Fix menu cursor not displaying outside of gameplay scaling area

This commit is contained in:
Dean Herbert
2019-03-05 18:06:24 +09:00
parent 34ae3c111c
commit fc0b297232
5 changed files with 15 additions and 14 deletions

View File

@ -17,7 +17,7 @@ using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.UI.Cursor
{
public class GameplayCursor : CursorContainer, IKeyBindingHandler<OsuAction>
public class GameplayCursorContainer : CursorContainer, IKeyBindingHandler<OsuAction>
{
protected override Drawable CreateCursor() => new OsuCursor();
@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
private readonly Container<Drawable> fadeContainer;
public GameplayCursor()
public GameplayCursorContainer()
{
InternalChild = fadeContainer = new Container
{