modes.Catch.UI;
-using osu.Game.Modes.Mods;
-using osu.Game.Modes.UI;
+using osu.Game.Rulesets.Catch.Mods;
+using osu.Game.Rulesets.Catch.UI;
+using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play;
using System.Collections.Generic;
-using osu.Game.Modes.Catch.Scoring;
-using osu.Game.Modes.Scoring;
+using osu.Game.Rulesets.Catch.Scoring;
+using osu.Game.Rulesets.Scoring;
-namespace osu.Game.Modes.Catch
+namespace osu.Game.Rulesets.Catch
{
public class CatchRuleset : Ruleset
{
diff --git a/osu.Game.Modes.Catch/Judgements/CatchJudgement.cs b/osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
similarity index 78%
rename from osu.Game.Modes.Catch/Judgements/CatchJudgement.cs
rename to osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
index eaacedd7e0..f0125b4c3a 100644
--- a/osu.Game.Modes.Catch/Judgements/CatchJudgement.cs
+++ b/osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
@@ -1,9 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Judgements;
+using osu.Game.Rulesets.Judgements;
-namespace osu.Game.Modes.Catch.Judgements
+namespace osu.Game.Rulesets.Catch.Judgements
{
public class CatchJudgement : Judgement
{
diff --git a/osu.Game.Modes.Catch/Mods/CatchMod.cs b/osu.Game.Rulesets.Catch/Mods/CatchMod.cs
similarity index 91%
rename from osu.Game.Modes.Catch/Mods/CatchMod.cs
rename to osu.Game.Rulesets.Catch/Mods/CatchMod.cs
index 97e4e58a5d..64a0c51b72 100644
--- a/osu.Game.Modes.Catch/Mods/CatchMod.cs
+++ b/osu.Game.Rulesets.Catch/Mods/CatchMod.cs
@@ -1,9 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Mods;
+using osu.Game.Rulesets.Mods;
-namespace osu.Game.Modes.Catch.Mods
+namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModNoFail : ModNoFail
{
diff --git a/osu.Game.Modes.Catch/Objects/CatchBaseHit.cs b/osu.Game.Rulesets.Catch/Objects/CatchBaseHit.cs
similarity index 75%
rename from osu.Game.Modes.Catch/Objects/CatchBaseHit.cs
rename to osu.Game.Rulesets.Catch/Objects/CatchBaseHit.cs
index ee66894d31..de0547580f 100644
--- a/osu.Game.Modes.Catch/Objects/CatchBaseHit.cs
+++ b/osu.Game.Rulesets.Catch/Objects/CatchBaseHit.cs
@@ -1,9 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Objects;
+using osu.Game.Rulesets.Objects;
-namespace osu.Game.Modes.Catch.Objects
+namespace osu.Game.Rulesets.Catch.Objects
{
public abstract class CatchBaseHit : HitObject
{
diff --git a/osu.Game.Modes.Catch/Objects/Drawable/DrawableFruit.cs b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs
similarity index 93%
rename from osu.Game.Modes.Catch/Objects/Drawable/DrawableFruit.cs
rename to osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs
index 885048b938..ae6585bdb2 100644
--- a/osu.Game.Modes.Catch/Objects/Drawable/DrawableFruit.cs
+++ b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs
@@ -8,7 +8,7 @@ using osu.Framework.Graphics.Textures;
using osu.Framework.Graphics.Transforms;
using OpenTK;
-namespace osu.Game.Modes.Catch.Objects.Drawable
+namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
internal class DrawableFruit : Sprite
{
diff --git a/osu.Game.Modes.Catch/Objects/Droplet.cs b/osu.Game.Rulesets.Catch/Objects/Droplet.cs
similarity index 80%
rename from osu.Game.Modes.Catch/Objects/Droplet.cs
rename to osu.Game.Rulesets.Catch/Objects/Droplet.cs
index dd58fec7e8..b1206e0d75 100644
--- a/osu.Game.Modes.Catch/Objects/Droplet.cs
+++ b/osu.Game.Rulesets.Catch/Objects/Droplet.cs
@@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-namespace osu.Game.Modes.Catch.Objects
+namespace osu.Game.Rulesets.Catch.Objects
{
public class Droplet : CatchBaseHit
{
diff --git a/osu.Game.Modes.Catch/Objects/Fruit.cs b/osu.Game.Rulesets.Catch/Objects/Fruit.cs
similarity index 80%
rename from osu.Game.Modes.Catch/Objects/Fruit.cs
rename to osu.Game.Rulesets.Catch/Objects/Fruit.cs
index 15363a7031..fc55f83969 100644
--- a/osu.Game.Modes.Catch/Objects/Fruit.cs
+++ b/osu.Game.Rulesets.Catch/Objects/Fruit.cs
@@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-namespace osu.Game.Modes.Catch.Objects
+namespace osu.Game.Rulesets.Catch.Objects
{
public class Fruit : CatchBaseHit
{
diff --git a/osu.Game.Modes.Catch/OpenTK.dll.config b/osu.Game.Rulesets.Catch/OpenTK.dll.config
similarity index 100%
rename from osu.Game.Modes.Catch/OpenTK.dll.config
rename to osu.Game.Rulesets.Catch/OpenTK.dll.config
diff --git a/osu.Game.Modes.Catch/Properties/AssemblyInfo.cs b/osu.Game.Rulesets.Catch/Properties/AssemblyInfo.cs
similarity index 90%
rename from osu.Game.Modes.Catch/Properties/AssemblyInfo.cs
rename to osu.Game.Rulesets.Catch/Properties/AssemblyInfo.cs
index 1d25411e73..42fbc7e082 100644
--- a/osu.Game.Modes.Catch/Properties/AssemblyInfo.cs
+++ b/osu.Game.Rulesets.Catch/Properties/AssemblyInfo.cs
@@ -7,11 +7,11 @@ using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
-[assembly: AssemblyTitle("osu.Game.Modes.Catch")]
+[assembly: AssemblyTitle("osu.Game.Rulesets.Catch")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("osu.Game.Modes.Catch")]
+[assembly: AssemblyProduct("osu.Game.Rulesets.Catch")]
[assembly: AssemblyCopyright("Copyright © 2016")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
diff --git a/osu.Game.Modes.Catch/Scoring/CatchScoreProcessor.cs b/osu.Game.Rulesets.Catch/Scoring/CatchScoreProcessor.cs
similarity index 72%
rename from osu.Game.Modes.Catch/Scoring/CatchScoreProcessor.cs
rename to osu.Game.Rulesets.Catch/Scoring/CatchScoreProcessor.cs
index 1b9bedf7fb..3f29547e46 100644
--- a/osu.Game.Modes.Catch/Scoring/CatchScoreProcessor.cs
+++ b/osu.Game.Rulesets.Catch/Scoring/CatchScoreProcessor.cs
@@ -1,12 +1,12 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Catch.Judgements;
-using osu.Game.Modes.Catch.Objects;
-using osu.Game.Modes.Scoring;
-using osu.Game.Modes.UI;
+using osu.Game.Rulesets.Catch.Judgements;
+using osu.Game.Rulesets.Catch.Objects;
+using osu.Game.Rulesets.Scoring;
+using osu.Game.Rulesets.UI;
-namespace osu.Game.Modes.Catch.Scoring
+namespace osu.Game.Rulesets.Catch.Scoring
{
internal class CatchScoreProcessor : ScoreProcessor
{
diff --git a/osu.Game.Modes.Catch/UI/CatchHitRenderer.cs b/osu.Game.Rulesets.Catch/UI/CatchHitRenderer.cs
similarity index 69%
rename from osu.Game.Modes.Catch/UI/CatchHitRenderer.cs
rename to osu.Game.Rulesets.Catch/UI/CatchHitRenderer.cs
index 795904935d..f34585be55 100644
--- a/osu.Game.Modes.Catch/UI/CatchHitRenderer.cs
+++ b/osu.Game.Rulesets.Catch/UI/CatchHitRenderer.cs
@@ -2,16 +2,16 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
-using osu.Game.Modes.Beatmaps;
-using osu.Game.Modes.Catch.Beatmaps;
-using osu.Game.Modes.Catch.Judgements;
-using osu.Game.Modes.Catch.Objects;
-using osu.Game.Modes.Catch.Scoring;
-using osu.Game.Modes.Objects.Drawables;
-using osu.Game.Modes.Scoring;
-using osu.Game.Modes.UI;
+using osu.Game.Rulesets.Beatmaps;
+using osu.Game.Rulesets.Catch.Beatmaps;
+using osu.Game.Rulesets.Catch.Judgements;
+using osu.Game.Rulesets.Catch.Objects;
+using osu.Game.Rulesets.Catch.Scoring;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Scoring;
+using osu.Game.Rulesets.UI;
-namespace osu.Game.Modes.Catch.UI
+namespace osu.Game.Rulesets.Catch.UI
{
public class CatchHitRenderer : HitRenderer
{
diff --git a/osu.Game.Modes.Catch/UI/CatchPlayfield.cs b/osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs
similarity index 77%
rename from osu.Game.Modes.Catch/UI/CatchPlayfield.cs
rename to osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs
index f8792a7fd5..4b1e6e93cd 100644
--- a/osu.Game.Modes.Catch/UI/CatchPlayfield.cs
+++ b/osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs
@@ -3,12 +3,12 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
-using osu.Game.Modes.Catch.Objects;
-using osu.Game.Modes.UI;
+using osu.Game.Rulesets.Catch.Objects;
+using osu.Game.Rulesets.UI;
using OpenTK;
-using osu.Game.Modes.Catch.Judgements;
+using osu.Game.Rulesets.Catch.Judgements;
-namespace osu.Game.Modes.Catch.UI
+namespace osu.Game.Rulesets.Catch.UI
{
public class CatchPlayfield : Playfield
{
diff --git a/osu.Game.Modes.Catch/osu.Game.Modes.Catch.csproj b/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj
similarity index 92%
rename from osu.Game.Modes.Catch/osu.Game.Modes.Catch.csproj
rename to osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj
index dc1ea5dc23..281d2b5a79 100644
--- a/osu.Game.Modes.Catch/osu.Game.Modes.Catch.csproj
+++ b/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj
@@ -7,8 +7,8 @@
{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}
Library
Properties
- osu.Game.Modes.Catch
- osu.Game.Modes.Catch
+ osu.Game.Rulesets.Catch
+ osu.Game.Rulesets.Catch
v4.5
512
@@ -73,9 +73,9 @@
{C76BF5B3-985E-4D39-95FE-97C9C879B83A}
osu.Framework
-
+
{C92A607B-1FDD-4954-9F92-03FF547D9080}
- osu.Game.Modes.Osu
+ osu.Game.Rulesets.Osu
{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}
diff --git a/osu.Game.Modes.Catch/packages.config b/osu.Game.Rulesets.Catch/packages.config
similarity index 100%
rename from osu.Game.Modes.Catch/packages.config
rename to osu.Game.Rulesets.Catch/packages.config
diff --git a/osu.Game.Modes.Mania/Beatmaps/ManiaBeatmapConverter.cs b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
similarity index 73%
rename from osu.Game.Modes.Mania/Beatmaps/ManiaBeatmapConverter.cs
rename to osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
index c804fd4eeb..847af965cc 100644
--- a/osu.Game.Modes.Mania/Beatmaps/ManiaBeatmapConverter.cs
+++ b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
@@ -2,14 +2,14 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
-using osu.Game.Modes.Mania.Objects;
+using osu.Game.Rulesets.Mania.Objects;
using System.Collections.Generic;
using System;
-using osu.Game.Modes.Objects.Types;
-using osu.Game.Modes.Beatmaps;
-using osu.Game.Modes.Objects;
+using osu.Game.Rulesets.Objects.Types;
+using osu.Game.Rulesets.Beatmaps;
+using osu.Game.Rulesets.Objects;
-namespace osu.Game.Modes.Mania.Beatmaps
+namespace osu.Game.Rulesets.Mania.Beatmaps
{
internal class ManiaBeatmapConverter : BeatmapConverter
{
diff --git a/osu.Game.Modes.Mania/Judgements/ManiaJudgement.cs b/osu.Game.Rulesets.Mania/Judgements/ManiaJudgement.cs
similarity index 78%
rename from osu.Game.Modes.Mania/Judgements/ManiaJudgement.cs
rename to osu.Game.Rulesets.Mania/Judgements/ManiaJudgement.cs
index 3ef5b0f29b..8dafbd01a5 100644
--- a/osu.Game.Modes.Mania/Judgements/ManiaJudgement.cs
+++ b/osu.Game.Rulesets.Mania/Judgements/ManiaJudgement.cs
@@ -1,9 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Judgements;
+using osu.Game.Rulesets.Judgements;
-namespace osu.Game.Modes.Mania.Judgements
+namespace osu.Game.Rulesets.Mania.Judgements
{
public class ManiaJudgement : Judgement
{
diff --git a/osu.Game.Modes.Mania/ManiaDifficultyCalculator.cs b/osu.Game.Rulesets.Mania/ManiaDifficultyCalculator.cs
similarity index 79%
rename from osu.Game.Modes.Mania/ManiaDifficultyCalculator.cs
rename to osu.Game.Rulesets.Mania/ManiaDifficultyCalculator.cs
index 84e5ee2d72..e9bcc60d2c 100644
--- a/osu.Game.Modes.Mania/ManiaDifficultyCalculator.cs
+++ b/osu.Game.Rulesets.Mania/ManiaDifficultyCalculator.cs
@@ -2,12 +2,12 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
-using osu.Game.Modes.Beatmaps;
-using osu.Game.Modes.Mania.Beatmaps;
-using osu.Game.Modes.Mania.Objects;
+using osu.Game.Rulesets.Beatmaps;
+using osu.Game.Rulesets.Mania.Beatmaps;
+using osu.Game.Rulesets.Mania.Objects;
using System.Collections.Generic;
-namespace osu.Game.Modes.Mania
+namespace osu.Game.Rulesets.Mania
{
public class ManiaDifficultyCalculator : DifficultyCalculator
{
diff --git a/osu.Game.Modes.Mania/ManiaRuleset.cs b/osu.Game.Rulesets.Mania/ManiaRuleset.cs
similarity index 91%
rename from osu.Game.Modes.Mania/ManiaRuleset.cs
rename to osu.Game.Rulesets.Mania/ManiaRuleset.cs
index 030cea7344..26614075b1 100644
--- a/osu.Game.Modes.Mania/ManiaRuleset.cs
+++ b/osu.Game.Rulesets.Mania/ManiaRuleset.cs
@@ -3,16 +3,16 @@
using osu.Game.Beatmaps;
using osu.Game.Graphics;
-using osu.Game.Modes.Mania.Mods;
-using osu.Game.Modes.Mania.UI;
-using osu.Game.Modes.Mods;
-using osu.Game.Modes.UI;
+using osu.Game.Rulesets.Mania.Mods;
+using osu.Game.Rulesets.Mania.UI;
+using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play;
using System.Collections.Generic;
-using osu.Game.Modes.Mania.Scoring;
-using osu.Game.Modes.Scoring;
+using osu.Game.Rulesets.Mania.Scoring;
+using osu.Game.Rulesets.Scoring;
-namespace osu.Game.Modes.Mania
+namespace osu.Game.Rulesets.Mania
{
public class ManiaRuleset : Ruleset
{
diff --git a/osu.Game.Modes.Mania/Mods/ManiaMod.cs b/osu.Game.Rulesets.Mania/Mods/ManiaMod.cs
similarity index 94%
rename from osu.Game.Modes.Mania/Mods/ManiaMod.cs
rename to osu.Game.Rulesets.Mania/Mods/ManiaMod.cs
index b330680550..68458caeac 100644
--- a/osu.Game.Modes.Mania/Mods/ManiaMod.cs
+++ b/osu.Game.Rulesets.Mania/Mods/ManiaMod.cs
@@ -2,10 +2,10 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Graphics;
-using osu.Game.Modes.Mods;
+using osu.Game.Rulesets.Mods;
using System;
-namespace osu.Game.Modes.Mania.Mods
+namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModNoFail : ModNoFail
{
diff --git a/osu.Game.Modes.Mania/Objects/Drawable/DrawableNote.cs b/osu.Game.Rulesets.Mania/Objects/Drawable/DrawableNote.cs
similarity index 93%
rename from osu.Game.Modes.Mania/Objects/Drawable/DrawableNote.cs
rename to osu.Game.Rulesets.Mania/Objects/Drawable/DrawableNote.cs
index 76999cef21..07a27b1643 100644
--- a/osu.Game.Modes.Mania/Objects/Drawable/DrawableNote.cs
+++ b/osu.Game.Rulesets.Mania/Objects/Drawable/DrawableNote.cs
@@ -8,7 +8,7 @@ using osu.Framework.Graphics.Transforms;
using osu.Framework.Graphics;
using OpenTK;
-namespace osu.Game.Modes.Mania.Objects.Drawable
+namespace osu.Game.Rulesets.Mania.Objects.Drawable
{
public class DrawableNote : Sprite
{
diff --git a/osu.Game.Modes.Mania/Objects/HoldNote.cs b/osu.Game.Rulesets.Mania/Objects/HoldNote.cs
similarity index 79%
rename from osu.Game.Modes.Mania/Objects/HoldNote.cs
rename to osu.Game.Rulesets.Mania/Objects/HoldNote.cs
index 3d95e11118..e8ce1da77f 100644
--- a/osu.Game.Modes.Mania/Objects/HoldNote.cs
+++ b/osu.Game.Rulesets.Mania/Objects/HoldNote.cs
@@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-namespace osu.Game.Modes.Mania.Objects
+namespace osu.Game.Rulesets.Mania.Objects
{
public class HoldNote : Note
{
diff --git a/osu.Game.Modes.Mania/Objects/ManiaBaseHit.cs b/osu.Game.Rulesets.Mania/Objects/ManiaBaseHit.cs
similarity index 74%
rename from osu.Game.Modes.Mania/Objects/ManiaBaseHit.cs
rename to osu.Game.Rulesets.Mania/Objects/ManiaBaseHit.cs
index 8b3afc82d9..4c15b69eb7 100644
--- a/osu.Game.Modes.Mania/Objects/ManiaBaseHit.cs
+++ b/osu.Game.Rulesets.Mania/Objects/ManiaBaseHit.cs
@@ -1,9 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Objects;
+using osu.Game.Rulesets.Objects;
-namespace osu.Game.Modes.Mania.Objects
+namespace osu.Game.Rulesets.Mania.Objects
{
public abstract class ManiaBaseHit : HitObject
{
diff --git a/osu.Game.Modes.Mania/Objects/Note.cs b/osu.Game.Rulesets.Mania/Objects/Note.cs
similarity index 80%
rename from osu.Game.Modes.Mania/Objects/Note.cs
rename to osu.Game.Rulesets.Mania/Objects/Note.cs
index c36ed8cf7e..5a6d6003db 100644
--- a/osu.Game.Modes.Mania/Objects/Note.cs
+++ b/osu.Game.Rulesets.Mania/Objects/Note.cs
@@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-namespace osu.Game.Modes.Mania.Objects
+namespace osu.Game.Rulesets.Mania.Objects
{
public class Note : ManiaBaseHit
{
diff --git a/osu.Game.Modes.Mania/OpenTK.dll.config b/osu.Game.Rulesets.Mania/OpenTK.dll.config
similarity index 100%
rename from osu.Game.Modes.Mania/OpenTK.dll.config
rename to osu.Game.Rulesets.Mania/OpenTK.dll.config
diff --git a/osu.Game.Modes.Mania/Properties/AssemblyInfo.cs b/osu.Game.Rulesets.Mania/Properties/AssemblyInfo.cs
similarity index 90%
rename from osu.Game.Modes.Mania/Properties/AssemblyInfo.cs
rename to osu.Game.Rulesets.Mania/Properties/AssemblyInfo.cs
index 11c8290f1b..790002acd7 100644
--- a/osu.Game.Modes.Mania/Properties/AssemblyInfo.cs
+++ b/osu.Game.Rulesets.Mania/Properties/AssemblyInfo.cs
@@ -7,11 +7,11 @@ using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
-[assembly: AssemblyTitle("osu.Game.Modes.Mania")]
+[assembly: AssemblyTitle("osu.Game.Rulesets.Mania")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("osu.Game.Modes.Mania")]
+[assembly: AssemblyProduct("osu.Game.Rulesets.Mania")]
[assembly: AssemblyCopyright("Copyright © 2016")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
diff --git a/osu.Game.Modes.Mania/Scoring/ManiaScoreProcessor.cs b/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
similarity index 72%
rename from osu.Game.Modes.Mania/Scoring/ManiaScoreProcessor.cs
rename to osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
index 0f87030e25..ba0304a44a 100644
--- a/osu.Game.Modes.Mania/Scoring/ManiaScoreProcessor.cs
+++ b/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
@@ -1,12 +1,12 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Mania.Judgements;
-using osu.Game.Modes.Mania.Objects;
-using osu.Game.Modes.Scoring;
-using osu.Game.Modes.UI;
+using osu.Game.Rulesets.Mania.Judgements;
+using osu.Game.Rulesets.Mania.Objects;
+using osu.Game.Rulesets.Scoring;
+using osu.Game.Rulesets.UI;
-namespace osu.Game.Modes.Mania.Scoring
+namespace osu.Game.Rulesets.Mania.Scoring
{
internal class ManiaScoreProcessor : ScoreProcessor
{
diff --git a/osu.Game.Modes.Mania/UI/ManiaHitRenderer.cs b/osu.Game.Rulesets.Mania/UI/ManiaHitRenderer.cs
similarity index 71%
rename from osu.Game.Modes.Mania/UI/ManiaHitRenderer.cs
rename to osu.Game.Rulesets.Mania/UI/ManiaHitRenderer.cs
index ada79e992a..7fb8f95b4c 100644
--- a/osu.Game.Modes.Mania/UI/ManiaHitRenderer.cs
+++ b/osu.Game.Rulesets.Mania/UI/ManiaHitRenderer.cs
@@ -2,16 +2,16 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
-using osu.Game.Modes.Beatmaps;
-using osu.Game.Modes.Mania.Beatmaps;
-using osu.Game.Modes.Mania.Judgements;
-using osu.Game.Modes.Mania.Objects;
-using osu.Game.Modes.Mania.Scoring;
-using osu.Game.Modes.Objects.Drawables;
-using osu.Game.Modes.Scoring;
-using osu.Game.Modes.UI;
+using osu.Game.Rulesets.Beatmaps;
+using osu.Game.Rulesets.Mania.Beatmaps;
+using osu.Game.Rulesets.Mania.Judgements;
+using osu.Game.Rulesets.Mania.Objects;
+using osu.Game.Rulesets.Mania.Scoring;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Scoring;
+using osu.Game.Rulesets.UI;
-namespace osu.Game.Modes.Mania.UI
+namespace osu.Game.Rulesets.Mania.UI
{
public class ManiaHitRenderer : HitRenderer
{
diff --git a/osu.Game.Modes.Mania/UI/ManiaPlayfield.cs b/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
similarity index 84%
rename from osu.Game.Modes.Mania/UI/ManiaPlayfield.cs
rename to osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
index deb4ebac25..5eea3d70c0 100644
--- a/osu.Game.Modes.Mania/UI/ManiaPlayfield.cs
+++ b/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
@@ -3,13 +3,13 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
-using osu.Game.Modes.Mania.Objects;
-using osu.Game.Modes.UI;
+using osu.Game.Rulesets.Mania.Objects;
+using osu.Game.Rulesets.UI;
using OpenTK;
using OpenTK.Graphics;
-using osu.Game.Modes.Mania.Judgements;
+using osu.Game.Rulesets.Mania.Judgements;
-namespace osu.Game.Modes.Mania.UI
+namespace osu.Game.Rulesets.Mania.UI
{
public class ManiaPlayfield : Playfield
{
diff --git a/osu.Game.Modes.Mania/osu.Game.Modes.Mania.csproj b/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj
similarity index 89%
rename from osu.Game.Modes.Mania/osu.Game.Modes.Mania.csproj
rename to osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj
index a8366a465f..facffa757c 100644
--- a/osu.Game.Modes.Mania/osu.Game.Modes.Mania.csproj
+++ b/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj
@@ -7,8 +7,8 @@
{48F4582B-7687-4621-9CBE-5C24197CB536}
Library
Properties
- osu.Game.Modes.Mania
- osu.Game.Modes.Mania
