mirror of
https://github.com/osukey/osukey.git
synced 2025-05-29 17:37:23 +09:00
Merge https://github.com/ppy/osu into medal-splash
This commit is contained in:
commit
fc6f8b9c0c
@ -56,7 +56,7 @@ namespace osu.Game.Tests.Beatmaps.IO
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Assert.IsTrue(File.Exists(temp));
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Assert.IsTrue(File.Exists(temp));
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var importer = new BeatmapIPCChannel(client);
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var importer = new BeatmapIPCChannel(client);
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if (!importer.ImportAsync(temp).Wait(5000))
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if (!importer.ImportAsync(temp).Wait(10000))
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Assert.Fail(@"IPC took too long to send");
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Assert.Fail(@"IPC took too long to send");
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ensureLoaded(host);
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ensureLoaded(host);
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@ -2,6 +2,7 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Globalization;
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using System.IO;
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using System.IO;
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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@ -31,6 +32,8 @@ namespace osu.Game.Beatmaps.Formats
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private ConvertHitObjectParser parser;
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private ConvertHitObjectParser parser;
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private readonly Dictionary<string, string> variables = new Dictionary<string, string>();
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private LegacySampleBank defaultSampleBank;
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private LegacySampleBank defaultSampleBank;
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private int defaultSampleVolume = 100;
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private int defaultSampleVolume = 100;
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@ -56,36 +59,39 @@ namespace osu.Game.Beatmaps.Formats
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TimingPoints,
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TimingPoints,
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Colours,
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Colours,
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HitObjects,
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HitObjects,
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Variables,
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}
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}
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private void handleGeneral(Beatmap beatmap, string key, string val)
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private void handleGeneral(Beatmap beatmap, string line)
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{
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{
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var pair = splitKeyVal(line, ':');
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var metadata = beatmap.BeatmapInfo.Metadata;
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var metadata = beatmap.BeatmapInfo.Metadata;
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switch (key)
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switch (pair.Key)
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{
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{
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case @"AudioFilename":
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case @"AudioFilename":
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metadata.AudioFile = val;
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metadata.AudioFile = pair.Value;
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break;
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break;
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case @"AudioLeadIn":
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case @"AudioLeadIn":
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beatmap.BeatmapInfo.AudioLeadIn = int.Parse(val);
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beatmap.BeatmapInfo.AudioLeadIn = int.Parse(pair.Value);
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break;
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break;
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case @"PreviewTime":
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case @"PreviewTime":
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metadata.PreviewTime = int.Parse(val);
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metadata.PreviewTime = int.Parse(pair.Value);
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break;
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break;
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case @"Countdown":
