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Merge branch 'master' into difficulty-attribute-helpers
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@ -178,7 +178,7 @@ namespace osu.Game.Rulesets.Catch
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return base.GetDisplayNameForHitResult(result);
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}
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public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap);
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public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new CatchDifficultyCalculator(RulesetInfo, beatmap);
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public override ISkin CreateLegacySkinProvider(ISkin skin, IBeatmap beatmap) => new CatchLegacySkinTransformer(skin);
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@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
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private float halfCatcherWidth;
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public CatchDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
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public CatchDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
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: base(ruleset, beatmap)
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{
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}
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