+ osu.Game.Rulesets.Mania
+ osu.Game.Rulesets.Mania
v4.5
512
@@ -66,13 +66,13 @@
{C76BF5B3-985E-4D39-95FE-97C9C879B83A}
osu.Framework
-
+
{C92A607B-1FDD-4954-9F92-03FF547D9080}
- osu.Game.Modes.Osu
+ osu.Game.Rulesets.Osu
-
+
{F167E17A-7DE6-4AF5-B920-A5112296C695}
- osu.Game.Modes.Taiko
+ osu.Game.Rulesets.Taiko
{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}
diff --git a/osu.Game.Modes.Mania/packages.config b/osu.Game.Rulesets.Mania/packages.config
similarity index 100%
rename from osu.Game.Modes.Mania/packages.config
rename to osu.Game.Rulesets.Mania/packages.config
diff --git a/osu.Game.Modes.Osu/Beatmaps/OsuBeatmapConverter.cs b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
similarity index 87%
rename from osu.Game.Modes.Osu/Beatmaps/OsuBeatmapConverter.cs
rename to osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
index 0172112969..0eece7fc4c 100644
--- a/osu.Game.Modes.Osu/Beatmaps/OsuBeatmapConverter.cs
+++ b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
@@ -3,15 +3,15 @@
using OpenTK;
using osu.Game.Beatmaps;
-using osu.Game.Modes.Objects;
-using osu.Game.Modes.Osu.Objects;
+using osu.Game.Rulesets.Objects;
+using osu.Game.Rulesets.Osu.Objects;
using System.Collections.Generic;
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
using System;
-using osu.Game.Modes.Osu.UI;
-using osu.Game.Modes.Beatmaps;
+using osu.Game.Rulesets.Osu.UI;
+using osu.Game.Rulesets.Beatmaps;
-namespace osu.Game.Modes.Osu.Beatmaps
+namespace osu.Game.Rulesets.Osu.Beatmaps
{
internal class OsuBeatmapConverter : BeatmapConverter
{
diff --git a/osu.Game.Modes.Osu/Beatmaps/OsuBeatmapProcessor.cs b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs
similarity index 95%
rename from osu.Game.Modes.Osu/Beatmaps/OsuBeatmapProcessor.cs
rename to osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs
index 912da40f3d..fce0188cda 100644
--- a/osu.Game.Modes.Osu/Beatmaps/OsuBeatmapProcessor.cs
+++ b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs
@@ -3,12 +3,12 @@
using OpenTK;
using osu.Game.Beatmaps;
-using osu.Game.Modes.Beatmaps;
-using osu.Game.Modes.Objects.Types;
-using osu.Game.Modes.Osu.Objects;
-using osu.Game.Modes.Osu.Objects.Drawables;
+using osu.Game.Rulesets.Beatmaps;
+using osu.Game.Rulesets.Objects.Types;
+using osu.Game.Rulesets.Osu.Objects;
+using osu.Game.Rulesets.Osu.Objects.Drawables;
-namespace osu.Game.Modes.Osu.Beatmaps
+namespace osu.Game.Rulesets.Osu.Beatmaps
{
internal class OsuBeatmapProcessor : BeatmapProcessor
{
diff --git a/osu.Game.Modes.Osu/Judgements/OsuJudgement.cs b/osu.Game.Rulesets.Osu/Judgements/OsuJudgement.cs
similarity index 89%
rename from osu.Game.Modes.Osu/Judgements/OsuJudgement.cs
rename to osu.Game.Rulesets.Osu/Judgements/OsuJudgement.cs
index e65d3dde3a..d61e179002 100644
--- a/osu.Game.Modes.Osu/Judgements/OsuJudgement.cs
+++ b/osu.Game.Rulesets.Osu/Judgements/OsuJudgement.cs
@@ -2,11 +2,11 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
-using osu.Game.Modes.Judgements;
-using osu.Game.Modes.Osu.Objects.Drawables;
+using osu.Game.Rulesets.Judgements;
+using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Framework.Extensions;
-namespace osu.Game.Modes.Osu.Judgements
+namespace osu.Game.Rulesets.Osu.Judgements
{
public class OsuJudgement : Judgement
{
diff --git a/osu.Game.Modes.Osu/Mods/OsuMod.cs b/osu.Game.Rulesets.Osu/Mods/OsuMod.cs
similarity index 93%
rename from osu.Game.Modes.Osu/Mods/OsuMod.cs
rename to osu.Game.Rulesets.Osu/Mods/OsuMod.cs
index db2ee26b7a..bdb5f386d0 100644
--- a/osu.Game.Modes.Osu/Mods/OsuMod.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuMod.cs
@@ -3,13 +3,13 @@
using osu.Game.Beatmaps;
using osu.Game.Graphics;
-using osu.Game.Modes.Mods;
-using osu.Game.Modes.Osu.Objects;
+using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Osu.Objects;
using System;
using System.Linq;
-using osu.Game.Modes.Scoring;
+using osu.Game.Rulesets.Scoring;
-namespace osu.Game.Modes.Osu.Mods
+namespace osu.Game.Rulesets.Osu.Mods
{
public class OsuModNoFail : ModNoFail
{
diff --git a/osu.Game.Modes.Osu/Objects/Drawables/Connections/ConnectionRenderer.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/ConnectionRenderer.cs
similarity index 83%
rename from osu.Game.Modes.Osu/Objects/Drawables/Connections/ConnectionRenderer.cs
rename to osu.Game.Rulesets.Osu/Objects/Drawables/Connections/ConnectionRenderer.cs
index a680c847ac..192ab0536e 100644
--- a/osu.Game.Modes.Osu/Objects/Drawables/Connections/ConnectionRenderer.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/ConnectionRenderer.cs
@@ -2,10 +2,10 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Containers;
-using osu.Game.Modes.Objects;
+using osu.Game.Rulesets.Objects;
using System.Collections.Generic;
-namespace osu.Game.Modes.Osu.Objects.Drawables.Connections
+namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
{
///
/// Connects hit objects visually, for example with follow points.
diff --git a/osu.Game.Modes.Osu/Objects/Drawables/Connections/FollowPoint.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPoint.cs
similarity index 93%
rename from osu.Game.Modes.Osu/Objects/Drawables/Connections/FollowPoint.cs
rename to osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPoint.cs
index 7815e3ba41..e1276f30c4 100644
--- a/osu.Game.Modes.Osu/Objects/Drawables/Connections/FollowPoint.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPoint.cs
@@ -8,7 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
-namespace osu.Game.Modes.Osu.Objects.Drawables.Connections
+namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
{
public class FollowPoint : Container
{
diff --git a/osu.Game.Modes.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs
similarity index 94%
rename from osu.Game.Modes.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs
rename to osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs
index f45e4226dd..a4e032050e 100644
--- a/osu.Game.Modes.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs
@@ -4,9 +4,9 @@
using System;
using System.Collections.Generic;
using OpenTK;
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
-namespace osu.Game.Modes.Osu.Objects.Drawables.Connections
+namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
{
public class FollowPointRenderer : ConnectionRenderer
{
diff --git a/osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs
similarity index 93%
rename from osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
rename to osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs
index 68c5ec0a45..4c1a74c675 100644
--- a/osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs
@@ -3,12 +3,12 @@
using System;
using osu.Framework.Graphics;
-using osu.Game.Modes.Objects.Drawables;
-using osu.Game.Modes.Osu.Objects.Drawables.Pieces;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using OpenTK;
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
-namespace osu.Game.Modes.Osu.Objects.Drawables
+namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
public class DrawableHitCircle : DrawableOsuHitObject, IDrawableHitObjectWithProxiedApproach
{
diff --git a/osu.Game.Modes.Osu/Objects/Drawables/DrawableOsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs
similarity index 89%
rename from osu.Game.Modes.Osu/Objects/Drawables/DrawableOsuHitObject.cs
rename to osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs
index 816faa0d98..2baf651cc0 100644
--- a/osu.Game.Modes.Osu/Objects/Drawables/DrawableOsuHitObject.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs
@@ -2,10 +2,10 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.ComponentModel;
-using osu.Game.Modes.Objects.Drawables;
-using osu.Game.Modes.Osu.Judgements;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Osu.Judgements;
-namespace osu.Game.Modes.Osu.Objects.Drawables
+namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
public class DrawableOsuHitObject : DrawableHitObject
{
diff --git a/osu.Game.Modes.Osu/Objects/Drawables/DrawableOsuJudgement.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuJudgement.cs
similarity index 76%
rename from osu.Game.Modes.Osu/Objects/Drawables/DrawableOsuJudgement.cs
rename to osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuJudgement.cs
index 647c8faef8..eaa0bb7d27 100644
--- a/osu.Game.Modes.Osu/Objects/Drawables/DrawableOsuJudgement.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuJudgement.cs
@@ -2,12 +2,12 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
-using osu.Game.Modes.Objects.Drawables;
-using osu.Game.Modes.Osu.Judgements;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Osu.Judgements;
using OpenTK;
-using osu.Game.Modes.Judgements;
+using osu.Game.Rulesets.Judgements;
-namespace osu.Game.Modes.Osu.Objects.Drawables
+namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
public class DrawableOsuJudgement : DrawableJudgement
{
diff --git a/osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
similarity index 95%
rename from osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
rename to osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
index be326751ba..ed698f5ad3 100644
--- a/osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
@@ -3,13 +3,13 @@
using OpenTK;
using osu.Framework.Graphics;
-using osu.Game.Modes.Objects.Drawables;
-using osu.Game.Modes.Osu.Objects.Drawables.Pieces;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics.Containers;
-namespace osu.Game.Modes.Osu.Objects.Drawables
+namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
public class DrawableSlider : DrawableOsuHitObject, IDrawableHitObjectWithProxiedApproach
{
diff --git a/osu.Game.Modes.Osu/Objects/Drawables/DrawableSliderTick.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs
similarity index 92%
rename from osu.Game.Modes.Osu/Objects/Drawables/DrawableSliderTick.cs
rename to osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs
index 188306c857..86baf9f235 100644
--- a/osu.Game.Modes.Osu/Objects/Drawables/DrawableSliderTick.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs
@@ -4,12 +4,12 @@
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
-using osu.Game.Modes.Objects.Drawables;
-using osu.Game.Modes.Osu.Judgements;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Osu.Judgements;
using OpenTK;
using OpenTK.Graphics;
-namespace osu.Game.Modes.Osu.Objects.Drawables
+namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
public class DrawableSliderTick : DrawableOsuHitObject
{
diff --git a/osu.Game.Modes.Osu/Objects/Drawables/DrawableSpinner.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs
similarity index 93%
rename from osu.Game.Modes.Osu/Objects/Drawables/DrawableSpinner.cs
rename to osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs
index d921481290..9ff77a5f3c 100644
--- a/osu.Game.Modes.Osu/Objects/Drawables/DrawableSpinner.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs
@@ -5,13 +5,13 @@ using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
-using osu.Game.Modes.Objects.Drawables;
-using osu.Game.Modes.Osu.Objects.Drawables.Pieces;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using OpenTK;
using OpenTK.Graphics;
-using osu.Game.Modes.Osu.UI;
+using osu.Game.Rulesets.Osu.UI;
-namespace osu.Game.Modes.Osu.Objects.Drawables
+namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
public class DrawableSpinner : DrawableOsuHitObject
{
diff --git a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/ApproachCircle.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ApproachCircle.cs
similarity index 90%
rename from osu.Game.Modes.Osu/Objects/Drawables/Pieces/ApproachCircle.cs
rename to osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ApproachCircle.cs
index fd4ef64350..323f5fb297 100644
--- a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/ApproachCircle.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ApproachCircle.cs
@@ -7,7 +7,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
-namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
+namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class ApproachCircle : Container
{
diff --git a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/CirclePiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/CirclePiece.cs
similarity index 93%
rename from osu.Game.Modes.Osu/Objects/Drawables/Pieces/CirclePiece.cs
rename to osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/CirclePiece.cs
index 704a6b7490..9a90c07517 100644
--- a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/CirclePiece.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/CirclePiece.cs
@@ -10,7 +10,7 @@ using osu.Framework.Graphics.Textures;
using osu.Framework.Input;
using OpenTK;
-namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
+namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class CirclePiece : Container
{
diff --git a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/ExplodePiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ExplodePiece.cs
similarity index 90%
rename from osu.Game.Modes.Osu/Objects/Drawables/Pieces/ExplodePiece.cs
rename to osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ExplodePiece.cs
index 97228f610f..e5cf10b88a 100644
--- a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/ExplodePiece.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ExplodePiece.cs
@@ -5,7 +5,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using OpenTK;
-namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
+namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class ExplodePiece : Container
{
diff --git a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/FlashPiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/FlashPiece.cs
similarity index 89%
rename from osu.Game.Modes.Osu/Objects/Drawables/Pieces/FlashPiece.cs
rename to osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/FlashPiece.cs
index cb60977dab..68ffb756d4 100644
--- a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/FlashPiece.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/FlashPiece.cs
@@ -6,7 +6,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using OpenTK;
-namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
+namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class FlashPiece : Container
{
diff --git a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/GlowPiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/GlowPiece.cs
similarity index 91%
rename from osu.Game.Modes.Osu/Objects/Drawables/Pieces/GlowPiece.cs
rename to osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/GlowPiece.cs
index 6cffa370cf..8a7b353da1 100644
--- a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/GlowPiece.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/GlowPiece.cs
@@ -7,7 +7,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
-namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
+namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class GlowPiece : Container
{
diff --git a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/NumberPiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs
similarity index 93%
rename from osu.Game.Modes.Osu/Objects/Drawables/Pieces/NumberPiece.cs
rename to osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs
index 0ebd274246..07b21657a5 100644
--- a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/NumberPiece.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs
@@ -8,7 +8,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.Sprites;
using OpenTK.Graphics;
-namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
+namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class NumberPiece : Container
{
diff --git a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/RingPiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/RingPiece.cs
similarity index 90%
rename from osu.Game.Modes.Osu/Objects/Drawables/Pieces/RingPiece.cs
rename to osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/RingPiece.cs
index 3e172cdc09..a04d3e7a0a 100644
--- a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/RingPiece.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/RingPiece.cs
@@ -7,7 +7,7 @@ using osu.Framework.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
-namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
+namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class RingPiece : Container
{
diff --git a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/SliderBall.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs
similarity index 95%
rename from osu.Game.Modes.Osu/Objects/Drawables/Pieces/SliderBall.cs
rename to osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs
index becbebf0c7..4cffc1def3 100644
--- a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/SliderBall.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs
@@ -7,7 +7,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using OpenTK.Graphics;
-namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
+namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class SliderBall : CircularContainer, ISliderProgress
{
diff --git a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/SliderBody.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBody.cs
similarity index 96%
rename from osu.Game.Modes.Osu/Objects/Drawables/Pieces/SliderBody.cs
rename to osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBody.cs
index e7837471ee..b23fdde4e8 100644
--- a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/SliderBody.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBody.cs
@@ -15,7 +15,7 @@ using OpenTK;
using OpenTK.Graphics.ES30;
using OpenTK.Graphics;
-namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
+namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class SliderBody : Container, ISliderProgress
{
diff --git a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/SliderBouncer.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBouncer.cs
similarity index 93%
rename from osu.Game.Modes.Osu/Objects/Drawables/Pieces/SliderBouncer.cs
rename to osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBouncer.cs
index 196b9fb521..65679dd7d3 100644
--- a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/SliderBouncer.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBouncer.cs
@@ -5,7 +5,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
-namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
+namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class SliderBouncer : Container, ISliderProgress
{
diff --git a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/SpinnerBackground.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerBackground.cs
similarity index 80%
rename from osu.Game.Modes.Osu/Objects/Drawables/Pieces/SpinnerBackground.cs
rename to osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerBackground.cs
index 50dab933b0..72024bbe99 100644
--- a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/SpinnerBackground.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerBackground.cs
@@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
+namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class SpinnerBackground : SpinnerDisc
{
diff --git a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/SpinnerDisc.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerDisc.cs
similarity index 95%
rename from osu.Game.Modes.Osu/Objects/Drawables/Pieces/SpinnerDisc.cs
rename to osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerDisc.cs
index a4fce3deb5..71adba74c7 100644
--- a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/SpinnerDisc.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerDisc.cs
@@ -15,7 +15,7 @@ using osu.Game.Graphics;
using OpenTK;
using OpenTK.Graphics;
-namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
+namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class SpinnerDisc : CircularContainer
