mirror of
https://github.com/osukey/osukey.git
synced 2025-08-05 15:44:04 +09:00
Merge branch 'master' into fix-disabled-set-crash
This commit is contained in:
@ -41,7 +41,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
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public bool Bounding
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{
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get { return bounding; }
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get => bounding;
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set
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{
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bounding = value;
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@ -277,6 +277,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
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{
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var h = Header as UserDropdownHeader;
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if (h == null) return;
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h.StatusColour = value;
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}
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}
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@ -338,7 +339,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
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public Color4 StatusColour
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{
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set { statusIcon.FadeColour(value, 500, Easing.OutQuint); }
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set => statusIcon.FadeColour(value, 500, Easing.OutQuint);
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}
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public UserDropdownHeader()
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@ -1,8 +1,8 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Platform;
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using osu.Game.Configuration;
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@ -15,19 +15,20 @@ namespace osu.Game.Overlays.Settings.Sections.General
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[BackgroundDependencyLoader]
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private void load(Storage storage, OsuConfigManager config)
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{
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Children = new Drawable[]
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Add(new SettingsEnumDropdown<ReleaseStream>
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{
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new SettingsEnumDropdown<ReleaseStream>
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{
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LabelText = "Release stream",
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Bindable = config.GetBindable<ReleaseStream>(OsuSetting.ReleaseStream),
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},
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new SettingsButton
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LabelText = "Release stream",
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Bindable = config.GetBindable<ReleaseStream>(OsuSetting.ReleaseStream),
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});
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if (RuntimeInfo.IsDesktop)
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{
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Add(new SettingsButton
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{
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Text = "Open osu! folder",
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Action = storage.OpenInNativeExplorer,
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}
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};
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});
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}
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}
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}
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}
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@ -11,6 +11,7 @@ using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Platform;
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using osu.Game.Configuration;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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@ -26,10 +27,11 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
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private Bindable<ScalingMode> scalingMode;
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private Bindable<Size> sizeFullscreen;
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private readonly BindableList<WindowMode> windowModes = new BindableList<WindowMode>();
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private OsuGameBase game;
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private SettingsDropdown<Size> resolutionDropdown;
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private SettingsEnumDropdown<WindowMode> windowModeDropdown;
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private SettingsDropdown<WindowMode> windowModeDropdown;
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private Bindable<float> scalingPositionX;
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private Bindable<float> scalingPositionY;
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@ -39,7 +41,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
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private const int transition_duration = 400;
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[BackgroundDependencyLoader]
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private void load(FrameworkConfigManager config, OsuConfigManager osuConfig, OsuGameBase game)
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private void load(FrameworkConfigManager config, OsuConfigManager osuConfig, OsuGameBase game, GameHost host)
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{
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this.game = game;
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@ -50,14 +52,18 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
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scalingPositionX = osuConfig.GetBindable<float>(OsuSetting.ScalingPositionX);
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scalingPositionY = osuConfig.GetBindable<float>(OsuSetting.ScalingPositionY);
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if (host.Window != null)
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windowModes.BindTo(host.Window.SupportedWindowModes);
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Container resolutionSettingsContainer;
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Children = new Drawable[]
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{
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windowModeDropdown = new SettingsEnumDropdown<WindowMode>
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windowModeDropdown = new SettingsDropdown<WindowMode>
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{
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LabelText = "Screen mode",
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Bindable = config.GetBindable<WindowMode>(FrameworkSetting.WindowMode),
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ItemSource = windowModes,
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},
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resolutionSettingsContainer = new Container
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{
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@ -84,7 +90,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
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AutoSizeDuration = transition_duration,
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AutoSizeEasing = Easing.OutQuint,
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Masking = true,
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Children = new []
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Children = new[]
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{
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new SettingsSlider<float>
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{
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@ -150,6 +156,19 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
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scalingSettings.ForEach(s => s.TransferValueOnCommit = mode.NewValue == ScalingMode.Everything);
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}, true);
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windowModes.ItemsAdded += _ => windowModesChanged();
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windowModes.ItemsRemoved += _ => windowModesChanged();
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windowModesChanged();
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}
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private void windowModesChanged()
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{
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if (windowModes.Count > 1)
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windowModeDropdown.Show();
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else
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windowModeDropdown.Hide();
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}
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/// <summary>
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@ -171,6 +190,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
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}
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private Drawable preview;
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private void showPreview()
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{
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if (preview?.IsAlive != true)
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@ -225,6 +245,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
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{
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if (item == new Size(9999, 9999))
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return "Default";
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return $"{item.Width}x{item.Height}";
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}
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}
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@ -25,9 +25,9 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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[BackgroundDependencyLoader]
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private void load(BeatmapManager beatmaps, SkinManager skins, DialogOverlay dialogOverlay)
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{
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Children = new Drawable[]
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if (beatmaps.SupportsImportFromStable)
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{
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importBeatmapsButton = new SettingsButton
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Add(importBeatmapsButton = new SettingsButton
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{
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Text = "Import beatmaps from stable",
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Action = () =>
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@ -35,20 +35,25 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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importBeatmapsButton.Enabled.Value = false;
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beatmaps.ImportFromStableAsync().ContinueWith(t => Schedule(() => importBeatmapsButton.Enabled.Value = true));
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}
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},
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deleteBeatmapsButton = new DangerousSettingsButton
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});
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}
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Add(deleteBeatmapsButton = new DangerousSettingsButton
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{
