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Update tests to refect new mappings
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@ -410,13 +410,13 @@ namespace osu.Game.Tests.Beatmaps.Formats
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{
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var hitObjects = decoder.Decode(stream).HitObjects;
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Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[0]).LookupNames.First());
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Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[1]).LookupNames.First());
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Assert.AreEqual("normal-hitnormal2", getTestableSampleInfo(hitObjects[2]).LookupNames.First());
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Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[3]).LookupNames.First());
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Assert.AreEqual("Gameplay/normal-hitnormal", getTestableSampleInfo(hitObjects[0]).LookupNames.First());
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Assert.AreEqual("Gameplay/normal-hitnormal", getTestableSampleInfo(hitObjects[1]).LookupNames.First());
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Assert.AreEqual("Gameplay/normal-hitnormal2", getTestableSampleInfo(hitObjects[2]).LookupNames.First());
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Assert.AreEqual("Gameplay/normal-hitnormal", getTestableSampleInfo(hitObjects[3]).LookupNames.First());
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// The control point at the end time of the slider should be applied
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Assert.AreEqual("soft-hitnormal8", getTestableSampleInfo(hitObjects[4]).LookupNames.First());
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Assert.AreEqual("Gameplay/soft-hitnormal8", getTestableSampleInfo(hitObjects[4]).LookupNames.First());
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}
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static HitSampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]);
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@ -432,9 +432,9 @@ namespace osu.Game.Tests.Beatmaps.Formats
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{
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var hitObjects = decoder.Decode(stream).HitObjects;
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Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[0]).LookupNames.First());
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Assert.AreEqual("normal-hitnormal2", getTestableSampleInfo(hitObjects[1]).LookupNames.First());
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Assert.AreEqual("normal-hitnormal3", getTestableSampleInfo(hitObjects[2]).LookupNames.First());
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Assert.AreEqual("Gameplay/normal-hitnormal", getTestableSampleInfo(hitObjects[0]).LookupNames.First());
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Assert.AreEqual("Gameplay/normal-hitnormal2", getTestableSampleInfo(hitObjects[1]).LookupNames.First());
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Assert.AreEqual("Gameplay/normal-hitnormal3", getTestableSampleInfo(hitObjects[2]).LookupNames.First());
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}
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static HitSampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]);
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@ -452,7 +452,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
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Assert.AreEqual("hit_1.wav", getTestableSampleInfo(hitObjects[0]).LookupNames.First());
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Assert.AreEqual("hit_2.wav", getTestableSampleInfo(hitObjects[1]).LookupNames.First());
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Assert.AreEqual("normal-hitnormal2", getTestableSampleInfo(hitObjects[2]).LookupNames.First());
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Assert.AreEqual("Gameplay/normal-hitnormal2", getTestableSampleInfo(hitObjects[2]).LookupNames.First());
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Assert.AreEqual("hit_1.wav", getTestableSampleInfo(hitObjects[3]).LookupNames.First());
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Assert.AreEqual(70, getTestableSampleInfo(hitObjects[3]).Volume);
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}
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