{
diff --git a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/TrianglesPiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/TrianglesPiece.cs
similarity index 89%
rename from osu.Game.Modes.Osu/Objects/Drawables/Pieces/TrianglesPiece.cs
rename to osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/TrianglesPiece.cs
index 26d44f3865..ea3ddb5051 100644
--- a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/TrianglesPiece.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/TrianglesPiece.cs
@@ -3,7 +3,7 @@
using osu.Game.Graphics.Backgrounds;
-namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
+namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class TrianglesPiece : Triangles
{
diff --git a/osu.Game.Modes.Osu/Objects/HitCircle.cs b/osu.Game.Rulesets.Osu/Objects/HitCircle.cs
similarity index 81%
rename from osu.Game.Modes.Osu/Objects/HitCircle.cs
rename to osu.Game.Rulesets.Osu/Objects/HitCircle.cs
index aa45ac7fb9..be969f1e18 100644
--- a/osu.Game.Modes.Osu/Objects/HitCircle.cs
+++ b/osu.Game.Rulesets.Osu/Objects/HitCircle.cs
@@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-namespace osu.Game.Modes.Osu.Objects
+namespace osu.Game.Rulesets.Osu.Objects
{
public class HitCircle : OsuHitObject
{
diff --git a/osu.Game.Modes.Osu/Objects/OsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs
similarity index 91%
rename from osu.Game.Modes.Osu/Objects/OsuHitObject.cs
rename to osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs
index 55fc99e41a..723a37ed7b 100644
--- a/osu.Game.Modes.Osu/Objects/OsuHitObject.cs
+++ b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs
@@ -1,15 +1,15 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Objects;
+using osu.Game.Rulesets.Objects;
using OpenTK;
-using osu.Game.Modes.Osu.Objects.Drawables;
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Osu.Objects.Drawables;
+using osu.Game.Rulesets.Objects.Types;
using OpenTK.Graphics;
using osu.Game.Beatmaps.Timing;
using osu.Game.Database;
-namespace osu.Game.Modes.Osu.Objects
+namespace osu.Game.Rulesets.Osu.Objects
{
public abstract class OsuHitObject : HitObject, IHasCombo, IHasPosition
{
diff --git a/osu.Game.Modes.Osu/Objects/OsuHitObjectDifficulty.cs b/osu.Game.Rulesets.Osu/Objects/OsuHitObjectDifficulty.cs
similarity index 97%
rename from osu.Game.Modes.Osu/Objects/OsuHitObjectDifficulty.cs
rename to osu.Game.Rulesets.Osu/Objects/OsuHitObjectDifficulty.cs
index 322f6b077a..1786771dca 100644
--- a/osu.Game.Modes.Osu/Objects/OsuHitObjectDifficulty.cs
+++ b/osu.Game.Rulesets.Osu/Objects/OsuHitObjectDifficulty.cs
@@ -6,7 +6,7 @@ using System;
using System.Diagnostics;
using System.Linq;
-namespace osu.Game.Modes.Osu.Objects
+namespace osu.Game.Rulesets.Osu.Objects
{
internal class OsuHitObjectDifficulty
{
diff --git a/osu.Game.Modes.Osu/Objects/Slider.cs b/osu.Game.Rulesets.Osu/Objects/Slider.cs
similarity index 94%
rename from osu.Game.Modes.Osu/Objects/Slider.cs
rename to osu.Game.Rulesets.Osu/Objects/Slider.cs
index a01c517cb2..167bf21670 100644
--- a/osu.Game.Modes.Osu/Objects/Slider.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Slider.cs
@@ -3,15 +3,15 @@
using OpenTK;
using osu.Game.Beatmaps.Timing;
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
using System;
using System.Collections.Generic;
-using osu.Game.Modes.Objects;
+using osu.Game.Rulesets.Objects;
using osu.Game.Database;
using System.Linq;
using osu.Game.Audio;
-namespace osu.Game.Modes.Osu.Objects
+namespace osu.Game.Rulesets.Osu.Objects
{
public class Slider : OsuHitObject, IHasCurve
{
diff --git a/osu.Game.Modes.Osu/Objects/SliderTick.cs b/osu.Game.Rulesets.Osu/Objects/SliderTick.cs
similarity index 83%
rename from osu.Game.Modes.Osu/Objects/SliderTick.cs
rename to osu.Game.Rulesets.Osu/Objects/SliderTick.cs
index 67f393b126..7112a39f97 100644
--- a/osu.Game.Modes.Osu/Objects/SliderTick.cs
+++ b/osu.Game.Rulesets.Osu/Objects/SliderTick.cs
@@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-namespace osu.Game.Modes.Osu.Objects
+namespace osu.Game.Rulesets.Osu.Objects
{
public class SliderTick : OsuHitObject
{
diff --git a/osu.Game.Modes.Osu/Objects/Spinner.cs b/osu.Game.Rulesets.Osu/Objects/Spinner.cs
similarity index 79%
rename from osu.Game.Modes.Osu/Objects/Spinner.cs
rename to osu.Game.Rulesets.Osu/Objects/Spinner.cs
index dd9a6c386a..0a2c05833a 100644
--- a/osu.Game.Modes.Osu/Objects/Spinner.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Spinner.cs
@@ -1,9 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
-namespace osu.Game.Modes.Osu.Objects
+namespace osu.Game.Rulesets.Osu.Objects
{
public class Spinner : OsuHitObject, IHasEndTime
{
diff --git a/osu.Game.Modes.Osu/OpenTK.dll.config b/osu.Game.Rulesets.Osu/OpenTK.dll.config
similarity index 100%
rename from osu.Game.Modes.Osu/OpenTK.dll.config
rename to osu.Game.Rulesets.Osu/OpenTK.dll.config
diff --git a/osu.Game.Modes.Osu/OsuAutoReplay.cs b/osu.Game.Rulesets.Osu/OsuAutoReplay.cs
similarity index 96%
rename from osu.Game.Modes.Osu/OsuAutoReplay.cs
rename to osu.Game.Rulesets.Osu/OsuAutoReplay.cs
index ae85bd72d8..6fc005fb6a 100644
--- a/osu.Game.Modes.Osu/OsuAutoReplay.cs
+++ b/osu.Game.Rulesets.Osu/OsuAutoReplay.cs
@@ -4,16 +4,16 @@
using OpenTK;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
-using osu.Game.Modes.Osu.Objects;
-using osu.Game.Modes.Osu.Objects.Drawables;
+using osu.Game.Rulesets.Osu.Objects;
+using osu.Game.Rulesets.Osu.Objects.Drawables;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using osu.Framework.Graphics;
-using osu.Game.Modes.Objects.Types;
-using osu.Game.Modes.Replays;
+using osu.Game.Rulesets.Objects.Types;
+using osu.Game.Rulesets.Replays;
-namespace osu.Game.Modes.Osu
+namespace osu.Game.Rulesets.Osu
{
public class OsuAutoReplay : Replay
{
diff --git a/osu.Game.Modes.Osu/OsuDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/OsuDifficultyCalculator.cs
similarity index 96%
rename from osu.Game.Modes.Osu/OsuDifficultyCalculator.cs
rename to osu.Game.Rulesets.Osu/OsuDifficultyCalculator.cs
index f3ef47fe27..14b890a055 100644
--- a/osu.Game.Modes.Osu/OsuDifficultyCalculator.cs
+++ b/osu.Game.Rulesets.Osu/OsuDifficultyCalculator.cs
@@ -2,14 +2,14 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
-using osu.Game.Modes.Beatmaps;
-using osu.Game.Modes.Objects.Types;
-using osu.Game.Modes.Osu.Beatmaps;
-using osu.Game.Modes.Osu.Objects;
+using osu.Game.Rulesets.Beatmaps;
+using osu.Game.Rulesets.Objects.Types;
+using osu.Game.Rulesets.Osu.Beatmaps;
+using osu.Game.Rulesets.Osu.Objects;
using System;
using System.Collections.Generic;
-namespace osu.Game.Modes.Osu
+namespace osu.Game.Rulesets.Osu
{
public class OsuDifficultyCalculator : DifficultyCalculator
{
diff --git a/osu.Game.Modes.Osu/OsuKeyConversionInputManager.cs b/osu.Game.Rulesets.Osu/OsuKeyConversionInputManager.cs
similarity index 95%
rename from osu.Game.Modes.Osu/OsuKeyConversionInputManager.cs
rename to osu.Game.Rulesets.Osu/OsuKeyConversionInputManager.cs
index 567c7a35b1..e71f15cd65 100644
--- a/osu.Game.Modes.Osu/OsuKeyConversionInputManager.cs
+++ b/osu.Game.Rulesets.Osu/OsuKeyConversionInputManager.cs
@@ -11,7 +11,7 @@ using OpenTK.Input;
using KeyboardState = osu.Framework.Input.KeyboardState;
using MouseState = osu.Framework.Input.MouseState;
-namespace osu.Game.Modes.Osu
+namespace osu.Game.Rulesets.Osu
{
public class OsuKeyConversionInputManager : KeyConversionInputManager
{
diff --git a/osu.Game.Modes.Osu/OsuRuleset.cs b/osu.Game.Rulesets.Osu/OsuRuleset.cs
similarity index 90%
rename from osu.Game.Modes.Osu/OsuRuleset.cs
rename to osu.Game.Rulesets.Osu/OsuRuleset.cs
index 4de890ac5f..39e911651a 100644
--- a/osu.Game.Modes.Osu/OsuRuleset.cs
+++ b/osu.Game.Rulesets.Osu/OsuRuleset.cs
@@ -4,18 +4,18 @@
using OpenTK.Input;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
-using osu.Game.Modes.Mods;
-using osu.Game.Modes.Osu.Mods;
-using osu.Game.Modes.Osu.Objects;
-using osu.Game.Modes.Osu.UI;
-using osu.Game.Modes.UI;
+using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Osu.Mods;
+using osu.Game.Rulesets.Osu.Objects;
+using osu.Game.Rulesets.Osu.UI;
+using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play;
using System.Collections.Generic;
using System.Linq;
-using osu.Game.Modes.Osu.Scoring;
-using osu.Game.Modes.Scoring;
+using osu.Game.Rulesets.Osu.Scoring;
+using osu.Game.Rulesets.Scoring;
-namespace osu.Game.Modes.Osu
+namespace osu.Game.Rulesets.Osu
{
public class OsuRuleset : Ruleset
{
diff --git a/osu.Game.Modes.Osu/Properties/AssemblyInfo.cs b/osu.Game.Rulesets.Osu/Properties/AssemblyInfo.cs
similarity index 100%
rename from osu.Game.Modes.Osu/Properties/AssemblyInfo.cs
rename to osu.Game.Rulesets.Osu/Properties/AssemblyInfo.cs
diff --git a/osu.Game.Modes.Osu/Scoring/OsuScore.cs b/osu.Game.Rulesets.Osu/Scoring/OsuScore.cs
similarity index 71%
rename from osu.Game.Modes.Osu/Scoring/OsuScore.cs
rename to osu.Game.Rulesets.Osu/Scoring/OsuScore.cs
index a0a639a59e..c73cfe3338 100644
--- a/osu.Game.Modes.Osu/Scoring/OsuScore.cs
+++ b/osu.Game.Rulesets.Osu/Scoring/OsuScore.cs
@@ -1,9 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Scoring;
+using osu.Game.Rulesets.Scoring;
-namespace osu.Game.Modes.Osu.Scoring
+namespace osu.Game.Rulesets.Osu.Scoring
{
internal class OsuScore : Score
{
diff --git a/osu.Game.Modes.Osu/Scoring/OsuScoreProcessor.cs b/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs
similarity index 83%
rename from osu.Game.Modes.Osu/Scoring/OsuScoreProcessor.cs
rename to osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs
index 3b798a2fad..0c38f66abe 100644
--- a/osu.Game.Modes.Osu/Scoring/OsuScoreProcessor.cs
+++ b/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs
@@ -1,13 +1,13 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Objects.Drawables;
-using osu.Game.Modes.Osu.Judgements;
-using osu.Game.Modes.Osu.Objects;
-using osu.Game.Modes.Scoring;
-using osu.Game.Modes.UI;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Osu.Judgements;
+using osu.Game.Rulesets.Osu.Objects;
+using osu.Game.Rulesets.Scoring;
+using osu.Game.Rulesets.UI;
-namespace osu.Game.Modes.Osu.Scoring
+namespace osu.Game.Rulesets.Osu.Scoring
{
internal class OsuScoreProcessor : ScoreProcessor
{
diff --git a/osu.Game.Modes.Osu/UI/OsuHitRenderer.cs b/osu.Game.Rulesets.Osu/UI/OsuHitRenderer.cs
similarity index 78%
rename from osu.Game.Modes.Osu/UI/OsuHitRenderer.cs
rename to osu.Game.Rulesets.Osu/UI/OsuHitRenderer.cs
index a514ba6358..687518e6d5 100644
--- a/osu.Game.Modes.Osu/UI/OsuHitRenderer.cs
+++ b/osu.Game.Rulesets.Osu/UI/OsuHitRenderer.cs
@@ -3,18 +3,18 @@
using OpenTK;
using osu.Game.Beatmaps;
-using osu.Game.Modes.Beatmaps;
-using osu.Game.Modes.Objects.Drawables;
-using osu.Game.Modes.Osu.Beatmaps;
-using osu.Game.Modes.Osu.Judgements;
-using osu.Game.Modes.Osu.Objects;
-using osu.Game.Modes.Osu.Objects.Drawables;
-using osu.Game.Modes.Osu.Scoring;
-using osu.Game.Modes.Scoring;
-using osu.Game.Modes.UI;
+using osu.Game.Rulesets.Beatmaps;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Osu.Beatmaps;
+using osu.Game.Rulesets.Osu.Judgements;
+using osu.Game.Rulesets.Osu.Objects;
+using osu.Game.Rulesets.Osu.Objects.Drawables;
+using osu.Game.Rulesets.Osu.Scoring;
+using osu.Game.Rulesets.Scoring;
+using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play;
-namespace osu.Game.Modes.Osu.UI
+namespace osu.Game.Rulesets.Osu.UI
{
public class OsuHitRenderer : HitRenderer
{
diff --git a/osu.Game.Modes.Osu/UI/OsuPlayfield.cs b/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs
similarity index 88%
rename from osu.Game.Modes.Osu/UI/OsuPlayfield.cs
rename to osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs
index 47e2c1ed16..53eedea073 100644
--- a/osu.Game.Modes.Osu/UI/OsuPlayfield.cs
+++ b/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs
@@ -4,16 +4,16 @@
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
-using osu.Game.Modes.Objects.Drawables;
-using osu.Game.Modes.Osu.Objects;
-using osu.Game.Modes.Osu.Objects.Drawables;
-using osu.Game.Modes.Osu.Objects.Drawables.Connections;
-using osu.Game.Modes.UI;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Osu.Objects;
+using osu.Game.Rulesets.Osu.Objects.Drawables;
+using osu.Game.Rulesets.Osu.Objects.Drawables.Connections;
+using osu.Game.Rulesets.UI;
using System.Linq;
using osu.Game.Graphics.Cursor;
-using osu.Game.Modes.Osu.Judgements;
+using osu.Game.Rulesets.Osu.Judgements;
-namespace osu.Game.Modes.Osu.UI
+namespace osu.Game.Rulesets.Osu.UI
{
public class OsuPlayfield : Playfield
{
diff --git a/osu.Game.Modes.Osu/osu.Game.Modes.Osu.csproj b/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj
similarity index 96%
rename from osu.Game.Modes.Osu/osu.Game.Modes.Osu.csproj
rename to osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj
index c98f554ba5..272a35c286 100644
--- a/osu.Game.Modes.Osu/osu.Game.Modes.Osu.csproj
+++ b/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj
@@ -7,8 +7,8 @@
{C92A607B-1FDD-4954-9F92-03FF547D9080}
Library
Properties
- osu.Game.Modes.Osu
- osu.Game.Modes.Osu
+ osu.Game.Rulesets.Osu
+ osu.Game.Rulesets.Osu
v4.5
512
diff --git a/osu.Game.Modes.Osu/packages.config b/osu.Game.Rulesets.Osu/packages.config
similarity index 100%
rename from osu.Game.Modes.Osu/packages.config
rename to osu.Game.Rulesets.Osu/packages.config
diff --git a/osu.Game.Modes.Taiko/Beatmaps/TaikoBeatmapConverter.cs b/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs
similarity index 95%
rename from osu.Game.Modes.Taiko/Beatmaps/TaikoBeatmapConverter.cs
rename to osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs
index d26cc8ab0b..0b487bfc19 100644
--- a/osu.Game.Modes.Taiko/Beatmaps/TaikoBeatmapConverter.cs
+++ b/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs
@@ -2,18 +2,18 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
-using osu.Game.Modes.Objects;
-using osu.Game.Modes.Objects.Types;
-using osu.Game.Modes.Taiko.Objects;
+using osu.Game.Rulesets.Objects;
+using osu.Game.Rulesets.Objects.Types;
+using osu.Game.Rulesets.Taiko.Objects;
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Database;
using osu.Game.IO.Serialization;
using osu.Game.Audio;
-using osu.Game.Modes.Beatmaps;
+using osu.Game.Rulesets.Beatmaps;
-namespace osu.Game.Modes.Taiko.Beatmaps
+namespace osu.Game.Rulesets.Taiko.Beatmaps
{
internal class TaikoBeatmapConverter : BeatmapConverter
{
diff --git a/osu.Game.Modes.Taiko/Judgements/TaikoDrumRollTickJudgement.cs b/osu.Game.Rulesets.Taiko/Judgements/TaikoDrumRollTickJudgement.cs
similarity index 92%
rename from osu.Game.Modes.Taiko/Judgements/TaikoDrumRollTickJudgement.cs
rename to osu.Game.Rulesets.Taiko/Judgements/TaikoDrumRollTickJudgement.cs
index 6ae476b265..78a5b29d36 100644
--- a/osu.Game.Modes.Taiko/Judgements/TaikoDrumRollTickJudgement.cs
+++ b/osu.Game.Rulesets.Taiko/Judgements/TaikoDrumRollTickJudgement.cs
@@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-namespace osu.Game.Modes.Taiko.Judgements
+namespace osu.Game.Rulesets.Taiko.Judgements
{
public class TaikoDrumRollTickJudgement : TaikoJudgement
{
diff --git a/osu.Game.Modes.Taiko/Judgements/TaikoHitResult.cs b/osu.Game.Rulesets.Taiko/Judgements/TaikoHitResult.cs
similarity index 84%
rename from osu.Game.Modes.Taiko/Judgements/TaikoHitResult.cs
rename to osu.Game.Rulesets.Taiko/Judgements/TaikoHitResult.cs
index cbc3919c4f..5fd850d6b0 100644
--- a/osu.Game.Modes.Taiko/Judgements/TaikoHitResult.cs
+++ b/osu.Game.Rulesets.Taiko/Judgements/TaikoHitResult.cs
@@ -3,7 +3,7 @@
using System.ComponentModel;
-namespace osu.Game.Modes.Taiko.Judgements
+namespace osu.Game.Rulesets.Taiko.Judgements
{
public enum TaikoHitResult
{
diff --git a/osu.Game.Modes.Taiko/Judgements/TaikoJudgement.cs b/osu.Game.Rulesets.Taiko/Judgements/TaikoJudgement.cs
similarity index 93%
rename from osu.Game.Modes.Taiko/Judgements/TaikoJudgement.cs
rename to osu.Game.Rulesets.Taiko/Judgements/TaikoJudgement.cs
index 7676ef8c29..7bca59bf11 100644
--- a/osu.Game.Modes.Taiko/Judgements/TaikoJudgement.cs
+++ b/osu.Game.Rulesets.Taiko/Judgements/TaikoJudgement.cs
@@ -1,11 +1,11 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Judgements;
+using osu.Game.Rulesets.Judgements;
using osu.Framework.Extensions;
-using osu.Game.Modes.Objects.Drawables;
+using osu.Game.Rulesets.Objects.Drawables;
-namespace osu.Game.Modes.Taiko.Judgements
+namespace osu.Game.Rulesets.Taiko.Judgements
{
public class TaikoJudgement : Judgement
{
diff --git a/osu.Game.Modes.Taiko/Judgements/TaikoStrongHitJudgement.cs b/osu.Game.Rulesets.Taiko/Judgements/TaikoStrongHitJudgement.cs
similarity index 84%
rename from osu.Game.Modes.Taiko/Judgements/TaikoStrongHitJudgement.cs
rename to osu.Game.Rulesets.Taiko/Judgements/TaikoStrongHitJudgement.cs
index ee978d0026..4996cac39e 100644
--- a/osu.Game.Modes.Taiko/Judgements/TaikoStrongHitJudgement.cs
+++ b/osu.Game.Rulesets.Taiko/Judgements/TaikoStrongHitJudgement.cs
@@ -1,9 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Judgements;
+using osu.Game.Rulesets.Judgements;
-namespace osu.Game.Modes.Taiko.Judgements
+namespace osu.Game.Rulesets.Taiko.Judgements
{
public class TaikoStrongHitJudgement : TaikoJudgement, IPartialJudgement
{
diff --git a/osu.Game.Modes.Taiko/Mods/TaikoMod.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoMod.cs
similarity index 87%
rename from osu.Game.Modes.Taiko/Mods/TaikoMod.cs
rename to osu.Game.Rulesets.Taiko/Mods/TaikoMod.cs
index 422f0ec250..0b8492ef8c 100644
--- a/osu.Game.Modes.Taiko/Mods/TaikoMod.cs
+++ b/osu.Game.Rulesets.Taiko/Mods/TaikoMod.cs
@@ -2,13 +2,13 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
-using osu.Game.Modes.Mods;
-using osu.Game.Modes.Scoring;
-using osu.Game.Modes.Taiko.Objects;
-using osu.Game.Modes.Taiko.Replays;
+using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Scoring;
+using osu.Game.Rulesets.Taiko.Objects;
+using osu.Game.Rulesets.Taiko.Replays;
using osu.Game.Users;
-namespace osu.Game.Modes.Taiko.Mods
+namespace osu.Game.Rulesets.Taiko.Mods
{
public class TaikoModNoFail : ModNoFail
{
diff --git a/osu.Game.Modes.Taiko/Objects/BarLine.cs b/osu.Game.Rulesets.Taiko/Objects/BarLine.cs
similarity index 80%
rename from osu.Game.Modes.Taiko/Objects/BarLine.cs
rename to osu.Game.Rulesets.Taiko/Objects/BarLine.cs
index ae3c03de5e..0e6ff9f758 100644
--- a/osu.Game.Modes.Taiko/Objects/BarLine.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/BarLine.cs
@@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-namespace osu.Game.Modes.Taiko.Objects
+namespace osu.Game.Rulesets.Taiko.Objects
{
public class BarLine : TaikoHitObject
{
diff --git a/osu.Game.Modes.Taiko/Objects/CentreHit.cs b/osu.Game.Rulesets.Taiko/Objects/CentreHit.cs
similarity index 79%
rename from osu.Game.Modes.Taiko/Objects/CentreHit.cs
rename to osu.Game.Rulesets.Taiko/Objects/CentreHit.cs
index 258112f045..f82058fe01 100644
--- a/osu.Game.Modes.Taiko/Objects/CentreHit.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/CentreHit.cs
@@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-namespace osu.Game.Modes.Taiko.Objects
+namespace osu.Game.Rulesets.Taiko.Objects
{
public class CentreHit : Hit
{
diff --git a/osu.Game.Modes.Taiko/Objects/Drawables/DrawableBarLine.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLine.cs
similarity index 94%
rename from osu.Game.Modes.Taiko/Objects/Drawables/DrawableBarLine.cs
rename to osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLine.cs
index 59f8aca867..4c83e08bab 100644
--- a/osu.Game.Modes.Taiko/Objects/Drawables/DrawableBarLine.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLine.cs
@@ -6,7 +6,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using OpenTK;
-namespace osu.Game.Modes.Taiko.Objects.Drawables
+namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
///
/// A line that scrolls alongside hit objects in the playfield and visualises control points.
