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Move overlay colour provider up to editor screen
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@ -6,7 +6,6 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Overlays;
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namespace osu.Game.Screens.Edit
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{
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@ -17,9 +16,6 @@ namespace osu.Game.Screens.Edit
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[Resolved]
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private OsuColour colours { get; set; }
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[Cached]
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protected readonly OverlayColourProvider ColourProvider;
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private Container roundedContent;
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protected override Container<Drawable> Content => roundedContent;
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@ -27,7 +23,6 @@ namespace osu.Game.Screens.Edit
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public EditorRoundedScreen(EditorScreenMode mode)
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: base(mode)
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{
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ColourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
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}
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[BackgroundDependencyLoader]
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