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Add empty catch hit object composer
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20
osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs
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20
osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit.Tools;
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namespace osu.Game.Rulesets.Catch.Edit
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{
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public class CatchHitObjectComposer : HitObjectComposer<CatchHitObject>
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{
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public CatchHitObjectComposer(CatchRuleset ruleset)
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: base(ruleset)
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{
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}
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protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => System.Array.Empty<HitObjectCompositionTool>();
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}
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}
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