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Text = "Delete ALL beatmaps",
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Action = () =>
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{
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Text = "Delete ALL beatmaps",
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Action = () =>
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dialogOverlay?.Push(new DeleteAllBeatmapsDialog(() =>
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{
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dialogOverlay?.Push(new DeleteAllBeatmapsDialog(() =>
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{
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deleteBeatmapsButton.Enabled.Value = false;
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Task.Run(() => beatmaps.Delete(beatmaps.GetAllUsableBeatmapSets())).ContinueWith(t => Schedule(() => deleteBeatmapsButton.Enabled.Value = true));
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}));
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}
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},
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importSkinsButton = new SettingsButton
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deleteBeatmapsButton.Enabled.Value = false;
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Task.Run(() => beatmaps.Delete(beatmaps.GetAllUsableBeatmapSets())).ContinueWith(t => Schedule(() => deleteBeatmapsButton.Enabled.Value = true));
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}));
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}
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});
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if (skins.SupportsImportFromStable)
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{
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Add(importSkinsButton = new SettingsButton
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{
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Text = "Import skins from stable",
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Action = () =>
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@ -56,7 +61,11 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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importSkinsButton.Enabled.Value = false;
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skins.ImportFromStableAsync().ContinueWith(t => Schedule(() => importSkinsButton.Enabled.Value = true));
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}
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},
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});
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}
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AddRange(new Drawable[]
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{
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deleteSkinsButton = new DangerousSettingsButton
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{
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Text = "Delete ALL skins",
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@ -91,7 +100,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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Task.Run(() => beatmaps.Undelete(beatmaps.QueryBeatmapSets(b => b.DeletePending).ToList())).ContinueWith(t => Schedule(() => undeleteButton.Enabled.Value = true));
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}
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},
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};
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});
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}
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}
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}
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@ -14,8 +14,8 @@ namespace osu.Game.Overlays.Settings
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public override string LabelText
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{
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get { return checkbox.LabelText; }
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set { checkbox.LabelText = value; }
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get => checkbox.LabelText;
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set => checkbox.LabelText = value;
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}
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}
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}
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@ -3,6 +3,7 @@
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.UserInterface;
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@ -26,11 +27,25 @@ namespace osu.Game.Overlays.Settings
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}
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}
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private IBindableList<T> itemSource;
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public IBindableList<T> ItemSource
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{
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get => itemSource;
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set
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{
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itemSource = value;
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if (Control != null)
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Control.ItemSource = value;
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}
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}
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public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(Control.Items.Select(i => i.ToString()));
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protected sealed override Drawable CreateControl() => CreateDropdown();
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protected virtual OsuDropdown<T> CreateDropdown() => new DropdownControl { Items = Items };
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protected virtual OsuDropdown<T> CreateDropdown() => new DropdownControl { Items = Items, ItemSource = ItemSource };
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protected class DropdownControl : OsuDropdown<T>
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{
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@ -39,7 +39,7 @@ namespace osu.Game.Overlays.Settings
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public virtual string LabelText
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{
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get { return text?.Text ?? string.Empty; }
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get => text?.Text ?? string.Empty;
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set
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{
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if (text == null)
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@ -58,7 +58,7 @@ namespace osu.Game.Overlays.Settings
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public virtual Bindable<T> Bindable
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{
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get { return bindable; }
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get => bindable;
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set
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{
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@ -76,11 +76,7 @@ namespace osu.Game.Overlays.Settings
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public bool MatchingFilter
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{
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set
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{
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// probably needs a better transition.
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this.FadeTo(value ? 1 : 0);
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}
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set => this.FadeTo(value ? 1 : 0);
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}
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protected SettingsItem()
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@ -115,7 +111,7 @@ namespace osu.Game.Overlays.Settings
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public Bindable<T> Bindable
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{
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get { return bindable; }
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get => bindable;
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set
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{
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bindable = value;
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@ -31,7 +31,7 @@ namespace osu.Game.Overlays.Settings
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public bool MatchingFilter
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{
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set { this.FadeTo(value ? 1 : 0); }
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set => this.FadeTo(value ? 1 : 0);
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}
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protected SettingsSection()
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@ -22,12 +22,10 @@ namespace osu.Game.Overlays.Settings
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public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>();
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public IEnumerable<string> FilterTerms => new[] { Header };
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public bool MatchingFilter
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{
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set
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{
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this.FadeTo(value ? 1 : 0);
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}
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set => this.FadeTo(value ? 1 : 0);
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}
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protected SettingsSubsection()
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@ -88,7 +88,7 @@ namespace osu.Game.Overlays.Settings
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public ExpandedState State
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{
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get { return state; }
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get => state;
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set
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{
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expandEvent?.Cancel();
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@ -26,12 +26,10 @@ namespace osu.Game.Overlays.Settings
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public new Action<SettingsSection> Action;
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private SettingsSection section;
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public SettingsSection Section
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{
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get
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{
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return section;
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}
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get => section;
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set
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{
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section = value;
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@ -41,9 +39,10 @@ namespace osu.Game.Overlays.Settings
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}
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private bool selected;
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public bool Selected
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{
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get { return selected; }
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get => selected;
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set
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{
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selected = value;
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