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https://github.com/osukey/osukey.git
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Merge branch 'master' into fix-disabled-set-crash
This commit is contained in:
@ -19,7 +19,6 @@ using osu.Framework.Threading;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Online.API;
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@ -32,7 +31,6 @@ using osu.Game.Scoring;
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using osu.Game.Screens.Ranking;
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using osu.Game.Skinning;
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using osu.Game.Storyboards.Drawables;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Play
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{
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@ -57,6 +55,8 @@ namespace osu.Game.Screens.Play
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private Bindable<bool> mouseWheelDisabled;
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private Bindable<double> userAudioOffset;
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private readonly Bindable<bool> storyboardReplacesBackground = new Bindable<bool>();
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public int RestartCount;
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public CursorContainer Cursor => RulesetContainer.Cursor;
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@ -72,7 +72,7 @@ namespace osu.Game.Screens.Play
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[Resolved]
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private ScoreManager scoreManager { get; set; }
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private PauseContainer pauseContainer;
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protected PauseContainer PauseContainer { get; private set; }
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private RulesetInfo ruleset;
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@ -80,14 +80,21 @@ namespace osu.Game.Screens.Play
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private SampleChannel sampleRestart;
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protected ScoreProcessor ScoreProcessor;
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protected RulesetContainer RulesetContainer;
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protected ScoreProcessor ScoreProcessor { get; private set; }
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protected RulesetContainer RulesetContainer { get; private set; }
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protected HUDOverlay HUDOverlay;
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protected HUDOverlay HUDOverlay { get; private set; }
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private FailOverlay failOverlay;
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private DrawableStoryboard storyboard;
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private Container storyboardContainer;
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protected UserDimContainer StoryboardContainer { get; private set; }
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protected virtual UserDimContainer CreateStoryboardContainer() => new UserDimContainer(true)
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 1,
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EnableUserDim = { Value = true }
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};
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public bool LoadedBeatmapSuccessfully => RulesetContainer?.Objects.Any() == true;
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@ -168,19 +175,15 @@ namespace osu.Game.Screens.Play
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InternalChildren = new Drawable[]
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{
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pauseContainer = new PauseContainer(offsetClock, adjustableClock)
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PauseContainer = new PauseContainer(offsetClock, adjustableClock)
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{
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Retries = RestartCount,
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OnRetry = Restart,
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OnQuit = performUserRequestedExit,
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CheckCanPause = () => AllowPause && ValidForResume && !HasFailed && !RulesetContainer.HasReplayLoaded.Value,
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Children = new[]
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Children = new Container[]
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{
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storyboardContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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},
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StoryboardContainer = CreateStoryboardContainer(),
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new ScalingContainer(ScalingMode.Gameplay)
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{
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Child = new LocalSkinOverrideContainer(working.Skin)
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@ -236,7 +239,7 @@ namespace osu.Game.Screens.Play
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HUDOverlay.HoldToQuit.Action = performUserRequestedExit;
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HUDOverlay.KeyCounter.Visible.BindTo(RulesetContainer.HasReplayLoaded);
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RulesetContainer.IsPaused.BindTo(pauseContainer.IsPaused);
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RulesetContainer.IsPaused.BindTo(PauseContainer.IsPaused);
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if (ShowStoryboard.Value)
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initializeStoryboard(false);
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@ -261,6 +264,7 @@ namespace osu.Game.Screens.Play
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private void performUserRequestedExit()
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{
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if (!this.IsCurrentScreen()) return;
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this.Exit();
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}
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@ -296,7 +300,7 @@ namespace osu.Game.Screens.Play
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if (RulesetContainer.ReplayScore == null)
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scoreManager.Import(score);
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this.Push(CreateResults(score));
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this.Push(CreateResults(score));
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onCompletionEvent = null;
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});
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@ -345,6 +349,18 @@ namespace osu.Game.Screens.Play
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.Delay(250)
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.FadeIn(250);
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ShowStoryboard.ValueChanged += enabled =>
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{
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if (enabled.NewValue) initializeStoryboard(true);
