diff --git a/osu.Game/Rulesets/Edit/DrawableEditRulesetWrapper.cs b/osu.Game/Rulesets/Edit/DrawableEditorRulesetWrapper.cs
similarity index 94%
rename from osu.Game/Rulesets/Edit/DrawableEditRulesetWrapper.cs
rename to osu.Game/Rulesets/Edit/DrawableEditorRulesetWrapper.cs
index c60d4c7834..62e2539c2a 100644
--- a/osu.Game/Rulesets/Edit/DrawableEditRulesetWrapper.cs
+++ b/osu.Game/Rulesets/Edit/DrawableEditorRulesetWrapper.cs
@@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Edit
///
/// A wrapper for a . Handles adding visual representations of s to the underlying .
///
- internal class DrawableEditRulesetWrapper : CompositeDrawable
+ internal class DrawableEditorRulesetWrapper : CompositeDrawable
where TObject : HitObject
{
public Playfield Playfield => drawableRuleset.Playfield;
@@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Edit
[Resolved]
private EditorBeatmap beatmap { get; set; }
- public DrawableEditRulesetWrapper(DrawableRuleset drawableRuleset)
+ public DrawableEditorRulesetWrapper(DrawableRuleset drawableRuleset)
{
this.drawableRuleset = drawableRuleset;
diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs
index 736fc47dee..35896d4982 100644
--- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs
+++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs
@@ -54,7 +54,7 @@ namespace osu.Game.Rulesets.Edit
protected ComposeBlueprintContainer BlueprintContainer { get; private set; }
- private DrawableEditRulesetWrapper drawableRulesetWrapper;
+ private DrawableEditorRulesetWrapper drawableRulesetWrapper;
protected readonly Container LayerBelowRuleset = new Container { RelativeSizeAxes = Axes.Both };
@@ -76,7 +76,7 @@ namespace osu.Game.Rulesets.Edit
try
{
- drawableRulesetWrapper = new DrawableEditRulesetWrapper(CreateDrawableRuleset(Ruleset, EditorBeatmap.PlayableBeatmap, new[] { Ruleset.GetAutoplayMod() }))
+ drawableRulesetWrapper = new DrawableEditorRulesetWrapper(CreateDrawableRuleset(Ruleset, EditorBeatmap.PlayableBeatmap, new[] { Ruleset.GetAutoplayMod() }))
{
Clock = EditorClock,
ProcessCustomClock = false