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Add localisation for BeatmapSetHeader
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@ -18,6 +18,9 @@ namespace osu.Game.Localisation
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/// </summary>
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/// </summary>
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public static LocalisableString BeatmapListingDescription => new TranslatableString(getKey(@"beatmap_listing"), @"browse for new beatmaps");
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public static LocalisableString BeatmapListingDescription => new TranslatableString(getKey(@"beatmap_listing"), @"browse for new beatmaps");
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/// <inheritdoc cref="PageTitleStrings.MainBeatmapsetsControllerShow"/>
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public static LocalisableString BeatmapSetTitle => PageTitleStrings.MainBeatmapsetsControllerShow;
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/// <inheritdoc cref="PageTitleStrings.MainChangelogControllerDefault"/>
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/// <inheritdoc cref="PageTitleStrings.MainChangelogControllerDefault"/>
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public static LocalisableString ChangelogTitle => PageTitleStrings.MainChangelogControllerDefault;
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public static LocalisableString ChangelogTitle => PageTitleStrings.MainChangelogControllerDefault;
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@ -7,6 +7,7 @@ using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Effects;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Localisation;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets;
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using osuTK;
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using osuTK;
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using osuTK.Graphics;
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using osuTK.Graphics;
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@ -54,7 +55,7 @@ namespace osu.Game.Overlays.BeatmapSet
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{
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{
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public BeatmapHeaderTitle()
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public BeatmapHeaderTitle()
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{
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{
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Title = "beatmap info";
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Title = NamedOverlayComponentStrings.BeatmapSetTitle;
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IconTexture = "Icons/Hexacons/beatmap";
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IconTexture = "Icons/Hexacons/beatmap";
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}
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}
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}
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}
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