diff --git a/osu.Game.Modes.Taiko/Objects/Drawables/DrawableBarLineMajor.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLineMajor.cs
similarity index 94%
rename from osu.Game.Modes.Taiko/Objects/Drawables/DrawableBarLineMajor.cs
rename to osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLineMajor.cs
index 73565e6948..e64682a1e4 100644
--- a/osu.Game.Modes.Taiko/Objects/Drawables/DrawableBarLineMajor.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLineMajor.cs
@@ -6,7 +6,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using OpenTK;
-namespace osu.Game.Modes.Taiko.Objects.Drawables
+namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
public class DrawableBarLineMajor : DrawableBarLine
{
diff --git a/osu.Game.Modes.Taiko/Objects/Drawables/DrawableCentreHit.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableCentreHit.cs
similarity index 83%
rename from osu.Game.Modes.Taiko/Objects/Drawables/DrawableCentreHit.cs
rename to osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableCentreHit.cs
index ff5ac859b4..8bb78669ca 100644
--- a/osu.Game.Modes.Taiko/Objects/Drawables/DrawableCentreHit.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableCentreHit.cs
@@ -3,10 +3,10 @@
using osu.Framework.Allocation;
using osu.Game.Graphics;
-using osu.Game.Modes.Taiko.Objects.Drawables.Pieces;
+using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
using OpenTK.Input;
-namespace osu.Game.Modes.Taiko.Objects.Drawables
+namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
public class DrawableCentreHit : DrawableHit
{
diff --git a/osu.Game.Modes.Taiko/Objects/Drawables/DrawableCentreHitStrong.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableCentreHitStrong.cs
similarity index 83%
rename from osu.Game.Modes.Taiko/Objects/Drawables/DrawableCentreHitStrong.cs
rename to osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableCentreHitStrong.cs
index bc24e2aa65..434fb9377f 100644
--- a/osu.Game.Modes.Taiko/Objects/Drawables/DrawableCentreHitStrong.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableCentreHitStrong.cs
@@ -3,10 +3,10 @@
using osu.Framework.Allocation;
using osu.Game.Graphics;
-using osu.Game.Modes.Taiko.Objects.Drawables.Pieces;
+using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
using OpenTK.Input;
-namespace osu.Game.Modes.Taiko.Objects.Drawables
+namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
public class DrawableCentreHitStrong : DrawableHitStrong
{
diff --git a/osu.Game.Modes.Taiko/Objects/Drawables/DrawableDrumRoll.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs
similarity index 92%
rename from osu.Game.Modes.Taiko/Objects/Drawables/DrawableDrumRoll.cs
rename to osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs
index 0a0098dd34..4562501ed1 100644
--- a/osu.Game.Modes.Taiko/Objects/Drawables/DrawableDrumRoll.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs
@@ -5,13 +5,13 @@ using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.MathUtils;
using osu.Game.Graphics;
-using osu.Game.Modes.Objects.Drawables;
-using osu.Game.Modes.Taiko.Judgements;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Taiko.Judgements;
using OpenTK;
using OpenTK.Graphics;
-using osu.Game.Modes.Taiko.Objects.Drawables.Pieces;
+using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
-namespace osu.Game.Modes.Taiko.Objects.Drawables
+namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
public class DrawableDrumRoll : DrawableTaikoHitObject
{
diff --git a/osu.Game.Modes.Taiko/Objects/Drawables/DrawableDrumRollTick.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRollTick.cs
similarity index 87%
rename from osu.Game.Modes.Taiko/Objects/Drawables/DrawableDrumRollTick.cs
rename to osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRollTick.cs
index 296affedaf..ad4fd30a53 100644
--- a/osu.Game.Modes.Taiko/Objects/Drawables/DrawableDrumRollTick.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRollTick.cs
@@ -3,12 +3,12 @@
using System;
using osu.Framework.Graphics;
-using osu.Game.Modes.Objects.Drawables;
-using osu.Game.Modes.Taiko.Judgements;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Taiko.Judgements;
using OpenTK.Input;
-using osu.Game.Modes.Taiko.Objects.Drawables.Pieces;
+using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
-namespace osu.Game.Modes.Taiko.Objects.Drawables
+namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
public class DrawableDrumRollTick : DrawableTaikoHitObject
{
diff --git a/osu.Game.Modes.Taiko/Objects/Drawables/DrawableHit.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableHit.cs
similarity index 91%
rename from osu.Game.Modes.Taiko/Objects/Drawables/DrawableHit.cs
rename to osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableHit.cs
index 167fbebd7b..a4a46e3b48 100644
--- a/osu.Game.Modes.Taiko/Objects/Drawables/DrawableHit.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableHit.cs
@@ -4,12 +4,12 @@
using System;
using System.Linq;
using osu.Framework.Graphics;
-using osu.Game.Modes.Objects.Drawables;
-using osu.Game.Modes.Taiko.Judgements;
-using osu.Game.Modes.Taiko.Objects.Drawables.Pieces;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Taiko.Judgements;
+using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
using OpenTK.Input;
-namespace osu.Game.Modes.Taiko.Objects.Drawables
+namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
public abstract class DrawableHit : DrawableTaikoHitObject
{
diff --git a/osu.Game.Modes.Taiko/Objects/Drawables/DrawableHitStrong.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableHitStrong.cs
similarity index 90%
rename from osu.Game.Modes.Taiko/Objects/Drawables/DrawableHitStrong.cs
rename to osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableHitStrong.cs
index 4ab029acb3..1c6b12ea43 100644
--- a/osu.Game.Modes.Taiko/Objects/Drawables/DrawableHitStrong.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableHitStrong.cs
@@ -4,12 +4,12 @@
using System;
using System.Linq;
using osu.Framework.Input;
-using osu.Game.Modes.Objects.Drawables;
-using osu.Game.Modes.Taiko.Judgements;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Taiko.Judgements;
using OpenTK.Input;
-using osu.Game.Modes.Taiko.Objects.Drawables.Pieces;
+using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
-namespace osu.Game.Modes.Taiko.Objects.Drawables
+namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
public abstract class DrawableHitStrong : DrawableHit
{
diff --git a/osu.Game.Modes.Taiko/Objects/Drawables/DrawableRimHit.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableRimHit.cs
similarity index 83%
rename from osu.Game.Modes.Taiko/Objects/Drawables/DrawableRimHit.cs
rename to osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableRimHit.cs
index 5a311d51ef..20e8d36105 100644
--- a/osu.Game.Modes.Taiko/Objects/Drawables/DrawableRimHit.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableRimHit.cs
@@ -3,10 +3,10 @@
using osu.Framework.Allocation;
using osu.Game.Graphics;
-using osu.Game.Modes.Taiko.Objects.Drawables.Pieces;
+using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
using OpenTK.Input;
-namespace osu.Game.Modes.Taiko.Objects.Drawables
+namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
public class DrawableRimHit : DrawableHit
{
diff --git a/osu.Game.Modes.Taiko/Objects/Drawables/DrawableRimHitStrong.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableRimHitStrong.cs
similarity index 83%
rename from osu.Game.Modes.Taiko/Objects/Drawables/DrawableRimHitStrong.cs
rename to osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableRimHitStrong.cs
index 5789dfb140..4b1bb62bab 100644
--- a/osu.Game.Modes.Taiko/Objects/Drawables/DrawableRimHitStrong.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableRimHitStrong.cs
@@ -3,10 +3,10 @@
using osu.Framework.Allocation;
using osu.Game.Graphics;
-using osu.Game.Modes.Taiko.Objects.Drawables.Pieces;
+using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
using OpenTK.Input;
-namespace osu.Game.Modes.Taiko.Objects.Drawables
+namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
public class DrawableRimHitStrong : DrawableHitStrong
{
diff --git a/osu.Game.Modes.Taiko/Objects/Drawables/DrawableSwell.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs
similarity index 95%
rename from osu.Game.Modes.Taiko/Objects/Drawables/DrawableSwell.cs
rename to osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs
index 1e440df69a..57b2576a8b 100644
--- a/osu.Game.Modes.Taiko/Objects/Drawables/DrawableSwell.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs
@@ -9,14 +9,14 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
-using osu.Game.Modes.Objects.Drawables;
-using osu.Game.Modes.Taiko.Judgements;
-using osu.Game.Modes.Taiko.Objects.Drawables.Pieces;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Taiko.Judgements;
+using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
-namespace osu.Game.Modes.Taiko.Objects.Drawables
+namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
public class DrawableSwell : DrawableTaikoHitObject
{
diff --git a/osu.Game.Modes.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs
similarity index 91%
rename from osu.Game.Modes.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs
rename to osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs
index f15f2bd152..24aa366944 100644
--- a/osu.Game.Modes.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs
@@ -5,13 +5,13 @@ using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
-using osu.Game.Modes.Objects.Drawables;
-using osu.Game.Modes.Taiko.Judgements;
-using osu.Game.Modes.Taiko.Objects.Drawables.Pieces;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Taiko.Judgements;
+using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
using OpenTK;
using OpenTK.Input;
-namespace osu.Game.Modes.Taiko.Objects.Drawables
+namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
public abstract class DrawableTaikoHitObject : DrawableHitObject
where TaikoHitType : TaikoHitObject
diff --git a/osu.Game.Modes.Taiko/Objects/Drawables/Pieces/CentreHitSymbolPiece.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/CentreHitSymbolPiece.cs
similarity index 90%
rename from osu.Game.Modes.Taiko/Objects/Drawables/Pieces/CentreHitSymbolPiece.cs
rename to osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/CentreHitSymbolPiece.cs
index 0cf4e97b41..ddf1492ecc 100644
--- a/osu.Game.Modes.Taiko/Objects/Drawables/Pieces/CentreHitSymbolPiece.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/CentreHitSymbolPiece.cs
@@ -6,7 +6,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using OpenTK;
-namespace osu.Game.Modes.Taiko.Objects.Drawables.Pieces
+namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
{
///
/// The symbol used for centre hit pieces.
diff --git a/osu.Game.Modes.Taiko/Objects/Drawables/Pieces/CirclePiece.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/CirclePiece.cs
similarity index 95%
rename from osu.Game.Modes.Taiko/Objects/Drawables/Pieces/CirclePiece.cs
rename to osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/CirclePiece.cs
index 216e05ebc4..9f91488fe3 100644
--- a/osu.Game.Modes.Taiko/Objects/Drawables/Pieces/CirclePiece.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/CirclePiece.cs
@@ -8,7 +8,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.Backgrounds;
using OpenTK.Graphics;
-namespace osu.Game.Modes.Taiko.Objects.Drawables.Pieces
+namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
{
///
/// A circle piece which is used uniformly through osu!taiko to visualise hitobjects.
diff --git a/osu.Game.Modes.Taiko/Objects/Drawables/Pieces/ElongatedCirclePiece.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/ElongatedCirclePiece.cs
similarity index 90%
rename from osu.Game.Modes.Taiko/Objects/Drawables/Pieces/ElongatedCirclePiece.cs
rename to osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/ElongatedCirclePiece.cs
index 5431507614..1af3705694 100644
--- a/osu.Game.Modes.Taiko/Objects/Drawables/Pieces/ElongatedCirclePiece.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/ElongatedCirclePiece.cs
@@ -3,9 +3,9 @@
using System;
using osu.Framework.Graphics.Primitives;
-using osu.Game.Modes.Taiko.UI;
+using osu.Game.Rulesets.Taiko.UI;
-namespace osu.Game.Modes.Taiko.Objects.Drawables.Pieces
+namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
{
public class ElongatedCirclePiece : CirclePiece
{
diff --git a/osu.Game.Modes.Taiko/Objects/Drawables/Pieces/RimHitSymbolPiece.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/RimHitSymbolPiece.cs
similarity index 91%
rename from osu.Game.Modes.Taiko/Objects/Drawables/Pieces/RimHitSymbolPiece.cs
rename to osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/RimHitSymbolPiece.cs
index 6e19497978..4146edbdf7 100644
--- a/osu.Game.Modes.Taiko/Objects/Drawables/Pieces/RimHitSymbolPiece.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/RimHitSymbolPiece.cs
@@ -7,7 +7,7 @@ using osu.Framework.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
-namespace osu.Game.Modes.Taiko.Objects.Drawables.Pieces
+namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
{
///
/// The symbol used for rim hit pieces.
diff --git a/osu.Game.Modes.Taiko/Objects/Drawables/Pieces/SwellSymbolPiece.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/SwellSymbolPiece.cs
similarity index 88%
rename from osu.Game.Modes.Taiko/Objects/Drawables/Pieces/SwellSymbolPiece.cs
rename to osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/SwellSymbolPiece.cs
index e491793902..0f703837a9 100644
--- a/osu.Game.Modes.Taiko/Objects/Drawables/Pieces/SwellSymbolPiece.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/SwellSymbolPiece.cs
@@ -4,7 +4,7 @@
using osu.Framework.Graphics;
using osu.Game.Graphics;
-namespace osu.Game.Modes.Taiko.Objects.Drawables.Pieces
+namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
{
///
/// The symbol used for swell pieces.
diff --git a/osu.Game.Modes.Taiko/Objects/Drawables/Pieces/TaikoPiece.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/TaikoPiece.cs
similarity index 91%
rename from osu.Game.Modes.Taiko/Objects/Drawables/Pieces/TaikoPiece.cs
rename to osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/TaikoPiece.cs
index 2220438a4a..83b2e59e44 100644
--- a/osu.Game.Modes.Taiko/Objects/Drawables/Pieces/TaikoPiece.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/TaikoPiece.cs
@@ -6,7 +6,7 @@ using osu.Game.Graphics;
using OpenTK;
using OpenTK.Graphics;
-namespace osu.Game.Modes.Taiko.Objects.Drawables.Pieces
+namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
{
public class TaikoPiece : Container, IHasAccentColour
{
diff --git a/osu.Game.Modes.Taiko/Objects/Drawables/Pieces/TickPiece.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/TickPiece.cs
similarity index 93%
rename from osu.Game.Modes.Taiko/Objects/Drawables/Pieces/TickPiece.cs
rename to osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/TickPiece.cs
index 53e795e2e2..c3bc52796c 100644
--- a/osu.Game.Modes.Taiko/Objects/Drawables/Pieces/TickPiece.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/TickPiece.cs
@@ -7,7 +7,7 @@ using osu.Framework.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
-namespace osu.Game.Modes.Taiko.Objects.Drawables.Pieces
+namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
{
public class TickPiece : TaikoPiece
{
diff --git a/osu.Game.Modes.Taiko/Objects/DrumRoll.cs b/osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs
similarity index 94%
rename from osu.Game.Modes.Taiko/Objects/DrumRoll.cs
rename to osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs
index 4f26ffd3a1..4f89fb8248 100644
--- a/osu.Game.Modes.Taiko/Objects/DrumRoll.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs
@@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
using System;
using System.Collections.Generic;
using System.Linq;
@@ -9,7 +9,7 @@ using osu.Game.Beatmaps.Timing;
using osu.Game.Database;
using osu.Game.Audio;
-namespace osu.Game.Modes.Taiko.Objects
+namespace osu.Game.Rulesets.Taiko.Objects
{
public class DrumRoll : TaikoHitObject, IHasEndTime
{
diff --git a/osu.Game.Modes.Taiko/Objects/DrumRollTick.cs b/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs
similarity index 91%
rename from osu.Game.Modes.Taiko/Objects/DrumRollTick.cs
rename to osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs
index 32e8851b66..01f9caf215 100644
--- a/osu.Game.Modes.Taiko/Objects/DrumRollTick.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs
@@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-namespace osu.Game.Modes.Taiko.Objects
+namespace osu.Game.Rulesets.Taiko.Objects
{
public class DrumRollTick : TaikoHitObject
{
diff --git a/osu.Game.Modes.Taiko/Objects/Hit.cs b/osu.Game.Rulesets.Taiko/Objects/Hit.cs
similarity index 93%
rename from osu.Game.Modes.Taiko/Objects/Hit.cs
rename to osu.Game.Rulesets.Taiko/Objects/Hit.cs
index ad8d07d901..136e89124c 100644
--- a/osu.Game.Modes.Taiko/Objects/Hit.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Hit.cs
@@ -4,7 +4,7 @@
using osu.Game.Beatmaps.Timing;
using osu.Game.Database;
-namespace osu.Game.Modes.Taiko.Objects
+namespace osu.Game.Rulesets.Taiko.Objects
{
public class Hit : TaikoHitObject
{
diff --git a/osu.Game.Modes.Taiko/Objects/RimHit.cs b/osu.Game.Rulesets.Taiko/Objects/RimHit.cs
similarity index 79%
rename from osu.Game.Modes.Taiko/Objects/RimHit.cs
rename to osu.Game.Rulesets.Taiko/Objects/RimHit.cs
index aae93ec10d..8e09842294 100644
--- a/osu.Game.Modes.Taiko/Objects/RimHit.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/RimHit.cs
@@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-namespace osu.Game.Modes.Taiko.Objects
+namespace osu.Game.Rulesets.Taiko.Objects
{
public class RimHit : Hit
{
diff --git a/osu.Game.Modes.Taiko/Objects/Swell.cs b/osu.Game.Rulesets.Taiko/Objects/Swell.cs
similarity index 83%
rename from osu.Game.Modes.Taiko/Objects/Swell.cs
rename to osu.Game.Rulesets.Taiko/Objects/Swell.cs
index 97101ea797..f74a543ca9 100644
--- a/osu.Game.Modes.Taiko/Objects/Swell.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Swell.cs
@@ -1,9 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
-namespace osu.Game.Modes.Taiko.Objects
+namespace osu.Game.Rulesets.Taiko.Objects
{
public class Swell : TaikoHitObject, IHasEndTime
{
diff --git a/osu.Game.Modes.Taiko/Objects/TaikoHitObject.cs b/osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs
similarity index 93%
rename from osu.Game.Modes.Taiko/Objects/TaikoHitObject.cs
rename to osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs
index ebc9b19d3a..6a6353fde2 100644
--- a/osu.Game.Modes.Taiko/Objects/TaikoHitObject.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs
@@ -3,10 +3,10 @@
using osu.Game.Beatmaps.Timing;
using osu.Game.Database;
-using osu.Game.Modes.Objects;
-using osu.Game.Modes.Taiko.UI;
+using osu.Game.Rulesets.Objects;
+using osu.Game.Rulesets.Taiko.UI;
-namespace osu.Game.Modes.Taiko.Objects
+namespace osu.Game.Rulesets.Taiko.Objects
{
public abstract class TaikoHitObject : HitObject
{
diff --git a/osu.Game.Modes.Taiko/OpenTK.dll.config b/osu.Game.Rulesets.Taiko/OpenTK.dll.config
similarity index 100%
rename from osu.Game.Modes.Taiko/OpenTK.dll.config
rename to osu.Game.Rulesets.Taiko/OpenTK.dll.config
diff --git a/osu.Game.Modes.Taiko/Properties/AssemblyInfo.cs b/osu.Game.Rulesets.Taiko/Properties/AssemblyInfo.cs
similarity index 90%
rename from osu.Game.Modes.Taiko/Properties/AssemblyInfo.cs
rename to osu.Game.Rulesets.Taiko/Properties/AssemblyInfo.cs
index 94ec895707..89c07517ca 100644
--- a/osu.Game.Modes.Taiko/Properties/AssemblyInfo.cs
+++ b/osu.Game.Rulesets.Taiko/Properties/AssemblyInfo.cs
@@ -7,11 +7,11 @@ using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
-[assembly: AssemblyTitle("osu.Game.Modes.Taiko")]
+[assembly: AssemblyTitle("osu.Game.Rulesets.Taiko")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("osu.Game.Modes.Taiko")]
+[assembly: AssemblyProduct("osu.Game.Rulesets.Taiko")]
[assembly: AssemblyCopyright("Copyright © 2016")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
diff --git a/osu.Game.Modes.Taiko/Replays/TaikoAutoReplay.cs b/osu.Game.Rulesets.Taiko/Replays/TaikoAutoReplay.cs
similarity index 93%
rename from osu.Game.Modes.Taiko/Replays/TaikoAutoReplay.cs
rename to osu.Game.Rulesets.Taiko/Replays/TaikoAutoReplay.cs
index 89d974baf9..b44c789be5 100644
--- a/osu.Game.Modes.Taiko/Replays/TaikoAutoReplay.cs
+++ b/osu.Game.Rulesets.Taiko/Replays/TaikoAutoReplay.cs
@@ -3,11 +3,11 @@
using System;
using osu.Game.Beatmaps;
-using osu.Game.Modes.Objects.Types;
-using osu.Game.Modes.Taiko.Objects;
-using osu.Game.Modes.Replays;
+using osu.Game.Rulesets.Objects.Types;
+using osu.Game.Rulesets.Taiko.Objects;
+using osu.Game.Rulesets.Replays;
-namespace osu.Game.Modes.Taiko.Replays
+namespace osu.Game.Rulesets.Taiko.Replays
{
public class TaikoAutoReplay : Replay
{
diff --git a/osu.Game.Modes.Taiko/Replays/TaikoFramedReplayInputHandler.cs b/osu.Game.Rulesets.Taiko/Replays/TaikoFramedReplayInputHandler.cs
similarity index 90%
rename from osu.Game.Modes.Taiko/Replays/TaikoFramedReplayInputHandler.cs
rename to osu.Game.Rulesets.Taiko/Replays/TaikoFramedReplayInputHandler.cs
index 44fca4abe7..f6425dd66f 100644
--- a/osu.Game.Modes.Taiko/Replays/TaikoFramedReplayInputHandler.cs
+++ b/osu.Game.Rulesets.Taiko/Replays/TaikoFramedReplayInputHandler.cs
@@ -1,12 +1,12 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Replays;
+using osu.Game.Rulesets.Replays;
using System.Collections.Generic;
using osu.Framework.Input;
using OpenTK.Input;
-namespace osu.Game.Modes.Taiko.Replays
+namespace osu.Game.Rulesets.Taiko.Replays
{
internal class TaikoFramedReplayInputHandler : FramedReplayInputHandler
{
diff --git a/osu.Game.Modes.Taiko/Scoring/TaikoScoreProcessor.cs b/osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs
similarity index 95%
rename from osu.Game.Modes.Taiko/Scoring/TaikoScoreProcessor.cs
rename to osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs
index 987c3181a4..f5e2094cbf 100644
--- a/osu.Game.Modes.Taiko/Scoring/TaikoScoreProcessor.cs
+++ b/osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs
@@ -4,14 +4,14 @@
using System;
using osu.Game.Beatmaps;
using osu.Game.Database;
-using osu.Game.Modes.Objects.Drawables;
-using osu.Game.Modes.Scoring;
-using osu.Game.Modes.Taiko.Judgements;
-using osu.Game.Modes.Taiko.Objects;
-using osu.Game.Modes.UI;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Scoring;
+using osu.Game.Rulesets.Taiko.Judgements;
+using osu.Game.Rulesets.Taiko.Objects;
+using osu.Game.Rulesets.UI;
using OpenTK;
-namespace osu.Game.Modes.Taiko.Scoring
+namespace osu.Game.Rulesets.Taiko.Scoring
{
internal class TaikoScoreProcessor : ScoreProcessor
{
diff --git a/osu.Game.Modes.Taiko/TaikoDifficultyCalculator.cs b/osu.Game.Rulesets.Taiko/TaikoDifficultyCalculator.cs
similarity index 79%
rename from osu.Game.Modes.Taiko/TaikoDifficultyCalculator.cs
rename to osu.Game.Rulesets.Taiko/TaikoDifficultyCalculator.cs
index 453a937b9e..cd61709db8 100644
--- a/osu.Game.Modes.Taiko/TaikoDifficultyCalculator.cs
+++ b/osu.Game.Rulesets.Taiko/TaikoDifficultyCalculator.cs
@@ -2,12 +2,12 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
-using osu.Game.Modes.Beatmaps;
-using osu.Game.Modes.Taiko.Beatmaps;
-using osu.Game.Modes.Taiko.Objects;
+using osu.Game.Rulesets.Beatmaps;
+using osu.Game.Rulesets.Taiko.Beatmaps;
+using osu.Game.Rulesets.Taiko.Objects;
using System.Collections.Generic;
-namespace osu.Game.Modes.Taiko
+namespace osu.Game.Rulesets.Taiko
{
public class TaikoDifficultyCalculator : DifficultyCalculator
{
diff --git a/osu.Game.Modes.Taiko/TaikoRuleset.cs b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs
similarity index 90%
rename from osu.Game.Modes.Taiko/TaikoRuleset.cs
rename to osu.Game.Rulesets.Taiko/TaikoRuleset.cs
index b93c25c55d..3fb2cf6c28 100644
--- a/osu.Game.Modes.Taiko/TaikoRuleset.cs
+++ b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs
@@ -4,16 +4,16 @@
using OpenTK.Input;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
-using osu.Game.Modes.Mods;
-using osu.Game.Modes.Taiko.Mods;
-using osu.Game.Modes.Taiko.UI;
-using osu.Game.Modes.UI;
+using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Taiko.Mods;
+using osu.Game.Rulesets.Taiko.UI;
+using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play;
using System.Collections.Generic;
-using osu.Game.Modes.Scoring;
-using osu.Game.Modes.Taiko.Scoring;
+using osu.Game.Rulesets.Scoring;
+using osu.Game.Rulesets.Taiko.Scoring;
-namespace osu.Game.Modes.Taiko
+namespace osu.Game.Rulesets.Taiko
{
public class TaikoRuleset : Ruleset
{
diff --git a/osu.Game.Modes.Taiko/UI/DrawableTaikoJudgement.cs b/osu.Game.Rulesets.Taiko/UI/DrawableTaikoJudgement.cs
similarity index 88%
rename from osu.Game.Modes.Taiko/UI/DrawableTaikoJudgement.cs
rename to osu.Game.Rulesets.Taiko/UI/DrawableTaikoJudgement.cs
index 78c9657b40..08fd8dbecc 100644
--- a/osu.Game.Modes.Taiko/UI/DrawableTaikoJudgement.cs
+++ b/osu.Game.Rulesets.Taiko/UI/DrawableTaikoJudgement.cs
@@ -1,13 +1,13 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Taiko.Judgements;
-using osu.Game.Modes.Objects.Drawables;
+using osu.Game.Rulesets.Taiko.Judgements;
+using osu.Game.Rulesets.Objects.Drawables;
using osu.Framework.Allocation;
using osu.Game.Graphics;
-using osu.Game.Modes.Judgements;
+using osu.Game.Rulesets.Judgements;
-namespace osu.Game.Modes.Taiko.UI
+namespace osu.Game.Rulesets.Taiko.UI
{
///
/// Text that is shown as judgement when a hit object is hit or missed.
