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Rename Debug
namespace to avoid collisions
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Localisation;
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using osu.Framework.Platform;
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using osu.Game.Localisation;
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namespace osu.Game.Overlays.Settings.Sections.DebugSettings
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{
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public class MemorySettings : SettingsSubsection
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{
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protected override LocalisableString Header => DebugSettingsStrings.MemoryHeader;
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[BackgroundDependencyLoader]
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private void load(FrameworkDebugConfigManager config, GameHost host)
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{
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Children = new Drawable[]
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{
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new SettingsButton
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{
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Text = DebugSettingsStrings.ClearAllCaches,
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Action = host.Collect
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},
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};
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}
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}
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}
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