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Add debug language to help with localisation efforts
The idea is to allow a developer to immediately see which text on a component or screen has already got localisation support. It can be a bit of a challenge to see this when creating a new component that doesn't yet have any translations populated. Curious to hear thoughts on this. I could see it working very well as a visual tests checkbox (implemented at o!f side), potentially in addition to having this at the game level, or replacing this PR.
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@ -110,6 +110,11 @@ namespace osu.Game.Localisation
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// zh_hk,
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[Description(@"繁體中文(台灣)")]
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zh_hant
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zh_hant,
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#if DEBUG
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[Description(@"Debug (show raw keys)")]
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DebugLocalisation
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#endif
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}
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}
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