diff --git a/osu.Game.Modes.Taiko/UI/HitExplosion.cs b/osu.Game.Rulesets.Taiko/UI/HitExplosion.cs
similarity index 91%
rename from osu.Game.Modes.Taiko/UI/HitExplosion.cs
rename to osu.Game.Rulesets.Taiko/UI/HitExplosion.cs
index e4e329523f..2ebdeaa5b0 100644
--- a/osu.Game.Modes.Taiko/UI/HitExplosion.cs
+++ b/osu.Game.Rulesets.Taiko/UI/HitExplosion.cs
@@ -8,10 +8,10 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
-using osu.Game.Modes.Taiko.Judgements;
-using osu.Game.Modes.Taiko.Objects;
+using osu.Game.Rulesets.Taiko.Judgements;
+using osu.Game.Rulesets.Taiko.Objects;
-namespace osu.Game.Modes.Taiko.UI
+namespace osu.Game.Rulesets.Taiko.UI
{
///
/// A circle explodes from the hit target to indicate a hitobject has been hit.
diff --git a/osu.Game.Modes.Taiko/UI/HitTarget.cs b/osu.Game.Rulesets.Taiko/UI/HitTarget.cs
similarity index 95%
rename from osu.Game.Modes.Taiko/UI/HitTarget.cs
rename to osu.Game.Rulesets.Taiko/UI/HitTarget.cs
index b22dc1d647..fde2623246 100644
--- a/osu.Game.Modes.Taiko/UI/HitTarget.cs
+++ b/osu.Game.Rulesets.Taiko/UI/HitTarget.cs
@@ -6,9 +6,9 @@ using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
-using osu.Game.Modes.Taiko.Objects;
+using osu.Game.Rulesets.Taiko.Objects;
-namespace osu.Game.Modes.Taiko.UI
+namespace osu.Game.Rulesets.Taiko.UI
{
///
/// A component that is displayed at the hit position in the taiko playfield.
diff --git a/osu.Game.Modes.Taiko/UI/InputDrum.cs b/osu.Game.Rulesets.Taiko/UI/InputDrum.cs
similarity index 96%
rename from osu.Game.Modes.Taiko/UI/InputDrum.cs
rename to osu.Game.Rulesets.Taiko/UI/InputDrum.cs
index d238c38e74..999d76ab0b 100644
--- a/osu.Game.Modes.Taiko/UI/InputDrum.cs
+++ b/osu.Game.Rulesets.Taiko/UI/InputDrum.cs
@@ -12,7 +12,7 @@ using osu.Framework.Graphics.Textures;
using osu.Framework.Input;
using osu.Game.Graphics;
-namespace osu.Game.Modes.Taiko.UI
+namespace osu.Game.Rulesets.Taiko.UI
{
///
/// A component of the playfield that captures input and displays input as a drum.
diff --git a/osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs b/osu.Game.Rulesets.Taiko/UI/TaikoHitRenderer.cs
similarity index 88%
rename from osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
rename to osu.Game.Rulesets.Taiko/UI/TaikoHitRenderer.cs
index 48d4457a53..e42a8432fd 100644
--- a/osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
+++ b/osu.Game.Rulesets.Taiko/UI/TaikoHitRenderer.cs
@@ -6,21 +6,21 @@ using osu.Framework.MathUtils;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Timing;
-using osu.Game.Modes.Objects.Drawables;
-using osu.Game.Modes.Objects.Types;
-using osu.Game.Modes.Replays;
-using osu.Game.Modes.Scoring;
-using osu.Game.Modes.Taiko.Beatmaps;
-using osu.Game.Modes.Taiko.Judgements;
-using osu.Game.Modes.Taiko.Objects;
-using osu.Game.Modes.Taiko.Objects.Drawables;
-using osu.Game.Modes.Taiko.Scoring;
-using osu.Game.Modes.UI;
-using osu.Game.Modes.Taiko.Replays;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Objects.Types;
+using osu.Game.Rulesets.Replays;
+using osu.Game.Rulesets.Scoring;
+using osu.Game.Rulesets.Taiko.Beatmaps;
+using osu.Game.Rulesets.Taiko.Judgements;
+using osu.Game.Rulesets.Taiko.Objects;
+using osu.Game.Rulesets.Taiko.Objects.Drawables;
+using osu.Game.Rulesets.Taiko.Scoring;
+using osu.Game.Rulesets.UI;
+using osu.Game.Rulesets.Taiko.Replays;
using OpenTK;
-using osu.Game.Modes.Beatmaps;
+using osu.Game.Rulesets.Beatmaps;
-namespace osu.Game.Modes.Taiko.UI
+namespace osu.Game.Rulesets.Taiko.UI
{
public class TaikoHitRenderer : HitRenderer
{
diff --git a/osu.Game.Modes.Taiko/UI/TaikoPlayfield.cs b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs
similarity index 95%
rename from osu.Game.Modes.Taiko/UI/TaikoPlayfield.cs
rename to osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs
index db3a1bc84e..8e6f1c8556 100644
--- a/osu.Game.Modes.Taiko/UI/TaikoPlayfield.cs
+++ b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs
@@ -4,21 +4,21 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
-using osu.Game.Modes.Taiko.Objects;
-using osu.Game.Modes.UI;
+using osu.Game.Rulesets.Taiko.Objects;
+using osu.Game.Rulesets.UI;
using OpenTK;
using OpenTK.Graphics;
-using osu.Game.Modes.Taiko.Judgements;
-using osu.Game.Modes.Objects.Drawables;
+using osu.Game.Rulesets.Taiko.Judgements;
+using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics.Primitives;
using System.Linq;
-using osu.Game.Modes.Taiko.Objects.Drawables;
+using osu.Game.Rulesets.Taiko.Objects.Drawables;
using System;
-namespace osu.Game.Modes.Taiko.UI
+namespace osu.Game.Rulesets.Taiko.UI
{
public class TaikoPlayfield : Playfield
{
diff --git a/osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj b/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj
similarity index 96%
rename from osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
rename to osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj
index ee7cb73431..c668b90ec4 100644
--- a/osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
+++ b/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj
@@ -7,8 +7,8 @@
{F167E17A-7DE6-4AF5-B920-A5112296C695}
Library
Properties
- osu.Game.Modes.Taiko
- osu.Game.Modes.Taiko
+ osu.Game.Rulesets.Taiko
+ osu.Game.Rulesets.Taiko
v4.5
512
diff --git a/osu.Game.Modes.Taiko/packages.config b/osu.Game.Rulesets.Taiko/packages.config
similarity index 100%
rename from osu.Game.Modes.Taiko/packages.config
rename to osu.Game.Rulesets.Taiko/packages.config
diff --git a/osu.Game.Tests/Beatmaps/Formats/OsuLegacyDecoderTest.cs b/osu.Game.Tests/Beatmaps/Formats/OsuLegacyDecoderTest.cs
index f7a62fe999..4814af984e 100644
--- a/osu.Game.Tests/Beatmaps/Formats/OsuLegacyDecoderTest.cs
+++ b/osu.Game.Tests/Beatmaps/Formats/OsuLegacyDecoderTest.cs
@@ -9,7 +9,7 @@ using osu.Game.Beatmaps.Formats;
using osu.Game.Tests.Resources;
using System.Linq;
using osu.Game.Audio;
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Tests.Beatmaps.Formats
{
diff --git a/osu.Game.Tests/osu.Game.Tests.csproj b/osu.Game.Tests/osu.Game.Tests.csproj
index ddaf33c0fc..b8fcb80aaf 100644
--- a/osu.Game.Tests/osu.Game.Tests.csproj
+++ b/osu.Game.Tests/osu.Game.Tests.csproj
@@ -63,21 +63,21 @@
{c76bf5b3-985e-4d39-95fe-97c9c879b83a}
osu.Framework
-
+
{c92a607b-1fdd-4954-9f92-03ff547d9080}
- osu.Game.Modes.Osu
+ osu.Game.Rulesets.Osu
-
+
{58f6c80c-1253-4a0e-a465-b8c85ebeadf3}
- osu.Game.Modes.Catch
+ osu.Game.Rulesets.Catch
-
+
{48f4582b-7687-4621-9cbe-5c24197cb536}
- osu.Game.Modes.Mania
+ osu.Game.Rulesets.Mania
-
+
{f167e17a-7de6-4af5-b920-a5112296c695}
- osu.Game.Modes.Taiko
+ osu.Game.Rulesets.Taiko
{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}
diff --git a/osu.Game/Beatmaps/Beatmap.cs b/osu.Game/Beatmaps/Beatmap.cs
index 7ed0546747..3964fd25a7 100644
--- a/osu.Game/Beatmaps/Beatmap.cs
+++ b/osu.Game/Beatmaps/Beatmap.cs
@@ -4,7 +4,7 @@
using OpenTK.Graphics;
using osu.Game.Beatmaps.Timing;
using osu.Game.Database;
-using osu.Game.Modes.Objects;
+using osu.Game.Rulesets.Objects;
using System.Collections.Generic;
namespace osu.Game.Beatmaps
diff --git a/osu.Game/Beatmaps/DifficultyCalculator.cs b/osu.Game/Beatmaps/DifficultyCalculator.cs
index 911aaa7189..727c89049f 100644
--- a/osu.Game/Beatmaps/DifficultyCalculator.cs
+++ b/osu.Game/Beatmaps/DifficultyCalculator.cs
@@ -1,8 +1,8 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Beatmaps;
-using osu.Game.Modes.Objects;
+using osu.Game.Rulesets.Beatmaps;
+using osu.Game.Rulesets.Objects;
using System.Collections.Generic;
namespace osu.Game.Beatmaps
diff --git a/osu.Game/Beatmaps/Formats/BeatmapDecoder.cs b/osu.Game/Beatmaps/Formats/BeatmapDecoder.cs
index 452bd595c7..cc9d367a59 100644
--- a/osu.Game/Beatmaps/Formats/BeatmapDecoder.cs
+++ b/osu.Game/Beatmaps/Formats/BeatmapDecoder.cs
@@ -4,7 +4,7 @@
using System;
using System.Collections.Generic;
using System.IO;
-using osu.Game.Modes.Objects;
+using osu.Game.Rulesets.Objects;
using osu.Game.Database;
namespace osu.Game.Beatmaps.Formats
diff --git a/osu.Game/Beatmaps/Formats/OsuLegacyDecoder.cs b/osu.Game/Beatmaps/Formats/OsuLegacyDecoder.cs
index 758d2205ac..74a5be698e 100644
--- a/osu.Game/Beatmaps/Formats/OsuLegacyDecoder.cs
+++ b/osu.Game/Beatmaps/Formats/OsuLegacyDecoder.cs
@@ -8,7 +8,7 @@ using OpenTK.Graphics;
using osu.Game.Beatmaps.Events;
using osu.Game.Beatmaps.Timing;
using osu.Game.Beatmaps.Legacy;
-using osu.Game.Modes.Objects.Legacy;
+using osu.Game.Rulesets.Objects.Legacy;
namespace osu.Game.Beatmaps.Formats
{
@@ -90,16 +90,16 @@ namespace osu.Game.Beatmaps.Formats
switch (beatmap.BeatmapInfo.RulesetID)
{
case 0:
- parser = new Modes.Objects.Legacy.Osu.HitObjectParser();
+ parser = new Rulesets.Objects.Legacy.Osu.HitObjectParser();
break;
case 1:
- parser = new Modes.Objects.Legacy.Taiko.HitObjectParser();
+ parser = new Rulesets.Objects.Legacy.Taiko.HitObjectParser();
break;
case 2:
- parser = new Modes.Objects.Legacy.Catch.HitObjectParser();
+ parser = new Rulesets.Objects.Legacy.Catch.HitObjectParser();
break;
case 3:
- parser = new Modes.Objects.Legacy.Mania.HitObjectParser();
+ parser = new Rulesets.Objects.Legacy.Mania.HitObjectParser();
break;
}
break;
diff --git a/osu.Game/Beatmaps/WorkingBeatmap.cs b/osu.Game/Beatmaps/WorkingBeatmap.cs
index 8ffec25882..894719ac6e 100644
--- a/osu.Game/Beatmaps/WorkingBeatmap.cs
+++ b/osu.Game/Beatmaps/WorkingBeatmap.cs
@@ -5,7 +5,7 @@ using osu.Framework.Audio.Track;
using osu.Framework.Configuration;
using osu.Framework.Graphics.Textures;
using osu.Game.Database;
-using osu.Game.Modes.Mods;
+using osu.Game.Rulesets.Mods;
using System;
using System.Collections.Generic;
diff --git a/osu.Game/Database/RulesetDatabase.cs b/osu.Game/Database/RulesetDatabase.cs
index d19fe56345..b78ca5ffc6 100644
--- a/osu.Game/Database/RulesetDatabase.cs
+++ b/osu.Game/Database/RulesetDatabase.cs
@@ -7,7 +7,7 @@ using System.IO;
using System.Linq;
using System.Reflection;
using osu.Framework.Platform;
-using osu.Game.Modes;
+using osu.Game.Rulesets;
using SQLite.Net;
namespace osu.Game.Database
@@ -35,7 +35,7 @@ namespace osu.Game.Database
List instances = new List();
- foreach (string file in Directory.GetFiles(Environment.CurrentDirectory, @"osu.Game.Modes.*.dll"))
+ foreach (string file in Directory.GetFiles(Environment.CurrentDirectory, @"osu.Game.Rulesets.*.dll"))
{
try
{
diff --git a/osu.Game/Database/RulesetInfo.cs b/osu.Game/Database/RulesetInfo.cs
index c3c0d4343d..322cb10c33 100644
--- a/osu.Game/Database/RulesetInfo.cs
+++ b/osu.Game/Database/RulesetInfo.cs
@@ -2,7 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
-using osu.Game.Modes;
+using osu.Game.Rulesets;
using SQLite.Net.Attributes;
namespace osu.Game.Database
diff --git a/osu.Game/Database/ScoreDatabase.cs b/osu.Game/Database/ScoreDatabase.cs
index a2fff7f795..359728070f 100644
--- a/osu.Game/Database/ScoreDatabase.cs
+++ b/osu.Game/Database/ScoreDatabase.cs
@@ -7,7 +7,7 @@ using System.Linq;
using osu.Framework.Platform;
using osu.Game.IO.Legacy;
using osu.Game.IPC;
-using osu.Game.Modes.Scoring;
+using osu.Game.Rulesets.Scoring;
using SharpCompress.Compressors.LZMA;
using SQLite.Net;
diff --git a/osu.Game/Graphics/TextAwesome.cs b/osu.Game/Graphics/TextAwesome.cs
index 1bae165e45..69b0217444 100644
--- a/osu.Game/Graphics/TextAwesome.cs
+++ b/osu.Game/Graphics/TextAwesome.cs
@@ -817,13 +817,13 @@ namespace osu.Game.Graphics
fa_youtube_play = 0xf16a,
fa_youtube_square = 0xf166,
- // gamemode icons in circles
+ // ruleset icons in circles
fa_osu_osu_o = 0xe000,
fa_osu_mania_o = 0xe001,
fa_osu_fruits_o = 0xe002,
fa_osu_taiko_o = 0xe003,
- // gamemode icons without circles
+ // ruleset icons without circles
fa_osu_filled_circle = 0xe004,
fa_osu_cross_o = 0xe005,
fa_osu_logo = 0xe006,
diff --git a/osu.Game/Online/API/Requests/GetScoresRequest.cs b/osu.Game/Online/API/Requests/GetScoresRequest.cs
index 66c5e6c72d..3685d0b9e3 100644
--- a/osu.Game/Online/API/Requests/GetScoresRequest.cs
+++ b/osu.Game/Online/API/Requests/GetScoresRequest.cs
@@ -5,7 +5,7 @@ using System.Collections.Generic;
using Newtonsoft.Json;
using osu.Framework.IO.Network;
using osu.Game.Database;
-using osu.Game.Modes.Scoring;
+using osu.Game.Rulesets.Scoring;
namespace osu.Game.Online.API.Requests
{
diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs
index 1006008afc..cd89f4bdc7 100644
--- a/osu.Game/OsuGame.cs
+++ b/osu.Game/OsuGame.cs
@@ -25,7 +25,7 @@ using System.Threading.Tasks;
using osu.Framework.Threading;
using osu.Game.Database;
using osu.Game.Graphics;
-using osu.Game.Modes.Scoring;
+using osu.Game.Rulesets.Scoring;
using osu.Game.Overlays.Notifications;
using osu.Game.Screens.Play;
@@ -205,7 +205,7 @@ namespace osu.Game
OnRulesetChange = r => Ruleset.Value = r,
}, t =>
{
- Ruleset.ValueChanged += delegate { Toolbar.SetGameMode(Ruleset.Value); };
+ Ruleset.ValueChanged += delegate { Toolbar.SetRuleset(Ruleset.Value); };
Ruleset.TriggerChange();
overlayContent.Add(Toolbar);
});
@@ -279,7 +279,7 @@ namespace osu.Game
return;
}
- //central game mode change logic.