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case @"Countdown":
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beatmap.BeatmapInfo.Countdown = int.Parse(val) == 1;
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beatmap.BeatmapInfo.Countdown = int.Parse(pair.Value) == 1;
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break;
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break;
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case @"SampleSet":
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case @"SampleSet":
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defaultSampleBank = (LegacySampleBank)Enum.Parse(typeof(LegacySampleBank), val);
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defaultSampleBank = (LegacySampleBank)Enum.Parse(typeof(LegacySampleBank), pair.Value);
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break;
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break;
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case @"SampleVolume":
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case @"SampleVolume":
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defaultSampleVolume = int.Parse(val);
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defaultSampleVolume = int.Parse(pair.Value);
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break;
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break;
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case @"StackLeniency":
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case @"StackLeniency":
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beatmap.BeatmapInfo.StackLeniency = float.Parse(val, NumberFormatInfo.InvariantInfo);
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beatmap.BeatmapInfo.StackLeniency = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
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break;
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break;
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case @"Mode":
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case @"Mode":
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beatmap.BeatmapInfo.RulesetID = int.Parse(val);
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beatmap.BeatmapInfo.RulesetID = int.Parse(pair.Value);
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switch (beatmap.BeatmapInfo.RulesetID)
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switch (beatmap.BeatmapInfo.RulesetID)
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{
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{
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@ -104,107 +110,135 @@ namespace osu.Game.Beatmaps.Formats
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}
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}
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break;
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break;
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case @"LetterboxInBreaks":
|
case @"LetterboxInBreaks":
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beatmap.BeatmapInfo.LetterboxInBreaks = int.Parse(val) == 1;
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beatmap.BeatmapInfo.LetterboxInBreaks = int.Parse(pair.Value) == 1;
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break;
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break;
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case @"SpecialStyle":
|
case @"SpecialStyle":
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beatmap.BeatmapInfo.SpecialStyle = int.Parse(val) == 1;
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beatmap.BeatmapInfo.SpecialStyle = int.Parse(pair.Value) == 1;
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break;
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break;
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case @"WidescreenStoryboard":
|
case @"WidescreenStoryboard":
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beatmap.BeatmapInfo.WidescreenStoryboard = int.Parse(val) == 1;
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beatmap.BeatmapInfo.WidescreenStoryboard = int.Parse(pair.Value) == 1;
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break;
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break;
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}
|
}
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}
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}
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private void handleEditor(Beatmap beatmap, string key, string val)
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private void handleEditor(Beatmap beatmap, string line)
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{
|
{
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switch (key)
|
var pair = splitKeyVal(line, ':');
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|
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|
switch (pair.Key)
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{
|
{
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case @"Bookmarks":
|
case @"Bookmarks":
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beatmap.BeatmapInfo.StoredBookmarks = val;
