diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs index 3ae9c0eca9..b45a54f9e7 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs @@ -87,7 +87,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills return result; } - private double opacity(double ms, double preemptTime, bool hidden) { + private double opacity(double ms, double preemptTime, bool hidden) + { if (hidden) return Math.Clamp(Math.Min((1 - ms / preemptTime) * 2.5, (ms / preemptTime) * (1.0 / 0.3)), 0.0, 1.0); else