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Handle proxied approach layer better and add slider's approach circle (previously missing).
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@ -11,7 +11,7 @@ using OpenTK;
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namespace osu.Game.Modes.Osu.Objects.Drawables
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{
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public class DrawableHitCircle : DrawableOsuHitObject
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public class DrawableHitCircle : DrawableOsuHitObject, IDrawableHitObjectWithProxiedApproach
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{
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private HitCircle osuObject;
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@ -156,5 +156,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
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break;
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}
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}
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public Drawable ProxiedLayer => ApproachCircle;
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}
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}
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