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beatmap.BeatmapInfo.StoredBookmarks = pair.Value;
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break;
|
break;
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case @"DistanceSpacing":
|
case @"DistanceSpacing":
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beatmap.BeatmapInfo.DistanceSpacing = double.Parse(val, NumberFormatInfo.InvariantInfo);
|
beatmap.BeatmapInfo.DistanceSpacing = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
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break;
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break;
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case @"BeatDivisor":
|
case @"BeatDivisor":
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beatmap.BeatmapInfo.BeatDivisor = int.Parse(val);
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beatmap.BeatmapInfo.BeatDivisor = int.Parse(pair.Value);
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break;
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break;
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case @"GridSize":
|
case @"GridSize":
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beatmap.BeatmapInfo.GridSize = int.Parse(val);
|
beatmap.BeatmapInfo.GridSize = int.Parse(pair.Value);
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break;
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break;
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case @"TimelineZoom":
|
case @"TimelineZoom":
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beatmap.BeatmapInfo.TimelineZoom = double.Parse(val, NumberFormatInfo.InvariantInfo);
|
beatmap.BeatmapInfo.TimelineZoom = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
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break;
|
break;
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}
|
}
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}
|
}
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private void handleMetadata(Beatmap beatmap, string key, string val)
|
private void handleMetadata(Beatmap beatmap, string line)
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{
|
{
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var pair = splitKeyVal(line, ':');
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|
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var metadata = beatmap.BeatmapInfo.Metadata;
|
var metadata = beatmap.BeatmapInfo.Metadata;
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switch (key)
|
switch (pair.Key)
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{
|
{
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case @"Title":
|
case @"Title":
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metadata.Title = val;
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metadata.Title = pair.Value;
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break;
|
break;
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case @"TitleUnicode":
|
case @"TitleUnicode":
|
||||||
metadata.TitleUnicode = val;
|
metadata.TitleUnicode = pair.Value;
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break;
|
break;
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case @"Artist":
|
case @"Artist":
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||||||
metadata.Artist = val;
|
metadata.Artist = pair.Value;
|
||||||
break;
|
break;
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case @"ArtistUnicode":
|
case @"ArtistUnicode":
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metadata.ArtistUnicode = val;
|
metadata.ArtistUnicode = pair.Value;
|
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break;
|
break;
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case @"Creator":
|
case @"Creator":
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metadata.Author = val;
|
metadata.Author = pair.Value;
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||||||
break;
|
break;
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||||||
case @"Version":
|
case @"Version":
|
||||||
beatmap.BeatmapInfo.Version = val;
|
beatmap.BeatmapInfo.Version = pair.Value;
|
||||||
break;
|
break;
|
||||||
case @"Source":
|
case @"Source":
|
||||||
beatmap.BeatmapInfo.Metadata.Source = val;
|
beatmap.BeatmapInfo.Metadata.Source = pair.Value;
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break;
|
break;
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||||||
case @"Tags":
|
case @"Tags":
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||||||
beatmap.BeatmapInfo.Metadata.Tags = val;
|
beatmap.BeatmapInfo.Metadata.Tags = pair.Value;
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||||||
break;
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break;
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case @"BeatmapID":
|
case @"BeatmapID":
|
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beatmap.BeatmapInfo.OnlineBeatmapID = int.Parse(val);
|
beatmap.BeatmapInfo.OnlineBeatmapID = int.Parse(pair.Value);
|
||||||
break;
|
break;
|
||||||
case @"BeatmapSetID":
|
case @"BeatmapSetID":
|
||||||
beatmap.BeatmapInfo.OnlineBeatmapSetID = int.Parse(val);
|
beatmap.BeatmapInfo.OnlineBeatmapSetID = int.Parse(pair.Value);
|
||||||
metadata.OnlineBeatmapSetID = int.Parse(val);
|
