mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 06:36:31 +09:00
Merge branch 'master' into fix-disabled-set-crash
This commit is contained in:
@ -1,11 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
@ -13,8 +8,8 @@ using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -31,7 +26,12 @@ using osu.Game.Screens.Menu;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Select.Options;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Screens.Select
|
||||
{
|
||||
@ -209,7 +209,7 @@ namespace osu.Game.Screens.Select
|
||||
});
|
||||
}
|
||||
|
||||
BeatmapDetails.Leaderboard.ScoreSelected += s =>this.Push(new SoloResults(s));
|
||||
BeatmapDetails.Leaderboard.ScoreSelected += s => this.Push(new SoloResults(s));
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
@ -226,7 +226,7 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
BeatmapOptions.AddButton(@"Delete", @"all difficulties", FontAwesome.fa_trash, colours.Pink, () => delete(Beatmap.Value.BeatmapSetInfo), Key.Number4, float.MaxValue);
|
||||
BeatmapOptions.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, colours.Purple, null, Key.Number1);
|
||||
BeatmapOptions.AddButton(@"Clear", @"local scores", FontAwesome.fa_eraser, colours.Purple, null, Key.Number2);
|
||||
BeatmapOptions.AddButton(@"Clear", @"local scores", FontAwesome.fa_eraser, colours.Purple, () => clearScores(Beatmap.Value.BeatmapInfo), Key.Number2);
|
||||
}
|
||||
|
||||
if (this.beatmaps == null)
|
||||
@ -285,8 +285,8 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
public void Edit(BeatmapInfo beatmap = null)
|
||||
{
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap ?? beatmapNoDebounce);
|
||||
this.Push(new Editor());
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap ?? beatmapNoDebounce);
|
||||
this.Push(new Editor());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -512,12 +512,6 @@ namespace osu.Game.Screens.Select
|
||||
if (base.OnExiting(next))
|
||||
return true;
|
||||
|
||||
if (ModSelect.State == Visibility.Visible)
|
||||
{
|
||||
ModSelect.Hide();
|
||||
return true;
|
||||
}
|
||||
|
||||
beatmapInfoWedge.State = Visibility.Hidden;
|
||||
|
||||
this.FadeOut(100);
|
||||
@ -623,9 +617,19 @@ namespace osu.Game.Screens.Select
|
||||
private void delete(BeatmapSetInfo beatmap)
|
||||
{
|
||||
if (beatmap == null || beatmap.ID <= 0) return;
|
||||
|
||||
dialogOverlay?.Push(new BeatmapDeleteDialog(beatmap));
|
||||
}
|
||||
|
||||
private void clearScores(BeatmapInfo beatmap)
|
||||
{
|
||||
if (beatmap == null || beatmap.ID <= 0) return;
|
||||
|
||||
dialogOverlay?.Push(new BeatmapClearScoresDialog(beatmap, () =>
|
||||
// schedule done here rather than inside the dialog as the dialog may fade out and never callback.
|
||||
Schedule(() => BeatmapDetails.Leaderboard.RefreshScores())));
|
||||
}
|
||||
|
||||
public override bool OnPressed(GlobalAction action)
|
||||
{
|
||||
if (!this.IsCurrentScreen()) return false;
|
||||
|
Reference in New Issue
Block a user