+ //central game screen change logic.
if (!currentScreen.ShowOverlays)
{
options.State = Visibility.Hidden;
diff --git a/osu.Game/Overlays/Mods/AssistedSection.cs b/osu.Game/Overlays/Mods/AssistedSection.cs
index a1ec7a3fdc..b4263fa309 100644
--- a/osu.Game/Overlays/Mods/AssistedSection.cs
+++ b/osu.Game/Overlays/Mods/AssistedSection.cs
@@ -4,7 +4,7 @@
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Game.Graphics;
-using osu.Game.Modes.Mods;
+using osu.Game.Rulesets.Mods;
namespace osu.Game.Overlays.Mods
{
diff --git a/osu.Game/Overlays/Mods/DifficultyIncreaseSection.cs b/osu.Game/Overlays/Mods/DifficultyIncreaseSection.cs
index 13df5aabfb..0a293416dc 100644
--- a/osu.Game/Overlays/Mods/DifficultyIncreaseSection.cs
+++ b/osu.Game/Overlays/Mods/DifficultyIncreaseSection.cs
@@ -4,7 +4,7 @@
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Game.Graphics;
-using osu.Game.Modes.Mods;
+using osu.Game.Rulesets.Mods;
namespace osu.Game.Overlays.Mods
{
diff --git a/osu.Game/Overlays/Mods/DifficultyReductionSection.cs b/osu.Game/Overlays/Mods/DifficultyReductionSection.cs
index f8ac4551ef..3a373e6f09 100644
--- a/osu.Game/Overlays/Mods/DifficultyReductionSection.cs
+++ b/osu.Game/Overlays/Mods/DifficultyReductionSection.cs
@@ -4,7 +4,7 @@
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Game.Graphics;
-using osu.Game.Modes.Mods;
+using osu.Game.Rulesets.Mods;
namespace osu.Game.Overlays.Mods
{
diff --git a/osu.Game/Overlays/Mods/ModButton.cs b/osu.Game/Overlays/Mods/ModButton.cs
index b787935d57..f380c19d8a 100644
--- a/osu.Game/Overlays/Mods/ModButton.cs
+++ b/osu.Game/Overlays/Mods/ModButton.cs
@@ -12,8 +12,8 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;
-using osu.Game.Modes.Mods;
-using osu.Game.Modes.UI;
+using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.UI;
using System;
using System.Linq;
diff --git a/osu.Game/Overlays/Mods/ModSection.cs b/osu.Game/Overlays/Mods/ModSection.cs
index 0e93a5520d..c2af12f49e 100644
--- a/osu.Game/Overlays/Mods/ModSection.cs
+++ b/osu.Game/Overlays/Mods/ModSection.cs
@@ -9,7 +9,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;
-using osu.Game.Modes.Mods;
+using osu.Game.Rulesets.Mods;
using System;
namespace osu.Game.Overlays.Mods
diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs
index bf7117edf1..dadfb808f7 100644
--- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs
+++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs
@@ -13,7 +13,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
-using osu.Game.Modes.Mods;
+using osu.Game.Rulesets.Mods;
using System;
using System.Collections.Generic;
using System.Linq;
diff --git a/osu.Game/Overlays/Toolbar/Toolbar.cs b/osu.Game/Overlays/Toolbar/Toolbar.cs
index 4632b55775..86ec6b37e2 100644
--- a/osu.Game/Overlays/Toolbar/Toolbar.cs
+++ b/osu.Game/Overlays/Toolbar/Toolbar.cs
@@ -129,7 +129,7 @@ namespace osu.Game.Overlays.Toolbar
}
}
- public void SetGameMode(RulesetInfo ruleset) => modeSelector.SetGameMode(ruleset);
+ public void SetRuleset(RulesetInfo ruleset) => modeSelector.SetRuleset(ruleset);
protected override void PopIn()
{
diff --git a/osu.Game/Overlays/Toolbar/ToolbarModeSelector.cs b/osu.Game/Overlays/Toolbar/ToolbarModeSelector.cs
index e4c9db7c5d..1d3260bb23 100644
--- a/osu.Game/Overlays/Toolbar/ToolbarModeSelector.cs
+++ b/osu.Game/Overlays/Toolbar/ToolbarModeSelector.cs
@@ -75,7 +75,7 @@ namespace osu.Game.Overlays.Toolbar
Ruleset = ruleset,
Action = delegate
{
- SetGameMode(ruleset);
+ SetRuleset(ruleset);
OnRulesetChange?.Invoke(ruleset);
}
});
@@ -89,7 +89,7 @@ namespace osu.Game.Overlays.Toolbar
Size = new Vector2(modeButtons.DrawSize.X, 1);
}
- public void SetGameMode(RulesetInfo ruleset)
+ public void SetRuleset(RulesetInfo ruleset)
{
foreach (ToolbarModeButton m in modeButtons.Children.Cast())
{
diff --git a/osu.Game/Modes/BeatmapStatistic.cs b/osu.Game/Rulesets/BeatmapStatistic.cs
similarity index 88%
rename from osu.Game/Modes/BeatmapStatistic.cs
rename to osu.Game/Rulesets/BeatmapStatistic.cs
index d598b81ff4..11ac698851 100644
--- a/osu.Game/Modes/BeatmapStatistic.cs
+++ b/osu.Game/Rulesets/BeatmapStatistic.cs
@@ -3,7 +3,7 @@
using osu.Game.Graphics;
-namespace osu.Game.Modes
+namespace osu.Game.Rulesets
{
public class BeatmapStatistic
{
diff --git a/osu.Game/Modes/Beatmaps/BeatmapConverter.cs b/osu.Game/Rulesets/Beatmaps/BeatmapConverter.cs
similarity index 95%
rename from osu.Game/Modes/Beatmaps/BeatmapConverter.cs
rename to osu.Game/Rulesets/Beatmaps/BeatmapConverter.cs
index c2e5b0affa..07aae6a26e 100644
--- a/osu.Game/Modes/Beatmaps/BeatmapConverter.cs
+++ b/osu.Game/Rulesets/Beatmaps/BeatmapConverter.cs
@@ -4,10 +4,10 @@
using System;
using System.Collections.Generic;
using System.Linq;
-using osu.Game.Modes.Objects;
+using osu.Game.Rulesets.Objects;
using osu.Game.Beatmaps;
-namespace osu.Game.Modes.Beatmaps
+namespace osu.Game.Rulesets.Beatmaps
{
///
/// Converts a Beatmap for another mode.
diff --git a/osu.Game/Modes/Beatmaps/BeatmapProcessor.cs b/osu.Game/Rulesets/Beatmaps/BeatmapProcessor.cs
similarity index 89%
rename from osu.Game/Modes/Beatmaps/BeatmapProcessor.cs
rename to osu.Game/Rulesets/Beatmaps/BeatmapProcessor.cs
index ff675a4e5e..ee9fc30f7b 100644
--- a/osu.Game/Modes/Beatmaps/BeatmapProcessor.cs
+++ b/osu.Game/Rulesets/Beatmaps/BeatmapProcessor.cs
@@ -2,9 +2,9 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
-using osu.Game.Modes.Objects;
+using osu.Game.Rulesets.Objects;
-namespace osu.Game.Modes.Beatmaps
+namespace osu.Game.Rulesets.Beatmaps
{
///
/// Processes a post-converted Beatmap.
diff --git a/osu.Game/Modes/Judgements/DrawableJudgement.cs b/osu.Game/Rulesets/Judgements/DrawableJudgement.cs
similarity index 94%
rename from osu.Game/Modes/Judgements/DrawableJudgement.cs
rename to osu.Game/Rulesets/Judgements/DrawableJudgement.cs
index eabcb5c161..3a82827497 100644
--- a/osu.Game/Modes/Judgements/DrawableJudgement.cs
+++ b/osu.Game/Rulesets/Judgements/DrawableJudgement.cs
@@ -9,9 +9,9 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
-using osu.Game.Modes.Objects.Drawables;
+using osu.Game.Rulesets.Objects.Drawables;
-namespace osu.Game.Modes.Judgements
+namespace osu.Game.Rulesets.Judgements
{
///
/// A drawable object which visualises the hit result of a .
diff --git a/osu.Game/Modes/Judgements/IPartialJudgement.cs b/osu.Game/Rulesets/Judgements/IPartialJudgement.cs
similarity index 87%
rename from osu.Game/Modes/Judgements/IPartialJudgement.cs
rename to osu.Game/Rulesets/Judgements/IPartialJudgement.cs
index 2ca1ffce4d..e11270a8c0 100644
--- a/osu.Game/Modes/Judgements/IPartialJudgement.cs
+++ b/osu.Game/Rulesets/Judgements/IPartialJudgement.cs
@@ -1,10 +1,10 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Objects.Drawables;
-using osu.Game.Modes.Scoring;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Scoring;
-namespace osu.Game.Modes.Judgements
+namespace osu.Game.Rulesets.Judgements
{
///
/// Inidicates that the judgement this is attached to is a partial judgement and the scoring value may change.
diff --git a/osu.Game/Modes/Judgements/Judgement.cs b/osu.Game/Rulesets/Judgements/Judgement.cs
similarity index 88%
rename from osu.Game/Modes/Judgements/Judgement.cs
rename to osu.Game/Rulesets/Judgements/Judgement.cs
index 1bf898d25c..ed33cee5d4 100644
--- a/osu.Game/Modes/Judgements/Judgement.cs
+++ b/osu.Game/Rulesets/Judgements/Judgement.cs
@@ -1,9 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Objects.Drawables;
+using osu.Game.Rulesets.Objects.Drawables;
-namespace osu.Game.Modes.Judgements
+namespace osu.Game.Rulesets.Judgements
{
public abstract class Judgement
{
diff --git a/osu.Game/Modes/Mods/IApplicableMod.cs b/osu.Game/Rulesets/Mods/IApplicableMod.cs
similarity index 85%
rename from osu.Game/Modes/Mods/IApplicableMod.cs
rename to osu.Game/Rulesets/Mods/IApplicableMod.cs
index 90547f4402..66f3fc5da6 100644
--- a/osu.Game/Modes/Mods/IApplicableMod.cs
+++ b/osu.Game/Rulesets/Mods/IApplicableMod.cs
@@ -1,10 +1,10 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Objects;
-using osu.Game.Modes.UI;
+using osu.Game.Rulesets.Objects;
+using osu.Game.Rulesets.UI;
-namespace osu.Game.Modes.Mods
+namespace osu.Game.Rulesets.Mods
{
///
/// An interface for mods that are applied to a HitRenderer.
diff --git a/osu.Game/Modes/Mods/Mod.cs b/osu.Game/Rulesets/Mods/Mod.cs
similarity index 95%
rename from osu.Game/Modes/Mods/Mod.cs
rename to osu.Game/Rulesets/Mods/Mod.cs
index b6f09b8506..cfb4d8b8ab 100644
--- a/osu.Game/Modes/Mods/Mod.cs
+++ b/osu.Game/Rulesets/Mods/Mod.cs
@@ -3,12 +3,12 @@
using osu.Game.Beatmaps;
using osu.Game.Graphics;
-using osu.Game.Modes.Objects;
-using osu.Game.Modes.UI;
+using osu.Game.Rulesets.Objects;
+using osu.Game.Rulesets.UI;
using System;
-using osu.Game.Modes.Scoring;
+using osu.Game.Rulesets.Scoring;
-namespace osu.Game.Modes.Mods
+namespace osu.Game.Rulesets.Mods
{
///
/// The base class for gameplay modifiers.
diff --git a/osu.Game/Modes/Mods/ModType.cs b/osu.Game/Rulesets/Mods/ModType.cs
similarity index 85%
rename from osu.Game/Modes/Mods/ModType.cs
rename to osu.Game/Rulesets/Mods/ModType.cs
index b1d0e781e1..15ffc4ad63 100644
--- a/osu.Game/Modes/Mods/ModType.cs
+++ b/osu.Game/Rulesets/Mods/ModType.cs
@@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-namespace osu.Game.Modes.Mods
+namespace osu.Game.Rulesets.Mods
{
public enum ModType
{
diff --git a/osu.Game/Modes/Objects/BezierApproximator.cs b/osu.Game/Rulesets/Objects/BezierApproximator.cs
similarity index 97%
rename from osu.Game/Modes/Objects/BezierApproximator.cs
rename to osu.Game/Rulesets/Objects/BezierApproximator.cs
index 6688e6b2ce..12be591aab 100644
--- a/osu.Game/Modes/Objects/BezierApproximator.cs
+++ b/osu.Game/Rulesets/Objects/BezierApproximator.cs
@@ -4,7 +4,7 @@
using System.Collections.Generic;
using OpenTK;
-namespace osu.Game.Modes.Objects
+namespace osu.Game.Rulesets.Objects
{
public class BezierApproximator
{
diff --git a/osu.Game/Modes/Objects/CircularArcApproximator.cs b/osu.Game/Rulesets/Objects/CircularArcApproximator.cs
similarity index 96%
rename from osu.Game/Modes/Objects/CircularArcApproximator.cs
rename to osu.Game/Rulesets/Objects/CircularArcApproximator.cs
index 73db5fab29..642793fa3f 100644
--- a/osu.Game/Modes/Objects/CircularArcApproximator.cs
+++ b/osu.Game/Rulesets/Objects/CircularArcApproximator.cs
@@ -6,7 +6,7 @@ using System.Collections.Generic;
using osu.Framework.MathUtils;
using OpenTK;
-namespace osu.Game.Modes.Objects
+namespace osu.Game.Rulesets.Objects
{
public class CircularArcApproximator
{
diff --git a/osu.Game/Modes/Objects/CurvedHitObject.cs b/osu.Game/Rulesets/Objects/CurvedHitObject.cs
similarity index 91%
rename from osu.Game/Modes/Objects/CurvedHitObject.cs
rename to osu.Game/Rulesets/Objects/CurvedHitObject.cs
index ccb3d2497d..517c276242 100644
--- a/osu.Game/Modes/Objects/CurvedHitObject.cs
+++ b/osu.Game/Rulesets/Objects/CurvedHitObject.cs
@@ -2,10 +2,10 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
using System.Collections.Generic;
-namespace osu.Game.Modes.Objects
+namespace osu.Game.Rulesets.Objects
{
public class CurvedHitObject : HitObject, IHasCurve
{
diff --git a/osu.Game/Modes/Objects/Drawables/ArmedState.cs b/osu.Game/Rulesets/Objects/Drawables/ArmedState.cs
similarity index 80%
rename from osu.Game/Modes/Objects/Drawables/ArmedState.cs
rename to osu.Game/Rulesets/Objects/Drawables/ArmedState.cs
index 2f8d3ad07a..5e57c57f4d 100644
--- a/osu.Game/Modes/Objects/Drawables/ArmedState.cs
+++ b/osu.Game/Rulesets/Objects/Drawables/ArmedState.cs
@@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-namespace osu.Game.Modes.Objects.Drawables
+namespace osu.Game.Rulesets.Objects.Drawables
{
public enum ArmedState
{
diff --git a/osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
similarity index 94%
rename from osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
rename to osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
index e346a22813..a300eeab31 100644
--- a/osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
+++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
@@ -7,13 +7,13 @@ using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
-using osu.Game.Modes.Judgements;
+using osu.Game.Rulesets.Judgements;
using Container = osu.Framework.Graphics.Containers.Container;
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
using OpenTK.Graphics;
using osu.Game.Audio;
-namespace osu.Game.Modes.Objects.Drawables
+namespace osu.Game.Rulesets.Objects.Drawables
{
public abstract class DrawableHitObject : Container, IStateful
where TJudgement : Judgement
diff --git a/osu.Game/Modes/Objects/Drawables/HitResult.cs b/osu.Game/Rulesets/Objects/Drawables/HitResult.cs
similarity index 90%
rename from osu.Game/Modes/Objects/Drawables/HitResult.cs
rename to osu.Game/Rulesets/Objects/Drawables/HitResult.cs
index e036610ae2..7492c0ab96 100644
--- a/osu.Game/Modes/Objects/Drawables/HitResult.cs
+++ b/osu.Game/Rulesets/Objects/Drawables/HitResult.cs
@@ -3,7 +3,7 @@
using System.ComponentModel;
-namespace osu.Game.Modes.Objects.Drawables
+namespace osu.Game.Rulesets.Objects.Drawables
{
public enum HitResult
{
diff --git a/osu.Game/Modes/Objects/Drawables/IDrawableHitObjectWithProxiedApproach.cs b/osu.Game/Rulesets/Objects/Drawables/IDrawableHitObjectWithProxiedApproach.cs
similarity index 83%
rename from osu.Game/Modes/Objects/Drawables/IDrawableHitObjectWithProxiedApproach.cs
rename to osu.Game/Rulesets/Objects/Drawables/IDrawableHitObjectWithProxiedApproach.cs
index 33a1f51414..0314ef3037 100644
--- a/osu.Game/Modes/Objects/Drawables/IDrawableHitObjectWithProxiedApproach.cs
+++ b/osu.Game/Rulesets/Objects/Drawables/IDrawableHitObjectWithProxiedApproach.cs
@@ -3,7 +3,7 @@
using osu.Framework.Graphics;
-namespace osu.Game.Modes.Objects.Drawables
+namespace osu.Game.Rulesets.Objects.Drawables
{
public interface IDrawableHitObjectWithProxiedApproach
{
diff --git a/osu.Game/Modes/Objects/HitObject.cs b/osu.Game/Rulesets/Objects/HitObject.cs
similarity index 95%
rename from osu.Game/Modes/Objects/HitObject.cs
rename to osu.Game/Rulesets/Objects/HitObject.cs
index f362d6de63..240d110976 100644
--- a/osu.Game/Modes/Objects/HitObject.cs
+++ b/osu.Game/Rulesets/Objects/HitObject.cs
@@ -6,7 +6,7 @@ using osu.Game.Beatmaps.Timing;
using osu.Game.Database;
using System.Collections.Generic;
-namespace osu.Game.Modes.Objects
+namespace osu.Game.Rulesets.Objects
{
///
/// A HitObject describes an object in a Beatmap.
diff --git a/osu.Game/Modes/Objects/HitObjectParser.cs b/osu.Game/Rulesets/Objects/HitObjectParser.cs
similarity index 85%
rename from osu.Game/Modes/Objects/HitObjectParser.cs
rename to osu.Game/Rulesets/Objects/HitObjectParser.cs
index 5aa9f08589..ea0b5e0d2e 100644
--- a/osu.Game/Modes/Objects/HitObjectParser.cs
+++ b/osu.Game/Rulesets/Objects/HitObjectParser.cs
@@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-namespace osu.Game.Modes.Objects
+namespace osu.Game.Rulesets.Objects
{
public abstract class HitObjectParser
{
diff --git a/osu.Game/Modes/Objects/Legacy/Catch/Hit.cs b/osu.Game/Rulesets/Objects/Legacy/Catch/Hit.cs
similarity index 79%
rename from osu.Game/Modes/Objects/Legacy/Catch/Hit.cs
rename to osu.Game/Rulesets/Objects/Legacy/Catch/Hit.cs
index dba7926a79..41dacd1265 100644
--- a/osu.Game/Modes/Objects/Legacy/Catch/Hit.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/Catch/Hit.cs
@@ -1,9 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
-namespace osu.Game.Modes.Objects.Legacy.Catch
+namespace osu.Game.Rulesets.Objects.Legacy.Catch
{
///
/// Legacy osu!catch Hit-type, used for parsing Beatmaps.
diff --git a/osu.Game/Modes/Objects/Legacy/Catch/HitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/Catch/HitObjectParser.cs
similarity index 90%
rename from osu.Game/Modes/Objects/Legacy/Catch/HitObjectParser.cs
rename to osu.Game/Rulesets/Objects/Legacy/Catch/HitObjectParser.cs
index 0ef4ed0646..a27244e5bd 100644
--- a/osu.Game/Modes/Objects/Legacy/Catch/HitObjectParser.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/Catch/HitObjectParser.cs
@@ -2,10 +2,10 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
using System.Collections.Generic;
-namespace osu.Game.Modes.Objects.Legacy.Catch
+namespace osu.Game.Rulesets.Objects.Legacy.Catch
{
///
/// A HitObjectParser to parse legacy osu!catch Beatmaps.
diff --git a/osu.Game/Modes/Objects/Legacy/Catch/Slider.cs b/osu.Game/Rulesets/Objects/Legacy/Catch/Slider.cs
similarity index 80%
rename from osu.Game/Modes/Objects/Legacy/Catch/Slider.cs
rename to osu.Game/Rulesets/Objects/Legacy/Catch/Slider.cs
index de71198851..865e56c847 100644
--- a/osu.Game/Modes/Objects/Legacy/Catch/Slider.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/Catch/Slider.cs
@@ -1,9 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
-namespace osu.Game.Modes.Objects.Legacy.Catch
+namespace osu.Game.Rulesets.Objects.Legacy.Catch
{
///
/// Legacy osu!catch Slider-type, used for parsing Beatmaps.
diff --git a/osu.Game/Modes/Objects/Legacy/Catch/Spinner.cs b/osu.Game/Rulesets/Objects/Legacy/Catch/Spinner.cs
similarity index 80%
rename from osu.Game/Modes/Objects/Legacy/Catch/Spinner.cs
rename to osu.Game/Rulesets/Objects/Legacy/Catch/Spinner.cs
index a99804a243..7690f42e76 100644
--- a/osu.Game/Modes/Objects/Legacy/Catch/Spinner.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/Catch/Spinner.cs
@@ -1,9 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
-namespace osu.Game.Modes.Objects.Legacy.Catch
+namespace osu.Game.Rulesets.Objects.Legacy.Catch
{
///
/// Legacy osu!catch Spinner-type, used for parsing Beatmaps.
diff --git a/osu.Game/Modes/Objects/Legacy/HitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs
similarity index 96%
rename from osu.Game/Modes/Objects/Legacy/HitObjectParser.cs
rename to osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs
index ec89a63c7a..c915e67ead 100644
--- a/osu.Game/Modes/Objects/Legacy/HitObjectParser.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs
@@ -2,14 +2,14 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
using System;
using System.Collections.Generic;
using System.Globalization;
using osu.Game.Beatmaps.Formats;
using osu.Game.Audio;
-namespace osu.Game.Modes.Objects.Legacy
+namespace osu.Game.Rulesets.Objects.Legacy
{
///
/// A HitObjectParser to parse legacy Beatmaps.
