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Replace all judged event logic with HasCompleted bindable
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@ -46,7 +46,7 @@ namespace osu.Game.Tests.Visual
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public bool CheckFailed(bool failed)
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{
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if (!failed)
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return ScoreProcessor.HasCompleted && !HealthProcessor.HasFailed;
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return ScoreProcessor.HasCompleted.Value && !HealthProcessor.HasFailed;
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return HealthProcessor.HasFailed;
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}
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