Remove startFromSkipTarget parameter and update usages that required said behaviour

This commit is contained in:
Dean Herbert
2022-04-13 14:09:49 +09:00
parent a59c6013c7
commit fbf0e5a45c
4 changed files with 11 additions and 13 deletions

View File

@ -25,7 +25,7 @@ namespace osu.Game.Screens.Edit.GameplayTest
}
protected override GameplayClockContainer CreateGameplayClockContainer(WorkingBeatmap beatmap, double gameplayStart)
=> new MasterGameplayClockContainer(beatmap, editorState.Time, true);
=> new MasterGameplayClockContainer(beatmap, gameplayStart) { StartTime = editorState.Time };
protected override void LoadComplete()
{