diff --git a/osu.Game/Modes/Objects/Legacy/HitObjectType.cs b/osu.Game/Rulesets/Objects/Legacy/HitObjectType.cs
similarity index 86%
rename from osu.Game/Modes/Objects/Legacy/HitObjectType.cs
rename to osu.Game/Rulesets/Objects/Legacy/HitObjectType.cs
index e203b57c62..9111e6bd12 100644
--- a/osu.Game/Modes/Objects/Legacy/HitObjectType.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/HitObjectType.cs
@@ -3,7 +3,7 @@
using System;
-namespace osu.Game.Modes.Objects.Legacy
+namespace osu.Game.Rulesets.Objects.Legacy
{
[Flags]
public enum HitObjectType
diff --git a/osu.Game/Modes/Objects/Legacy/Hold.cs b/osu.Game/Rulesets/Objects/Legacy/Hold.cs
similarity index 83%
rename from osu.Game/Modes/Objects/Legacy/Hold.cs
rename to osu.Game/Rulesets/Objects/Legacy/Hold.cs
index 6014bf7201..a0a741e8e7 100644
--- a/osu.Game/Modes/Objects/Legacy/Hold.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/Hold.cs
@@ -2,9 +2,9 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
-namespace osu.Game.Modes.Objects.Legacy
+namespace osu.Game.Rulesets.Objects.Legacy
{
///
/// Legacy Hold-type, used for parsing "specials" in beatmaps.
diff --git a/osu.Game/Modes/Objects/Legacy/Mania/Hit.cs b/osu.Game/Rulesets/Objects/Legacy/Mania/Hit.cs
similarity index 79%
rename from osu.Game/Modes/Objects/Legacy/Mania/Hit.cs
rename to osu.Game/Rulesets/Objects/Legacy/Mania/Hit.cs
index 3131bbd89d..8e407fcf92 100644
--- a/osu.Game/Modes/Objects/Legacy/Mania/Hit.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/Mania/Hit.cs
@@ -1,9 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
-namespace osu.Game.Modes.Objects.Legacy.Mania
+namespace osu.Game.Rulesets.Objects.Legacy.Mania
{
///
/// Legacy osu!mania Hit-type, used for parsing Beatmaps.
diff --git a/osu.Game/Modes/Objects/Legacy/Mania/HitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/Mania/HitObjectParser.cs
similarity index 90%
rename from osu.Game/Modes/Objects/Legacy/Mania/HitObjectParser.cs
rename to osu.Game/Rulesets/Objects/Legacy/Mania/HitObjectParser.cs
index 1ef01a06b9..98f0459e0a 100644
--- a/osu.Game/Modes/Objects/Legacy/Mania/HitObjectParser.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/Mania/HitObjectParser.cs
@@ -2,10 +2,10 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
using System.Collections.Generic;
-namespace osu.Game.Modes.Objects.Legacy.Mania
+namespace osu.Game.Rulesets.Objects.Legacy.Mania
{
///
/// A HitObjectParser to parse legacy osu!mania Beatmaps.
diff --git a/osu.Game/Modes/Objects/Legacy/Mania/Slider.cs b/osu.Game/Rulesets/Objects/Legacy/Mania/Slider.cs
similarity index 80%
rename from osu.Game/Modes/Objects/Legacy/Mania/Slider.cs
rename to osu.Game/Rulesets/Objects/Legacy/Mania/Slider.cs
index bf8eaa561a..c884ed324b 100644
--- a/osu.Game/Modes/Objects/Legacy/Mania/Slider.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/Mania/Slider.cs
@@ -1,9 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
-namespace osu.Game.Modes.Objects.Legacy.Mania
+namespace osu.Game.Rulesets.Objects.Legacy.Mania
{
///
/// Legacy osu!mania Slider-type, used for parsing Beatmaps.
diff --git a/osu.Game/Modes/Objects/Legacy/Mania/Spinner.cs b/osu.Game/Rulesets/Objects/Legacy/Mania/Spinner.cs
similarity index 81%
rename from osu.Game/Modes/Objects/Legacy/Mania/Spinner.cs
rename to osu.Game/Rulesets/Objects/Legacy/Mania/Spinner.cs
index 8183f1129b..3937eb003e 100644
--- a/osu.Game/Modes/Objects/Legacy/Mania/Spinner.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/Mania/Spinner.cs
@@ -1,9 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
-namespace osu.Game.Modes.Objects.Legacy.Mania
+namespace osu.Game.Rulesets.Objects.Legacy.Mania
{
///
/// Legacy osu!mania Spinner-type, used for parsing Beatmaps.
diff --git a/osu.Game/Modes/Objects/Legacy/Osu/Hit.cs b/osu.Game/Rulesets/Objects/Legacy/Osu/Hit.cs
similarity index 82%
rename from osu.Game/Modes/Objects/Legacy/Osu/Hit.cs
rename to osu.Game/Rulesets/Objects/Legacy/Osu/Hit.cs
index 397273391a..a30ba9b265 100644
--- a/osu.Game/Modes/Objects/Legacy/Osu/Hit.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/Osu/Hit.cs
@@ -1,10 +1,10 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
using OpenTK;
-namespace osu.Game.Modes.Objects.Legacy.Osu
+namespace osu.Game.Rulesets.Objects.Legacy.Osu
{
///
/// Legacy osu! Hit-type, used for parsing Beatmaps.
diff --git a/osu.Game/Modes/Objects/Legacy/Osu/HitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/Osu/HitObjectParser.cs
similarity index 90%
rename from osu.Game/Modes/Objects/Legacy/Osu/HitObjectParser.cs
rename to osu.Game/Rulesets/Objects/Legacy/Osu/HitObjectParser.cs
index d063ef8c48..227a4412c4 100644
--- a/osu.Game/Modes/Objects/Legacy/Osu/HitObjectParser.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/Osu/HitObjectParser.cs
@@ -2,10 +2,10 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
using System.Collections.Generic;
-namespace osu.Game.Modes.Objects.Legacy.Osu
+namespace osu.Game.Rulesets.Objects.Legacy.Osu
{
///
/// A HitObjectParser to parse legacy osu! Beatmaps.
diff --git a/osu.Game/Modes/Objects/Legacy/Osu/Slider.cs b/osu.Game/Rulesets/Objects/Legacy/Osu/Slider.cs
similarity index 82%
rename from osu.Game/Modes/Objects/Legacy/Osu/Slider.cs
rename to osu.Game/Rulesets/Objects/Legacy/Osu/Slider.cs
index 24deda85bf..7d90c6d41e 100644
--- a/osu.Game/Modes/Objects/Legacy/Osu/Slider.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/Osu/Slider.cs
@@ -1,10 +1,10 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
using OpenTK;
-namespace osu.Game.Modes.Objects.Legacy.Osu
+namespace osu.Game.Rulesets.Objects.Legacy.Osu
{
///
/// Legacy osu! Slider-type, used for parsing Beatmaps.
diff --git a/osu.Game/Modes/Objects/Legacy/Osu/Spinner.cs b/osu.Game/Rulesets/Objects/Legacy/Osu/Spinner.cs
similarity index 84%
rename from osu.Game/Modes/Objects/Legacy/Osu/Spinner.cs
rename to osu.Game/Rulesets/Objects/Legacy/Osu/Spinner.cs
index c1c2b34b7c..ad3f9637a7 100644
--- a/osu.Game/Modes/Objects/Legacy/Osu/Spinner.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/Osu/Spinner.cs
@@ -1,10 +1,10 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
using OpenTK;
-namespace osu.Game.Modes.Objects.Legacy.Osu
+namespace osu.Game.Rulesets.Objects.Legacy.Osu
{
///
/// Legacy osu! Spinner-type, used for parsing Beatmaps.
diff --git a/osu.Game/Modes/Objects/Legacy/Taiko/Hit.cs b/osu.Game/Rulesets/Objects/Legacy/Taiko/Hit.cs
similarity index 78%
rename from osu.Game/Modes/Objects/Legacy/Taiko/Hit.cs
rename to osu.Game/Rulesets/Objects/Legacy/Taiko/Hit.cs
index 73f9b67630..0a9a8ac64c 100644
--- a/osu.Game/Modes/Objects/Legacy/Taiko/Hit.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/Taiko/Hit.cs
@@ -1,9 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
-namespace osu.Game.Modes.Objects.Legacy.Taiko
+namespace osu.Game.Rulesets.Objects.Legacy.Taiko
{
///
/// Legacy osu!taiko Hit-type, used for parsing Beatmaps.
diff --git a/osu.Game/Modes/Objects/Legacy/Taiko/HitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/Taiko/HitObjectParser.cs
similarity index 90%
rename from osu.Game/Modes/Objects/Legacy/Taiko/HitObjectParser.cs
rename to osu.Game/Rulesets/Objects/Legacy/Taiko/HitObjectParser.cs
index 80b5b9d1cb..669ee34910 100644
--- a/osu.Game/Modes/Objects/Legacy/Taiko/HitObjectParser.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/Taiko/HitObjectParser.cs
@@ -2,10 +2,10 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
using System.Collections.Generic;
-namespace osu.Game.Modes.Objects.Legacy.Taiko
+namespace osu.Game.Rulesets.Objects.Legacy.Taiko
{
///
/// A HitObjectParser to parse legacy osu!taiko Beatmaps.
diff --git a/osu.Game/Modes/Objects/Legacy/Taiko/Slider.cs b/osu.Game/Rulesets/Objects/Legacy/Taiko/Slider.cs
similarity index 78%
rename from osu.Game/Modes/Objects/Legacy/Taiko/Slider.cs
rename to osu.Game/Rulesets/Objects/Legacy/Taiko/Slider.cs
index b173101fce..18d2d4039d 100644
--- a/osu.Game/Modes/Objects/Legacy/Taiko/Slider.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/Taiko/Slider.cs
@@ -1,9 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
-namespace osu.Game.Modes.Objects.Legacy.Taiko
+namespace osu.Game.Rulesets.Objects.Legacy.Taiko
{
///
/// Legacy osu!taiko Slider-type, used for parsing Beatmaps.
diff --git a/osu.Game/Modes/Objects/Legacy/Taiko/Spinner.cs b/osu.Game/Rulesets/Objects/Legacy/Taiko/Spinner.cs
similarity index 80%
rename from osu.Game/Modes/Objects/Legacy/Taiko/Spinner.cs
rename to osu.Game/Rulesets/Objects/Legacy/Taiko/Spinner.cs
index b22f4600c9..1b296b9533 100644
--- a/osu.Game/Modes/Objects/Legacy/Taiko/Spinner.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/Taiko/Spinner.cs
@@ -1,9 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
-namespace osu.Game.Modes.Objects.Legacy.Taiko
+namespace osu.Game.Rulesets.Objects.Legacy.Taiko
{
///
/// Legacy osu!taiko Spinner-type, used for parsing Beatmaps.
diff --git a/osu.Game/Modes/Objects/SliderCurve.cs b/osu.Game/Rulesets/Objects/SliderCurve.cs
similarity index 96%
rename from osu.Game/Modes/Objects/SliderCurve.cs
rename to osu.Game/Rulesets/Objects/SliderCurve.cs
index 642a65af21..8bf85e498c 100644
--- a/osu.Game/Modes/Objects/SliderCurve.cs
+++ b/osu.Game/Rulesets/Objects/SliderCurve.cs
@@ -4,10 +4,10 @@
using System.Collections.Generic;
using System.Linq;
using osu.Framework.MathUtils;
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects.Types;
using OpenTK;
-namespace osu.Game.Modes.Objects
+namespace osu.Game.Rulesets.Objects
{
public class SliderCurve
{
diff --git a/osu.Game/Modes/Objects/Types/CurveType.cs b/osu.Game/Rulesets/Objects/Types/CurveType.cs
similarity index 82%
rename from osu.Game/Modes/Objects/Types/CurveType.cs
rename to osu.Game/Rulesets/Objects/Types/CurveType.cs
index ba5d3f37ac..18db712a65 100644
--- a/osu.Game/Modes/Objects/Types/CurveType.cs
+++ b/osu.Game/Rulesets/Objects/Types/CurveType.cs
@@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-namespace osu.Game.Modes.Objects.Types
+namespace osu.Game.Rulesets.Objects.Types
{
public enum CurveType
{
diff --git a/osu.Game/Modes/Objects/Types/IHasCombo.cs b/osu.Game/Rulesets/Objects/Types/IHasCombo.cs
similarity index 87%
rename from osu.Game/Modes/Objects/Types/IHasCombo.cs
rename to osu.Game/Rulesets/Objects/Types/IHasCombo.cs
index 1ca381372d..f053fdcf49 100644
--- a/osu.Game/Modes/Objects/Types/IHasCombo.cs
+++ b/osu.Game/Rulesets/Objects/Types/IHasCombo.cs
@@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-namespace osu.Game.Modes.Objects.Types
+namespace osu.Game.Rulesets.Objects.Types
{
///
/// A HitObject that is part of a combo.
diff --git a/osu.Game/Modes/Objects/Types/IHasCurve.cs b/osu.Game/Rulesets/Objects/Types/IHasCurve.cs
similarity index 95%
rename from osu.Game/Modes/Objects/Types/IHasCurve.cs
rename to osu.Game/Rulesets/Objects/Types/IHasCurve.cs
index 0db799a15f..5ff6d03f6d 100644
--- a/osu.Game/Modes/Objects/Types/IHasCurve.cs
+++ b/osu.Game/Rulesets/Objects/Types/IHasCurve.cs
@@ -4,7 +4,7 @@
using System.Collections.Generic;
using OpenTK;
-namespace osu.Game.Modes.Objects.Types
+namespace osu.Game.Rulesets.Objects.Types
{
///
/// A HitObject that has a curve.
diff --git a/osu.Game/Modes/Objects/Types/IHasDistance.cs b/osu.Game/Rulesets/Objects/Types/IHasDistance.cs
similarity index 88%
rename from osu.Game/Modes/Objects/Types/IHasDistance.cs
rename to osu.Game/Rulesets/Objects/Types/IHasDistance.cs
index 87863e64e6..a5e487a0ba 100644
--- a/osu.Game/Modes/Objects/Types/IHasDistance.cs
+++ b/osu.Game/Rulesets/Objects/Types/IHasDistance.cs
@@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-namespace osu.Game.Modes.Objects.Types
+namespace osu.Game.Rulesets.Objects.Types
{
///
/// A HitObject that has a positional length.
diff --git a/osu.Game/Modes/Objects/Types/IHasEndTime.cs b/osu.Game/Rulesets/Objects/Types/IHasEndTime.cs
similarity index 89%
rename from osu.Game/Modes/Objects/Types/IHasEndTime.cs
rename to osu.Game/Rulesets/Objects/Types/IHasEndTime.cs
index e96258812c..ac30afe5fb 100644
--- a/osu.Game/Modes/Objects/Types/IHasEndTime.cs
+++ b/osu.Game/Rulesets/Objects/Types/IHasEndTime.cs
@@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-namespace osu.Game.Modes.Objects.Types
+namespace osu.Game.Rulesets.Objects.Types
{
///
/// A HitObject that ends at a different time than its start time.
diff --git a/osu.Game/Modes/Objects/Types/IHasHold.cs b/osu.Game/Rulesets/Objects/Types/IHasHold.cs
similarity index 85%
rename from osu.Game/Modes/Objects/Types/IHasHold.cs
rename to osu.Game/Rulesets/Objects/Types/IHasHold.cs
index b9f4939091..82ec790524 100644
--- a/osu.Game/Modes/Objects/Types/IHasHold.cs
+++ b/osu.Game/Rulesets/Objects/Types/IHasHold.cs
@@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-namespace osu.Game.Modes.Objects.Types
+namespace osu.Game.Rulesets.Objects.Types
{
///
/// A special type of HitObject, mostly used for legacy conversion of "holds".
diff --git a/osu.Game/Modes/Objects/Types/IHasPosition.cs b/osu.Game/Rulesets/Objects/Types/IHasPosition.cs
similarity index 88%
rename from osu.Game/Modes/Objects/Types/IHasPosition.cs
rename to osu.Game/Rulesets/Objects/Types/IHasPosition.cs
index 094370a090..6eca86656d 100644
--- a/osu.Game/Modes/Objects/Types/IHasPosition.cs
+++ b/osu.Game/Rulesets/Objects/Types/IHasPosition.cs
@@ -3,7 +3,7 @@
using OpenTK;
-namespace osu.Game.Modes.Objects.Types
+namespace osu.Game.Rulesets.Objects.Types
{
///
/// A HitObject that has a starting position.
diff --git a/osu.Game/Modes/Objects/Types/IHasRepeats.cs b/osu.Game/Rulesets/Objects/Types/IHasRepeats.cs
similarity index 88%
rename from osu.Game/Modes/Objects/Types/IHasRepeats.cs
rename to osu.Game/Rulesets/Objects/Types/IHasRepeats.cs
index a34774d0ef..f7058fd3c9 100644
--- a/osu.Game/Modes/Objects/Types/IHasRepeats.cs
+++ b/osu.Game/Rulesets/Objects/Types/IHasRepeats.cs
@@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-namespace osu.Game.Modes.Objects.Types
+namespace osu.Game.Rulesets.Objects.Types
{
///
/// A HitObject that spans some length.
diff --git a/osu.Game/Modes/Objects/Types/IHasXPosition.cs b/osu.Game/Rulesets/Objects/Types/IHasXPosition.cs
similarity index 87%
rename from osu.Game/Modes/Objects/Types/IHasXPosition.cs
rename to osu.Game/Rulesets/Objects/Types/IHasXPosition.cs
index 1f75625e93..b0ad3af7d2 100644
--- a/osu.Game/Modes/Objects/Types/IHasXPosition.cs
+++ b/osu.Game/Rulesets/Objects/Types/IHasXPosition.cs
@@ -2,7 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-namespace osu.Game.Modes.Objects.Types
+namespace osu.Game.Rulesets.Objects.Types
{
///
/// A HitObject that has a starting X-position.
diff --git a/osu.Game/Modes/Objects/Types/IHasYPosition.cs b/osu.Game/Rulesets/Objects/Types/IHasYPosition.cs
similarity index 87%
rename from osu.Game/Modes/Objects/Types/IHasYPosition.cs
rename to osu.Game/Rulesets/Objects/Types/IHasYPosition.cs
index f746acb939..222e8f762f 100644
--- a/osu.Game/Modes/Objects/Types/IHasYPosition.cs
+++ b/osu.Game/Rulesets/Objects/Types/IHasYPosition.cs
@@ -2,7 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-namespace osu.Game.Modes.Objects.Types
+namespace osu.Game.Rulesets.Objects.Types
{
///
/// A HitObject that has a starting Y-position.
diff --git a/osu.Game/Modes/Replays/FramedReplayInputHandler.cs b/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs
similarity index 96%
rename from osu.Game/Modes/Replays/FramedReplayInputHandler.cs
rename to osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs
index 0c1e140ce4..60da35fd91 100644
--- a/osu.Game/Modes/Replays/FramedReplayInputHandler.cs
+++ b/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs
@@ -12,7 +12,7 @@ using OpenTK.Input;
using KeyboardState = osu.Framework.Input.KeyboardState;
using MouseState = osu.Framework.Input.MouseState;
-namespace osu.Game.Modes.Replays
+namespace osu.Game.Rulesets.Replays
{
///
/// The ReplayHandler will take a replay and handle the propagation of updates to the input stack.
diff --git a/osu.Game/Modes/Replays/Replay.cs b/osu.Game/Rulesets/Replays/Replay.cs
similarity index 86%
rename from osu.Game/Modes/Replays/Replay.cs
rename to osu.Game/Rulesets/Replays/Replay.cs
index 62f60358e0..8e9d7cdaad 100644
--- a/osu.Game/Modes/Replays/Replay.cs
+++ b/osu.Game/Rulesets/Replays/Replay.cs
@@ -3,7 +3,7 @@
using System.Collections.Generic;
-namespace osu.Game.Modes.Replays
+namespace osu.Game.Rulesets.Replays
{
public class Replay
{
diff --git a/osu.Game/Modes/Replays/ReplayButtonState.cs b/osu.Game/Rulesets/Replays/ReplayButtonState.cs
similarity index 86%
rename from osu.Game/Modes/Replays/ReplayButtonState.cs
rename to osu.Game/Rulesets/Replays/ReplayButtonState.cs
index d49139226c..be55a153cb 100644
--- a/osu.Game/Modes/Replays/ReplayButtonState.cs
+++ b/osu.Game/Rulesets/Replays/ReplayButtonState.cs
@@ -3,7 +3,7 @@
using System;
-namespace osu.Game.Modes.Replays
+namespace osu.Game.Rulesets.Replays
{
[Flags]
public enum ReplayButtonState
diff --git a/osu.Game/Modes/Replays/ReplayFrame.cs b/osu.Game/Rulesets/Replays/ReplayFrame.cs
similarity index 95%
rename from osu.Game/Modes/Replays/ReplayFrame.cs
rename to osu.Game/Rulesets/Replays/ReplayFrame.cs
index 4cd681beaf..31f952abdf 100644
--- a/osu.Game/Modes/Replays/ReplayFrame.cs
+++ b/osu.Game/Rulesets/Replays/ReplayFrame.cs
@@ -3,7 +3,7 @@
using OpenTK;
-namespace osu.Game.Modes.Replays
+namespace osu.Game.Rulesets.Replays
{
public class ReplayFrame
{
diff --git a/osu.Game/Modes/Ruleset.cs b/osu.Game/Rulesets/Ruleset.cs
similarity index 87%
rename from osu.Game/Modes/Ruleset.cs
rename to osu.Game/Rulesets/Ruleset.cs
index cf0fbe5b6a..5e92d25297 100644
--- a/osu.Game/Modes/Ruleset.cs
+++ b/osu.Game/Rulesets/Ruleset.cs
@@ -3,13 +3,13 @@
using osu.Game.Beatmaps;
using osu.Game.Graphics;
-using osu.Game.Modes.Mods;
-using osu.Game.Modes.UI;
+using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play;
using System.Collections.Generic;
-using osu.Game.Modes.Scoring;
+using osu.Game.Rulesets.Scoring;
-namespace osu.Game.Modes
+namespace osu.Game.Rulesets
{
public abstract class Ruleset
{
diff --git a/osu.Game/Modes/Scoring/Score.cs b/osu.Game/Rulesets/Scoring/Score.cs
similarity index 93%
rename from osu.Game/Modes/Scoring/Score.cs
rename to osu.Game/Rulesets/Scoring/Score.cs
index b0c123f438..cb7831b04a 100644
--- a/osu.Game/Modes/Scoring/Score.cs
+++ b/osu.Game/Rulesets/Scoring/Score.cs
@@ -5,12 +5,12 @@ using System;
using System.Collections.Generic;
using Newtonsoft.Json;
using osu.Game.Database;
-using osu.Game.Modes.Mods;
+using osu.Game.Rulesets.Mods;
using osu.Game.Users;
using System.IO;
-using osu.Game.Modes.Replays;
+using osu.Game.Rulesets.Replays;
-namespace osu.Game.Modes.Scoring
+namespace osu.Game.Rulesets.Scoring
{
public class Score
{
diff --git a/osu.Game/Modes/Scoring/ScoreProcessor.cs b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs
similarity index 92%
rename from osu.Game/Modes/Scoring/ScoreProcessor.cs
rename to osu.Game/Rulesets/Scoring/ScoreProcessor.cs
index ba845b84dc..b2c5d8319e 100644
--- a/osu.Game/Modes/Scoring/ScoreProcessor.cs
+++ b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs
@@ -5,12 +5,12 @@ using System;
using System.Collections.Generic;
using osu.Framework.Configuration;
using osu.Game.Beatmaps;
-using osu.Game.Modes.Judgements;
-using osu.Game.Modes.Objects;
-using osu.Game.Modes.UI;
-using osu.Game.Modes.Objects.Drawables;
+using osu.Game.Rulesets.Judgements;
+using osu.Game.Rulesets.Objects;
+using osu.Game.Rulesets.UI;
+using osu.Game.Rulesets.Objects.Drawables;
-namespace osu.Game.Modes.Scoring
+namespace osu.Game.Rulesets.Scoring
{
public abstract class ScoreProcessor
{
@@ -62,7 +62,7 @@ namespace osu.Game.Modes.Scoring
}
///
- /// Creates a Score applicable to the game mode in which this ScoreProcessor resides.
