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Hide HUD elements during break time by default
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17
osu.Game/Configuration/HUDVisibilityMode.cs
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17
osu.Game/Configuration/HUDVisibilityMode.cs
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@ -0,0 +1,17 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.ComponentModel;
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namespace osu.Game.Configuration
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{
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public enum HUDVisibilityMode
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{
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Never,
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[Description("Hide during breaks")]
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DuringGameplay,
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Always
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}
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}
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@ -85,7 +85,7 @@ namespace osu.Game.Configuration
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Set(OsuSetting.HitLighting, true);
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Set(OsuSetting.ShowInterface, true);
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Set(OsuSetting.HUDVisibilityMode, HUDVisibilityMode.DuringGameplay);
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Set(OsuSetting.ShowProgressGraph, true);
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Set(OsuSetting.ShowHealthDisplayWhenCantFail, true);
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Set(OsuSetting.FadePlayfieldWhenHealthLow, true);
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@ -184,7 +184,7 @@ namespace osu.Game.Configuration
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AlwaysPlayFirstComboBreak,
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ScoreMeter,
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FloatingComments,
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ShowInterface,
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HUDVisibilityMode,
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ShowProgressGraph,
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ShowHealthDisplayWhenCantFail,
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FadePlayfieldWhenHealthLow,
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