Add contextmenu to beatmap external link

This commit is contained in:
Andrew Hong 2022-07-25 04:07:33 -04:00
parent 3c12b357e6
commit fcf767e28b
2 changed files with 110 additions and 91 deletions

View File

@ -3,10 +3,12 @@
#nullable disable #nullable disable
using System.Collections.Generic;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Localisation; using osu.Framework.Localisation;
@ -16,7 +18,7 @@ using osuTK.Graphics;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
{ {
public class ExternalLinkButton : CompositeDrawable, IHasTooltip public class ExternalLinkButton : CompositeDrawable, IHasTooltip, IHasContextMenu
{ {
public string Link { get; set; } public string Link { get; set; }
@ -41,6 +43,19 @@ namespace osu.Game.Graphics.UserInterface
new HoverClickSounds() new HoverClickSounds()
}; };
} }
public MenuItem[] ContextMenuItems
{
get
{
List<MenuItem> items = new List<MenuItem>
{
new OsuMenuItem("Copy URL", MenuItemType.Standard, () => host.GetClipboard()?.SetText(Link))
};
return items.ToArray();
}
}
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)

View File

@ -9,6 +9,7 @@ using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Colour;
using osu.Game.Graphics.Cursor;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Localisation; using osu.Framework.Localisation;
@ -90,113 +91,116 @@ namespace osu.Game.Overlays.BeatmapSet
}, },
}, },
}, },
new Container new OsuContextMenuContainer
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.Both,
AutoSizeAxes = Axes.Y, Child = new Container
Padding = new MarginPadding
{ {
Vertical = BeatmapSetOverlay.Y_PADDING, RelativeSizeAxes = Axes.X,
Left = BeatmapSetOverlay.X_PADDING, AutoSizeAxes = Axes.Y,
Right = BeatmapSetOverlay.X_PADDING + BeatmapSetOverlay.RIGHT_WIDTH, Padding = new MarginPadding
},
Children = new Drawable[]
{
fadeContent = new FillFlowContainer
{ {
RelativeSizeAxes = Axes.X, Vertical = BeatmapSetOverlay.Y_PADDING,
AutoSizeAxes = Axes.Y, Left = BeatmapSetOverlay.X_PADDING,
Direction = FillDirection.Vertical, Right = BeatmapSetOverlay.X_PADDING + BeatmapSetOverlay.RIGHT_WIDTH,
Children = new Drawable[] },
Children = new Drawable[]
{
fadeContent = new FillFlowContainer
{ {
new Container RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{ {
RelativeSizeAxes = Axes.X, new Container
AutoSizeAxes = Axes.Y,
Child = Picker = new BeatmapPicker(),
},
new FillFlowContainer
{
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Top = 15 },
Children = new Drawable[]
{ {
title = new OsuSpriteText RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Child = Picker = new BeatmapPicker(),
},
new FillFlowContainer
{
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Top = 15 },
Children = new Drawable[]
{ {
Font = OsuFont.GetFont(size: 30, weight: FontWeight.SemiBold, italics: true) title = new OsuSpriteText
}, {
externalLink = new ExternalLinkButton Font = OsuFont.GetFont(size: 30, weight: FontWeight.SemiBold, italics: true)
{ },
Anchor = Anchor.BottomLeft, externalLink = new ExternalLinkButton {
Origin = Anchor.BottomLeft, Anchor = Anchor.BottomLeft,
Margin = new MarginPadding { Left = 5, Bottom = 4 }, // To better lineup with the font Origin = Anchor.BottomLeft,
}, Margin = new MarginPadding { Left = 5, Bottom = 4 }, // To better lineup with the font
explicitContent = new ExplicitContentBeatmapBadge },
{ explicitContent = new ExplicitContentBeatmapBadge
Alpha = 0f, {
Anchor = Anchor.BottomLeft, Alpha = 0f,
Origin = Anchor.BottomLeft, Anchor = Anchor.BottomLeft,
Margin = new MarginPadding { Left = 10, Bottom = 4 }, Origin = Anchor.BottomLeft,
}, Margin = new MarginPadding { Left = 10, Bottom = 4 },
spotlight = new SpotlightBeatmapBadge },
{ spotlight = new SpotlightBeatmapBadge
Alpha = 0f, {
Anchor = Anchor.BottomLeft, Alpha = 0f,
Origin = Anchor.BottomLeft, Anchor = Anchor.BottomLeft,
Margin = new MarginPadding { Left = 10, Bottom = 4 }, Origin = Anchor.BottomLeft,
Margin = new MarginPadding { Left = 10, Bottom = 4 },
}
} }
} },
}, new FillFlowContainer
new FillFlowContainer
{
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Bottom = 20 },
Children = new Drawable[]
{ {
artist = new OsuSpriteText Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Bottom = 20 },
Children = new Drawable[]
{ {
Font = OsuFont.GetFont(size: 20, weight: FontWeight.Medium, italics: true), artist = new OsuSpriteText
}, {
featuredArtist = new FeaturedArtistBeatmapBadge Font = OsuFont.GetFont(size: 20, weight: FontWeight.Medium, italics: true),
{ },
Alpha = 0f, featuredArtist = new FeaturedArtistBeatmapBadge
Anchor = Anchor.BottomLeft, {
Origin = Anchor.BottomLeft, Alpha = 0f,
Margin = new MarginPadding { Left = 10 } Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Margin = new MarginPadding { Left = 10 }
}
} }
} },
}, new Container
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Child = author = new AuthorInfo(),
},
beatmapAvailability = new BeatmapAvailability(),
new Container
{
RelativeSizeAxes = Axes.X,
Height = buttons_height,
Margin = new MarginPadding { Top = 10 },
Children = new Drawable[]
{ {
favouriteButton = new FavouriteButton RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Child = author = new AuthorInfo(),
},
beatmapAvailability = new BeatmapAvailability(),
new Container
{
RelativeSizeAxes = Axes.X,
Height = buttons_height,
Margin = new MarginPadding { Top = 10 },
Children = new Drawable[]
{ {
BeatmapSet = { BindTarget = BeatmapSet } favouriteButton = new FavouriteButton
}, {
downloadButtonsContainer = new FillFlowContainer BeatmapSet = { BindTarget = BeatmapSet }
{ },
RelativeSizeAxes = Axes.Both, downloadButtonsContainer = new FillFlowContainer
Padding = new MarginPadding { Left = buttons_height + buttons_spacing }, {
Spacing = new Vector2(buttons_spacing), RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = buttons_height + buttons_spacing },
Spacing = new Vector2(buttons_spacing),
},
}, },
}, },
}, },
}, },
}, }
} },
}, },
loading = new LoadingSpinner loading = new LoadingSpinner
{ {