+ /// Creates a Score applicable to the ruleset in which this ScoreProcessor resides.
///
/// The Score.
public virtual Score CreateScore() => new Score
@@ -193,4 +193,4 @@ namespace osu.Game.Modes.Scoring
/// The judgement that triggered this calculation.
protected virtual void OnJudgementChanged(TJudgement judgement) { }
}
-}
\ No newline at end of file
+}
diff --git a/osu.Game/Modes/Scoring/ScoreRank.cs b/osu.Game/Rulesets/Scoring/ScoreRank.cs
similarity index 90%
rename from osu.Game/Modes/Scoring/ScoreRank.cs
rename to osu.Game/Rulesets/Scoring/ScoreRank.cs
index 743f24ecd6..f4a6a1e03c 100644
--- a/osu.Game/Modes/Scoring/ScoreRank.cs
+++ b/osu.Game/Rulesets/Scoring/ScoreRank.cs
@@ -3,7 +3,7 @@
using System.ComponentModel;
-namespace osu.Game.Modes.Scoring
+namespace osu.Game.Rulesets.Scoring
{
public enum ScoreRank
{
diff --git a/osu.Game/Modes/UI/ComboCounter.cs b/osu.Game/Rulesets/UI/ComboCounter.cs
similarity index 96%
rename from osu.Game/Modes/UI/ComboCounter.cs
rename to osu.Game/Rulesets/UI/ComboCounter.cs
index 8c0327fa04..d21059cbdb 100644
--- a/osu.Game/Modes/UI/ComboCounter.cs
+++ b/osu.Game/Rulesets/UI/ComboCounter.cs
@@ -10,7 +10,7 @@ using osu.Framework.Graphics.Transforms;
using osu.Framework.MathUtils;
using osu.Game.Graphics.Sprites;
-namespace osu.Game.Modes.UI
+namespace osu.Game.Rulesets.UI
{
public abstract class ComboCounter : Container
{
diff --git a/osu.Game/Modes/UI/ComboResultCounter.cs b/osu.Game/Rulesets/UI/ComboResultCounter.cs
similarity index 95%
rename from osu.Game/Modes/UI/ComboResultCounter.cs
rename to osu.Game/Rulesets/UI/ComboResultCounter.cs
index 63009c5351..4b19b2c1ff 100644
--- a/osu.Game/Modes/UI/ComboResultCounter.cs
+++ b/osu.Game/Rulesets/UI/ComboResultCounter.cs
@@ -7,7 +7,7 @@ using osu.Framework.MathUtils;
using osu.Game.Graphics.UserInterface;
using System;
-namespace osu.Game.Modes.UI
+namespace osu.Game.Rulesets.UI
{
///
/// Used to display combo with a roll-up animation in results screen.
diff --git a/osu.Game/Modes/UI/HealthDisplay.cs b/osu.Game/Rulesets/UI/HealthDisplay.cs
similarity index 91%
rename from osu.Game/Modes/UI/HealthDisplay.cs
rename to osu.Game/Rulesets/UI/HealthDisplay.cs
index 4c8d7e4ab8..5c6b9d2fe3 100644
--- a/osu.Game/Modes/UI/HealthDisplay.cs
+++ b/osu.Game/Rulesets/UI/HealthDisplay.cs
@@ -4,7 +4,7 @@
using osu.Framework.Configuration;
using osu.Framework.Graphics.Containers;
-namespace osu.Game.Modes.UI
+namespace osu.Game.Rulesets.UI
{
public abstract class HealthDisplay : Container
{
diff --git a/osu.Game/Modes/UI/HitRenderer.cs b/osu.Game/Rulesets/UI/HitRenderer.cs
similarity index 94%
rename from osu.Game/Modes/UI/HitRenderer.cs
rename to osu.Game/Rulesets/UI/HitRenderer.cs
index 3e51b2b44f..098a4d5f03 100644
--- a/osu.Game/Modes/UI/HitRenderer.cs
+++ b/osu.Game/Rulesets/UI/HitRenderer.cs
@@ -5,21 +5,21 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
-using osu.Game.Modes.Judgements;
-using osu.Game.Modes.Mods;
-using osu.Game.Modes.Objects;
-using osu.Game.Modes.Objects.Drawables;
+using osu.Game.Rulesets.Judgements;
+using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Objects;
+using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Screens.Play;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
-using osu.Game.Modes.Replays;
-using osu.Game.Modes.Scoring;
+using osu.Game.Rulesets.Replays;
+using osu.Game.Rulesets.Scoring;
using OpenTK;
-using osu.Game.Modes.Beatmaps;
+using osu.Game.Rulesets.Beatmaps;
-namespace osu.Game.Modes.UI
+namespace osu.Game.Rulesets.UI
{
///
/// Base HitRenderer. Doesn't hold objects.
diff --git a/osu.Game/Modes/UI/HudOverlay.cs b/osu.Game/Rulesets/UI/HudOverlay.cs
similarity index 95%
rename from osu.Game/Modes/UI/HudOverlay.cs
rename to osu.Game/Rulesets/UI/HudOverlay.cs
index 4902baf9b9..d2169aa32f 100644
--- a/osu.Game/Modes/UI/HudOverlay.cs
+++ b/osu.Game/Rulesets/UI/HudOverlay.cs
@@ -8,13 +8,13 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Play;
-using osu.Game.Modes.Scoring;
+using osu.Game.Rulesets.Scoring;
using osu.Framework.Input;
using OpenTK.Input;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
-namespace osu.Game.Modes.UI
+namespace osu.Game.Rulesets.UI
{
public abstract class HudOverlay : Container
{
diff --git a/osu.Game/Modes/UI/ModIcon.cs b/osu.Game/Rulesets/UI/ModIcon.cs
similarity index 94%
rename from osu.Game/Modes/UI/ModIcon.cs
rename to osu.Game/Rulesets/UI/ModIcon.cs
index 1e0aa89a41..8301796c1f 100644
--- a/osu.Game/Modes/UI/ModIcon.cs
+++ b/osu.Game/Rulesets/UI/ModIcon.cs
@@ -6,7 +6,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
-namespace osu.Game.Modes.UI
+namespace osu.Game.Rulesets.UI
{
public class ModIcon : Container
{
diff --git a/osu.Game/Modes/UI/Playfield.cs b/osu.Game/Rulesets/UI/Playfield.cs
similarity index 93%
rename from osu.Game/Modes/UI/Playfield.cs
rename to osu.Game/Rulesets/UI/Playfield.cs
index 1e7cf6579c..44d15e42c4 100644
--- a/osu.Game/Modes/UI/Playfield.cs
+++ b/osu.Game/Rulesets/UI/Playfield.cs
@@ -4,13 +4,13 @@
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
-using osu.Game.Modes.Objects;
-using osu.Game.Modes.Objects.Drawables;
+using osu.Game.Rulesets.Objects;
+using osu.Game.Rulesets.Objects.Drawables;
using OpenTK;
-using osu.Game.Modes.Judgements;
+using osu.Game.Rulesets.Judgements;
using osu.Framework.Allocation;
-namespace osu.Game.Modes.UI
+namespace osu.Game.Rulesets.UI
{
public abstract class Playfield : Container
where TObject : HitObject
diff --git a/osu.Game/Modes/UI/StandardComboCounter.cs b/osu.Game/Rulesets/UI/StandardComboCounter.cs
similarity index 96%
rename from osu.Game/Modes/UI/StandardComboCounter.cs
rename to osu.Game/Rulesets/UI/StandardComboCounter.cs
index 08bb3add84..ad05c83839 100644
--- a/osu.Game/Modes/UI/StandardComboCounter.cs
+++ b/osu.Game/Rulesets/UI/StandardComboCounter.cs
@@ -3,7 +3,7 @@
using OpenTK;
-namespace osu.Game.Modes.UI
+namespace osu.Game.Rulesets.UI
{
///
/// Uses the 'x' symbol and has a pop-out effect while rolling over.
diff --git a/osu.Game/Modes/UI/StandardHealthDisplay.cs b/osu.Game/Rulesets/UI/StandardHealthDisplay.cs
similarity index 95%
rename from osu.Game/Modes/UI/StandardHealthDisplay.cs
rename to osu.Game/Rulesets/UI/StandardHealthDisplay.cs
index 12d0f841a2..9294cc3a1a 100644
--- a/osu.Game/Modes/UI/StandardHealthDisplay.cs
+++ b/osu.Game/Rulesets/UI/StandardHealthDisplay.cs
@@ -8,7 +8,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
-namespace osu.Game.Modes.UI
+namespace osu.Game.Rulesets.UI
{
public class StandardHealthDisplay : HealthDisplay, IHasAccentColour
{
diff --git a/osu.Game/Modes/UI/StandardHudOverlay.cs b/osu.Game/Rulesets/UI/StandardHudOverlay.cs
similarity index 96%
rename from osu.Game/Modes/UI/StandardHudOverlay.cs
rename to osu.Game/Rulesets/UI/StandardHudOverlay.cs
index 161a700bef..2e2cb739f5 100644
--- a/osu.Game/Modes/UI/StandardHudOverlay.cs
+++ b/osu.Game/Rulesets/UI/StandardHudOverlay.cs
@@ -10,7 +10,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Play;
-namespace osu.Game.Modes.UI
+namespace osu.Game.Rulesets.UI
{
public class StandardHudOverlay : HudOverlay
{
diff --git a/osu.Game/Screens/BackgroundScreen.cs b/osu.Game/Screens/BackgroundScreen.cs
index fd40141fcb..a9cb93876c 100644
--- a/osu.Game/Screens/BackgroundScreen.cs
+++ b/osu.Game/Screens/BackgroundScreen.cs
@@ -28,7 +28,7 @@ namespace osu.Game.Screens
public override bool Push(Screen screen)
{
- // When trying to push a non-loaded GameMode, load it asynchronously and re-invoke Push
+ // When trying to push a non-loaded screen, load it asynchronously and re-invoke Push
// once it's done.
if (screen.LoadState == LoadState.NotLoaded)
{
@@ -36,7 +36,7 @@ namespace osu.Game.Screens
return true;
}
- // Make sure the in-progress loading is complete before pushing the GameMode.
+ // Make sure the in-progress loading is complete before pushing the screen.
while (screen.LoadState < LoadState.Loaded)
Thread.Sleep(1);
diff --git a/osu.Game/Screens/OsuScreen.cs b/osu.Game/Screens/OsuScreen.cs
index 3e832b36fa..d0856bfe3e 100644
--- a/osu.Game/Screens/OsuScreen.cs
+++ b/osu.Game/Screens/OsuScreen.cs
@@ -14,7 +14,7 @@ namespace osu.Game.Screens
internal BackgroundScreen Background { get; private set; }
///
- /// Override to create a BackgroundMode for the current GameMode.
+ /// Override to create a BackgroundMode for the current screen.
/// Note that the instance created may not be the used instance if it matches the BackgroundMode equality clause.
///
protected virtual BackgroundScreen CreateBackground() => null;
@@ -99,7 +99,7 @@ namespace osu.Game.Screens
if (Background != null && !Background.Equals(nextOsu?.Background))
{
if (nextOsu != null)
- //We need to use MakeCurrent in case we are jumping up multiple game modes.
+ //We need to use MakeCurrent in case we are jumping up multiple game screens.
nextOsu.Background?.MakeCurrent();
else
Background.Exit();
diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs
index eea6775063..6918cdb3a4 100644
--- a/osu.Game/Screens/Play/Player.cs
+++ b/osu.Game/Screens/Play/Player.cs
@@ -14,14 +14,14 @@ using osu.Framework.Screens;
using osu.Framework.Timing;
using osu.Game.Configuration;
using osu.Game.Database;
-using osu.Game.Modes;
-using osu.Game.Modes.UI;
+using osu.Game.Rulesets;
+using osu.Game.Rulesets.UI;
using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Ranking;
using System;
using System.Linq;
using osu.Framework.Threading;
-using osu.Game.Modes.Scoring;
+using osu.Game.Rulesets.Scoring;
namespace osu.Game.Screens.Play
{
diff --git a/osu.Game/Screens/Play/ReplayPlayer.cs b/osu.Game/Screens/Play/ReplayPlayer.cs
index 4593656a2e..860675b62a 100644
--- a/osu.Game/Screens/Play/ReplayPlayer.cs
+++ b/osu.Game/Screens/Play/ReplayPlayer.cs
@@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using osu.Game.Modes.Replays;
+using osu.Game.Rulesets.Replays;
namespace osu.Game.Screens.Play
{
diff --git a/osu.Game/Screens/Play/SongProgress.cs b/osu.Game/Screens/Play/SongProgress.cs
index 52f3b9e1ae..19212ec2f4 100644
--- a/osu.Game/Screens/Play/SongProgress.cs
+++ b/osu.Game/Screens/Play/SongProgress.cs
@@ -11,8 +11,8 @@ using osu.Game.Graphics;
using osu.Framework.Allocation;
using System.Linq;
using osu.Framework.Timing;
-using osu.Game.Modes.Objects;
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets.Objects;
+using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Screens.Play
{
diff --git a/osu.Game/Screens/Ranking/Results.cs b/osu.Game/Screens/Ranking/Results.cs
index 37770bea3e..3db070d33c 100644
--- a/osu.Game/Screens/Ranking/Results.cs
+++ b/osu.Game/Screens/Ranking/Results.cs
@@ -5,7 +5,7 @@ using osu.Framework.Screens;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites;
-using osu.Game.Modes.Scoring;
+using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Backgrounds;
using OpenTK;
using OpenTK.Graphics;
diff --git a/osu.Game/Screens/ScreenWhiteBox.cs b/osu.Game/Screens/ScreenWhiteBox.cs
index bebdbb8c2a..dca5e17efa 100644
--- a/osu.Game/Screens/ScreenWhiteBox.cs
+++ b/osu.Game/Screens/ScreenWhiteBox.cs
@@ -33,7 +33,7 @@ namespace osu.Game.Screens
{
base.OnEntering(last);
- //only show the pop button if we are entered form another gamemode.
+ //only show the pop button if we are entered form another screen.
if (last != null)
popButton.Alpha = 1;
diff --git a/osu.Game/Screens/Select/BeatmapInfoWedge.cs b/osu.Game/Screens/Select/BeatmapInfoWedge.cs
index d15e5a9bb8..c37609acd0 100644
--- a/osu.Game/Screens/Select/BeatmapInfoWedge.cs
+++ b/osu.Game/Screens/Select/BeatmapInfoWedge.cs
@@ -18,9 +18,9 @@ using osu.Game.Beatmaps.Drawables;
using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
-using osu.Game.Modes;
-using osu.Game.Modes.Objects;
-using osu.Game.Modes.Objects.Types;
+using osu.Game.Rulesets;
+using osu.Game.Rulesets.Objects;
+using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Screens.Select
{
diff --git a/osu.Game/Screens/Select/Leaderboards/DrawableRank.cs b/osu.Game/Screens/Select/Leaderboards/DrawableRank.cs
index 1e9d6dc831..647398db9e 100644
--- a/osu.Game/Screens/Select/Leaderboards/DrawableRank.cs
+++ b/osu.Game/Screens/Select/Leaderboards/DrawableRank.cs
@@ -7,7 +7,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Extensions;
-using osu.Game.Modes.Scoring;
+using osu.Game.Rulesets.Scoring;
namespace osu.Game.Screens.Select.Leaderboards
{
diff --git a/osu.Game/Screens/Select/Leaderboards/Leaderboard.cs b/osu.Game/Screens/Select/Leaderboards/Leaderboard.cs
index 315611a60c..2abf3c3175 100644
--- a/osu.Game/Screens/Select/Leaderboards/Leaderboard.cs
+++ b/osu.Game/Screens/Select/Leaderboards/Leaderboard.cs
@@ -12,7 +12,7 @@ using osu.Framework.Graphics.Primitives;
using System;
using osu.Framework.Allocation;
using osu.Game.Database;
-using osu.Game.Modes.Scoring;
+using osu.Game.Rulesets.Scoring;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
diff --git a/osu.Game/Screens/Select/Leaderboards/LeaderboardScore.cs b/osu.Game/Screens/Select/Leaderboards/LeaderboardScore.cs
index 493f351b75..321067d18e 100644
--- a/osu.Game/Screens/Select/Leaderboards/LeaderboardScore.cs
+++ b/osu.Game/Screens/Select/Leaderboards/LeaderboardScore.cs
@@ -10,10 +10,10 @@ using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Framework.Extensions.Color4Extensions;
-using osu.Game.Modes.Mods;
+using osu.Game.Rulesets.Mods;
using osu.Game.Users;
using osu.Framework;
-using osu.Game.Modes.Scoring;
+using osu.Game.Rulesets.Scoring;
namespace osu.Game.Screens.Select.Leaderboards
{
diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj
index 05fd0502ab..5096323540 100644
--- a/osu.Game/osu.Game.csproj
+++ b/osu.Game/osu.Game.csproj
@@ -72,8 +72,8 @@
-
-
+
+
@@ -103,60 +103,60 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
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+
+
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+
+
+
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+
+
+
+
+
+
+
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+
+
+
+
+
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+
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+
+
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+
+
+
+
+
+
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+
+
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+
-
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-
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+
+
+
+
+
+
@@ -168,8 +168,8 @@
-
-
+
+
@@ -223,7 +223,7 @@
-
+
@@ -236,16 +236,16 @@
-
+
-
-
+
+
-
-
+
+
@@ -362,9 +362,9 @@
-
+
-
+
@@ -383,7 +383,7 @@
-
+
diff --git a/osu.sln b/osu.sln
index c200d2e586..317cfe7da4 100644
--- a/osu.sln
+++ b/osu.sln
@@ -21,13 +21,13 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Desktop.VisualTests", "
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Tests", "osu.Game.Tests\osu.Game.Tests.csproj", "{54377672-20B1-40AF-8087-5CF73BF3953A}"
EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Modes.Osu", "osu.Game.Modes.Osu\osu.Game.Modes.Osu.csproj", "{C92A607B-1FDD-4954-9F92-03FF547D9080}"
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Osu", "osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj", "{C92A607B-1FDD-4954-9F92-03FF547D9080}"
EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Modes.Catch", "osu.Game.Modes.Catch\osu.Game.Modes.Catch.csproj", "{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}"
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Catch", "osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj", "{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}"
EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Modes.Taiko", "osu.Game.Modes.Taiko\osu.Game.Modes.Taiko.csproj", "{F167E17A-7DE6-4AF5-B920-A5112296C695}"
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Taiko", "osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj", "{F167E17A-7DE6-4AF5-B920-A5112296C695}"
EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Modes.Mania", "osu.Game.Modes.Mania\osu.Game.Modes.Mania.csproj", "{48F4582B-7687-4621-9CBE-5C24197CB536}"
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Mania", "osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj", "{48F4582B-7687-4621-9CBE-5C24197CB536}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Desktop.Tests", "osu.Desktop.Tests\osu.Desktop.Tests.csproj", "{230AC4F3-7783-49FB-9AEC-B83CDA3B9F3D}"
EndProject