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Copy imported beatmaps into beatmap storage
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@ -22,5 +22,7 @@ namespace osu.Game.Beatmaps
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public BeatmapMetadata Metadata { get; set; }
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[Ignore]
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public User Creator { get; set; }
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public string Hash { get; set; }
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public string Path { get; set; }
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}
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}
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@ -1,6 +1,7 @@
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using System;
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using System.IO;
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using System.Linq;
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using System.Security.Cryptography;
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using Ionic.Zip;
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using osu.Game.Beatmaps.Formats;
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@ -20,7 +21,7 @@ namespace osu.Game.Beatmaps.IO
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private ZipFile archive { get; set; }
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private string[] beatmaps { get; set; }
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private Beatmap firstMap { get; set; }
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private Beatmap firstMap { get; set; }
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public OszArchiveReader(Stream archiveStream)
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{
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