Move ruleset into ReplayPlayerLoader as well

This commit is contained in:
David Zhao
2019-07-08 17:37:20 +09:00
parent e78e326f34
commit fbd300e664
2 changed files with 4 additions and 6 deletions

View File

@ -282,7 +282,6 @@ namespace osu.Game
performFromMainMenu(() =>
{
Ruleset.Value = databasedScoreInfo.Ruleset;
Beatmap.Value = BeatmapManager.GetWorkingBeatmap(databasedBeatmap);
menuScreen.Push(new ReplayPlayerLoader(databasedScore));