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};
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Background.EnableUserDim.Value = true;
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Background.StoryboardReplacesBackground.BindTo(storyboardReplacesBackground);
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StoryboardContainer.StoryboardReplacesBackground.BindTo(storyboardReplacesBackground);
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storyboardReplacesBackground.Value = Beatmap.Value.Storyboard.ReplacesBackground && Beatmap.Value.Storyboard.HasDrawable;
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Task.Run(() =>
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{
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sourceClock.Reset();
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@ -356,7 +372,7 @@ namespace osu.Game.Screens.Play
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this.Delay(750).Schedule(() =>
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{
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if (!pauseContainer.IsPaused.Value)
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if (!PauseContainer.IsPaused.Value)
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{
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adjustableClock.Start();
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}
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@ -364,8 +380,8 @@ namespace osu.Game.Screens.Play
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});
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});
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pauseContainer.Alpha = 0;
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pauseContainer.FadeIn(750, Easing.OutQuint);
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PauseContainer.Alpha = 0;
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PauseContainer.FadeIn(750, Easing.OutQuint);
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}
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public override void OnSuspending(IScreen next)
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@ -383,17 +399,16 @@ namespace osu.Game.Screens.Play
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return true;
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}
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if ((!AllowPause || HasFailed || !ValidForResume || pauseContainer?.IsPaused.Value != false || RulesetContainer?.HasReplayLoaded.Value != false) && (!pauseContainer?.IsResuming ?? true))
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if ((!AllowPause || HasFailed || !ValidForResume || PauseContainer?.IsPaused.Value != false || RulesetContainer?.HasReplayLoaded.Value != false) && (!PauseContainer?.IsResuming ?? true))
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{
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// In the case of replays, we may have changed the playback rate.
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applyRateFromMods();
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fadeOut();
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return base.OnExiting(next);
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}
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if (LoadedBeatmapSuccessfully)
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pauseContainer?.Pause();
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PauseContainer?.Pause();
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return true;
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}
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@ -402,14 +417,16 @@ namespace osu.Game.Screens.Play
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{
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float fadeOutDuration = instant ? 0 : 250;
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this.FadeOut(fadeOutDuration);
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Background?.FadeColour(Color4.White, fadeOutDuration, Easing.OutQuint);
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Background.EnableUserDim.Value = false;
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storyboardReplacesBackground.Value = false;
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}
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protected override bool OnScroll(ScrollEvent e) => mouseWheelDisabled.Value && !pauseContainer.IsPaused.Value;
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protected override bool OnScroll(ScrollEvent e) => mouseWheelDisabled.Value && !PauseContainer.IsPaused.Value;
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private void initializeStoryboard(bool asyncLoad)
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{
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if (storyboardContainer == null)
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if (StoryboardContainer == null || storyboard != null)
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return;
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var beatmap = Beatmap.Value;
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@ -418,29 +435,9 @@ namespace osu.Game.Screens.Play
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storyboard.Masking = true;
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if (asyncLoad)
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LoadComponentAsync(storyboard, storyboardContainer.Add);
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LoadComponentAsync(storyboard, StoryboardContainer.Add);
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else
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storyboardContainer.Add(storyboard);
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}
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protected override void UpdateBackgroundElements()
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{
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if (!this.IsCurrentScreen()) return;
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base.UpdateBackgroundElements();
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if (ShowStoryboard.Value && storyboard == null)
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initializeStoryboard(true);
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var beatmap = Beatmap.Value;
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var storyboardVisible = ShowStoryboard.Value && beatmap.Storyboard.HasDrawable;
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storyboardContainer?
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.FadeColour(OsuColour.Gray(BackgroundOpacity), BACKGROUND_FADE_DURATION, Easing.OutQuint)
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.FadeTo(storyboardVisible && BackgroundOpacity > 0 ? 1 : 0, BACKGROUND_FADE_DURATION, Easing.OutQuint);
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if (storyboardVisible && beatmap.Storyboard.ReplacesBackground)
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Background?.FadeColour(Color4.Black, BACKGROUND_FADE_DURATION, Easing.OutQuint);
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StoryboardContainer.Add(storyboard);
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}
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protected virtual Results CreateResults(ScoreInfo score) => new SoloResults(score);
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