metadata.OnlineBeatmapSetID = int.Parse(pair.Value);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void handleDifficulty(Beatmap beatmap, string key, string val)
|
private void handleDifficulty(Beatmap beatmap, string line)
|
||||||
{
|
{
|
||||||
|
var pair = splitKeyVal(line, ':');
|
||||||
|
|
||||||
var difficulty = beatmap.BeatmapInfo.Difficulty;
|
var difficulty = beatmap.BeatmapInfo.Difficulty;
|
||||||
switch (key)
|
switch (pair.Key)
|
||||||
{
|
{
|
||||||
case @"HPDrainRate":
|
case @"HPDrainRate":
|
||||||
difficulty.DrainRate = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
difficulty.DrainRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||||
break;
|
break;
|
||||||
case @"CircleSize":
|
case @"CircleSize":
|
||||||
difficulty.CircleSize = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
difficulty.CircleSize = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||||
break;
|
break;
|
||||||
case @"OverallDifficulty":
|
case @"OverallDifficulty":
|
||||||
difficulty.OverallDifficulty = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
difficulty.OverallDifficulty = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||||
break;
|
break;
|
||||||
case @"ApproachRate":
|
case @"ApproachRate":
|
||||||
difficulty.ApproachRate = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
difficulty.ApproachRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||||
break;
|
break;
|
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case @"SliderMultiplier":
|
case @"SliderMultiplier":
|
||||||
difficulty.SliderMultiplier = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
difficulty.SliderMultiplier = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||||
break;
|
break;
|
||||||
case @"SliderTickRate":
|
case @"SliderTickRate":
|
||||||
difficulty.SliderTickRate = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
difficulty.SliderTickRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void handleEvents(Beatmap beatmap, string val)
|
/// <summary>
|
||||||
|
/// Decodes any beatmap variables present in a line into their real values.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="line">The line which may contains variables.</param>
|
||||||
|
private void decodeVariables(ref string line)
|
||||||
{
|
{
|
||||||
string[] split = val.Split(',');
|
while (line.IndexOf('$') >= 0)
|
||||||
|
{
|
||||||
|
string[] split = line.Split(',');
|
||||||
|
for (int i = 0; i < split.Length; i++)
|
||||||
|
{
|
||||||
|
var item = split[i];
|
||||||
|
if (item.StartsWith("$") && variables.ContainsKey(item))
|
||||||
|
split[i] = variables[item];
|
||||||
|
}
|
||||||
|
|
||||||
|
line = string.Join(",", split);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void handleEvents(Beatmap beatmap, string line)
|
||||||
|
{
|
||||||
|
decodeVariables(ref line);
|
||||||
|
|
||||||
|
string[] split = line.Split(',');
|
||||||
|
|
||||||
EventType type;
|
EventType type;
|
||||||
if (!Enum.TryParse(split[0], out type))
|
if (!Enum.TryParse(split[0], out type))
|
||||||
@ -236,9 +270,9 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void handleTimingPoints(Beatmap beatmap, string val)
|
private void handleTimingPoints(Beatmap beatmap, string line)
|
||||||
{
|
{
|
||||||
string[] split = val.Split(',');
|
string[] split = line.Split(',');
|
||||||
|
|
||||||
double time = double.Parse(split[0].Trim(), NumberFormatInfo.InvariantInfo);
|
double time = double.Parse(split[0].Trim(), NumberFormatInfo.InvariantInfo);
|
||||||
double beatLength = double.Parse(split[1].Trim(), NumberFormatInfo.InvariantInfo);
|
double beatLength = double.Parse(split[1].Trim(), NumberFormatInfo.InvariantInfo);
|
||||||
@ -321,12 +355,14 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void handleColours(Beatmap beatmap, string key, string val, ref bool hasCustomColours)
|
private void handleColours(Beatmap beatmap, string line, ref bool hasCustomColours)
|
||||||
{
|
{
|
||||||
string[] split = val.Split(',');
|
var pair = splitKeyVal(line, ':');
|
||||||
|
|
||||||
|
string[] split = pair.Value.Split(',');
|
||||||
|
|
||||||
if (split.Length != 3)
|
if (split.Length != 3)
|
||||||
throw new InvalidOperationException($@"Color specified in incorrect format (should be R,G,B): {val}");
|
throw new InvalidOperationException($@"Color specified in incorrect format (should be R,G,B): {pair.Value}");
|
||||||
|
|
||||||
byte r, g, b;
|
byte r, g, b;
|
||||||
if (!byte.TryParse(split[0], out r) || !byte.TryParse(split[1], out g) || !byte.TryParse(split[2], out b))
|
if (!byte.TryParse(split[0], out r) || !byte.TryParse(split[1], out g) || !byte.TryParse(split[2], out b))
|
||||||
@ -339,7 +375,7 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Note: the combo index specified in the beatmap is discarded
|
// Note: the combo index specified in the beatmap is discarded
|
||||||
if (key.StartsWith(@"Combo"))
|
if (pair.Key.StartsWith(@"Combo"))
|
||||||
{
|
{
|
||||||
beatmap.ComboColors.Add(new Color4
|
beatmap.ComboColors.Add(new Color4
|
||||||
{
|
{
|
||||||
@ -351,6 +387,12 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void handleVariables(string line)
|
||||||
|
{
|
||||||
|
var pair = splitKeyVal(line, '=');
|
||||||
|
variables[pair.Key] = pair.Value;
|
||||||
|
}
|
||||||
|
|
||||||
protected override Beatmap ParseFile(StreamReader stream)
