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Get the game running, though not perfectly
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@ -26,12 +26,6 @@ namespace osu.Desktop.VisualTests.Tests
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protected override IFrameBasedClock Clock => localClock;
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[Initializer]
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private void Load()
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{
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// TODO: Do we even need this here?
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}
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public override void Reset()
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{
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base.Reset();
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