Move overlay colour provider up to editor screen

This commit is contained in:
Bartłomiej Dach
2021-08-28 18:50:13 +02:00
parent e94d96f250
commit fcc3e57d5d
2 changed files with 6 additions and 5 deletions

View File

@ -5,6 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Game.Overlays;
namespace osu.Game.Screens.Edit
{
@ -16,6 +17,9 @@ namespace osu.Game.Screens.Edit
[Resolved]
protected EditorBeatmap EditorBeatmap { get; private set; }
[Cached]
protected readonly OverlayColourProvider ColourProvider;
protected override Container<Drawable> Content => content;
private readonly Container content;
@ -29,6 +33,8 @@ namespace osu.Game.Screens.Edit
Origin = Anchor.Centre;
RelativeSizeAxes = Axes.Both;
ColourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
InternalChild = content = new PopoverContainer { RelativeSizeAxes = Axes.Both };
}