|
protected override Beatmap ParseFile(StreamReader stream)
|
||||||
{
|
{
|
||||||
return new LegacyBeatmap(base.ParseFile(stream));
|
return new LegacyBeatmap(base.ParseFile(stream));
|
||||||
@ -390,42 +432,39 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
string val = line, key = null;
|
|
||||||
if (section != Section.Events && section != Section.TimingPoints && section != Section.HitObjects)
|
|
||||||
{
|
|
||||||
key = val.Remove(val.IndexOf(':')).Trim();
|
|
||||||
val = val.Substring(val.IndexOf(':') + 1).Trim();
|
|
||||||
}
|
|
||||||
switch (section)
|
switch (section)
|
||||||
{
|
{
|
||||||
case Section.General:
|
case Section.General:
|
||||||
handleGeneral(beatmap, key, val);
|
handleGeneral(beatmap, line);
|
||||||
break;
|
break;
|
||||||
case Section.Editor:
|
case Section.Editor:
|
||||||
handleEditor(beatmap, key, val);
|
handleEditor(beatmap, line);
|
||||||
break;
|
break;
|
||||||
case Section.Metadata:
|
case Section.Metadata:
|
||||||
handleMetadata(beatmap, key, val);
|
handleMetadata(beatmap, line);
|
||||||
break;
|
break;
|
||||||
case Section.Difficulty:
|
case Section.Difficulty:
|
||||||
handleDifficulty(beatmap, key, val);
|
handleDifficulty(beatmap, line);
|
||||||
break;
|
break;
|
||||||
case Section.Events:
|
case Section.Events:
|
||||||
handleEvents(beatmap, val);
|
handleEvents(beatmap, line);
|
||||||
break;
|
break;
|
||||||
case Section.TimingPoints:
|
case Section.TimingPoints:
|
||||||
handleTimingPoints(beatmap, val);
|
handleTimingPoints(beatmap, line);
|
||||||
break;
|
break;
|
||||||
case Section.Colours:
|
case Section.Colours:
|
||||||
handleColours(beatmap, key, val, ref hasCustomColours);
|
handleColours(beatmap, line, ref hasCustomColours);
|
||||||
break;
|
break;
|
||||||
case Section.HitObjects:
|
case Section.HitObjects:
|
||||||
var obj = parser.Parse(val);
|
var obj = parser.Parse(line);
|
||||||
|
|
||||||
if (obj != null)
|
if (obj != null)
|
||||||
beatmap.HitObjects.Add(obj);
|
beatmap.HitObjects.Add(obj);
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
case Section.Variables:
|
||||||
|
handleVariables(line);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -433,6 +472,15 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
hitObject.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.Difficulty);
|
hitObject.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.Difficulty);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private KeyValuePair<string, string> splitKeyVal(string line, char separator)
|
||||||
|
{
|
||||||
|
return new KeyValuePair<string, string>
|
||||||
|
(
|
||||||
|
line.Remove(line.IndexOf(separator)).Trim(),
|
||||||
|
line.Substring(line.IndexOf(separator) + 1).Trim()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
internal enum LegacySampleBank
|
internal enum LegacySampleBank
|
||||||
{
|
{
|
||||||
None = 0,
|
None = 0,
|
||||||
|
@ -20,6 +20,8 @@ namespace osu.Game.Configuration
|
|||||||
Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10);
|
Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10);
|
||||||
Set(OsuSetting.DisplayStarsMaximum, 10.0, 0, 10);
|
Set(OsuSetting.DisplayStarsMaximum, 10.0, 0, 10);
|
||||||
|
|
||||||
|
Set(OsuSetting.SelectionRandomType, SelectionRandomType.RandomPermutation);
|
||||||
|
|
||||||
Set(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2, 1);
|
Set(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2, 1);
|
||||||
|
|
||||||
// Online settings
|
// Online settings
|
||||||
@ -102,6 +104,7 @@ namespace osu.Game.Configuration
|
|||||||
SaveUsername,
|
SaveUsername,
|
||||||
DisplayStarsMinimum,
|
DisplayStarsMinimum,
|
||||||
DisplayStarsMaximum,
|
DisplayStarsMaximum,
|
||||||
|
SelectionRandomType,
|
||||||
SnakingInSliders,
|
SnakingInSliders,
|
||||||
SnakingOutSliders,
|
SnakingOutSliders,
|
||||||
ShowFpsDisplay,
|
ShowFpsDisplay,
|
||||||
|
15
osu.Game/Configuration/SelectionRandomType.cs
Normal file
15
osu.Game/Configuration/SelectionRandomType.cs
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System.ComponentModel;
|
||||||
|
|
||||||
|
namespace osu.Game.Configuration
|
||||||
|
{
|
||||||
|
public enum SelectionRandomType
|
||||||
|
{
|
||||||
|
[Description("Never repeat")]
|
||||||
|
RandomPermutation,
|
||||||
|
[Description("Random")]
|
||||||
|
Random
|
||||||
|
}
|
||||||
|
}
|
@ -72,7 +72,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
},
|
},
|
||||||
new OsuSpriteText {
|
Label = new OsuSpriteText {
|
||||||
Text = text,
|
Text = text,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
@ -85,6 +85,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
private Color4? accentColour;
|
private Color4? accentColour;
|
||||||
|
|
||||||
protected readonly TextAwesome Chevron;
|
protected readonly TextAwesome Chevron;
|
||||||
|
protected readonly OsuSpriteText Label;
|
||||||
|
|
||||||
protected override void FormatForeground(bool hover = false)
|
protected override void FormatForeground(bool hover = false)
|
||||||
{
|
{
|
||||||
@ -170,4 +171,4 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -27,6 +27,11 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
|||||||
LabelText = "up to",
|
LabelText = "up to",
|
||||||
Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMaximum)
|
Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMaximum)
|
||||||
},
|
},
|
||||||
|
new SettingsEnumDropdown<SelectionRandomType>
|
||||||
|
{
|
||||||
|
LabelText = "Random beatmap selection",
|
||||||
|
Bindable = config.GetBindable<SelectionRandomType>(OsuSetting.SelectionRandomType),
|
||||||
|
},
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -345,8 +345,8 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
|||||||
{
|
{
|
||||||
public UserDropdownMenuItem(string text, UserAction current) : base(text, current)
|
public UserDropdownMenuItem(string text, UserAction current) : base(text, current)
|
||||||
{
|
{
|
||||||
Foreground.Padding = new MarginPadding { Top = 5, Bottom = 5, Left = UserDropdownHeader.LABEL_LEFT_MARGIN, Right = 5 };
|
Foreground.Padding = new MarginPadding { Top = 5, Bottom = 5, Left = 10, Right = 5 };
|
||||||
Chevron.Margin = new MarginPadding { Left = 2, Right = 3 };
|
Label.Margin = new MarginPadding { Left = UserDropdownHeader.LABEL_LEFT_MARGIN - 11 };
|
||||||
CornerRadius = 5;
|
CornerRadius = 5;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -9,6 +9,7 @@ using System;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Game.Beatmaps.Drawables;
|
using osu.Game.Beatmaps.Drawables;
|
||||||
|
using osu.Game.Configuration;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using OpenTK.Input;
|
using OpenTK.Input;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
@ -17,6 +18,7 @@ using System.Diagnostics;
|
|||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Threading;
|
using osu.Framework.Threading;
|
||||||
|
using osu.Framework.Configuration;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Select
|
namespace osu.Game.Screens.Select
|
||||||
{
|
{
|
||||||
@ -70,6 +72,9 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
private readonly List<BeatmapGroup> groups = new List<BeatmapGroup>();
|
private readonly List<BeatmapGroup> groups = new List<BeatmapGroup>();
|
||||||
|
|
||||||
|
private Bindable<SelectionRandomType> randomType;
|
||||||
|
private readonly List<BeatmapGroup> seenGroups = new List<BeatmapGroup>();
|
||||||
|
|
||||||
private readonly List<Panel> panels = new List<Panel>();
|
private readonly List<Panel> panels = new List<Panel>();
|
||||||
|
|
||||||
private BeatmapGroup selectedGroup;
|
private BeatmapGroup selectedGroup;
|
||||||
@ -167,11 +172,26 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
public void SelectRandom()
|
public void SelectRandom()
|
||||||
{
|
{
|
||||||
List<BeatmapGroup> visibleGroups = groups.Where(selectGroup => selectGroup.State != BeatmapGroupState.Hidden).ToList();
|
IEnumerable<BeatmapGroup> visibleGroups = groups.Where(selectGroup => selectGroup.State != BeatmapGroupState.Hidden);
|
||||||
if (visibleGroups.Count < 1)
|
if (!visibleGroups.Any())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
BeatmapGroup group = visibleGroups[RNG.Next(visibleGroups.Count)];
|
BeatmapGroup group;
|
||||||
|
if (randomType == SelectionRandomType.RandomPermutation)
|
||||||
|
{
|
||||||
|
IEnumerable<BeatmapGroup> notSeenGroups = visibleGroups.Except(seenGroups);
|
||||||
|
if (!notSeenGroups.Any())
|
||||||
|
{
|
||||||
|
seenGroups.Clear();
|
||||||
|
notSeenGroups = visibleGroups;
|
||||||
|
}
|
||||||
|
|
||||||
|
group = notSeenGroups.ElementAt(RNG.Next(notSeenGroups.Count()));
|
||||||
|
seenGroups.Add(group);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
group = visibleGroups.ElementAt(RNG.Next(visibleGroups.Count()));
|
||||||
|
|
||||||
BeatmapPanel panel = group.BeatmapPanels[RNG.Next(group.BeatmapPanels.Count)];
|
BeatmapPanel panel = group.BeatmapPanels[RNG.Next(group.BeatmapPanels.Count)];
|
||||||
|
|
||||||
selectGroup(group, panel);
|
selectGroup(group, panel);
|
||||||
@ -239,9 +259,10 @@ namespace osu.Game.Screens.Select
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader(permitNulls: true)]
|
[BackgroundDependencyLoader(permitNulls: true)]
|
||||||
private void load(BeatmapDatabase database)
|
private void load(BeatmapDatabase database, OsuConfigManager config)
|
||||||
{
|
{
|
||||||
this.database = database;
|
this.database = database;
|
||||||
|
randomType = config.GetBindable<SelectionRandomType>(OsuSetting.SelectionRandomType);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void addGroup(BeatmapGroup group)
|
private void addGroup(BeatmapGroup group)
|
||||||
|
@ -74,6 +74,7 @@
|
|||||||
<Compile Include="Audio\SampleInfoList.cs" />
|
<Compile Include="Audio\SampleInfoList.cs" />
|
||||||
<Compile Include="Beatmaps\Drawables\BeatmapBackgroundSprite.cs" />
|
<Compile Include="Beatmaps\Drawables\BeatmapBackgroundSprite.cs" />
|
||||||
<Compile Include="Beatmaps\DifficultyCalculator.cs" />
|
<Compile Include="Beatmaps\DifficultyCalculator.cs" />
|
||||||
|
<Compile Include="Configuration\SelectionRandomType.cs" />
|
||||||
<Compile Include="Online\API\Requests\PostMessageRequest.cs" />
|
<Compile Include="Online\API\Requests\PostMessageRequest.cs" />
|
||||||
<Compile Include="Online\Chat\ErrorMessage.cs" />
|
<Compile Include="Online\Chat\ErrorMessage.cs" />
|
||||||
<Compile Include="Overlays\Chat\ChatTabControl.cs" />
|
<Compile Include="Overlays\Chat\ChatTabControl.cs" />
|
||||||
|
Loading…
x
Reference in New Issue
Block a user