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Merge pull request #7973 from peppy/fix-dho-lifetimes-via-judgements
Fix hitobjects with unknown lifetimes by enforcing non-null judgement
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@ -20,6 +20,7 @@ using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Legacy;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.UI;
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@ -289,7 +290,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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#region HitObject
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private class TestHitObject : HitObject, IHasEndTime
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private class TestHitObject : ConvertHitObject, IHasEndTime
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{
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public double EndTime { get; set; }
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@ -2,7 +2,6 @@
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Game.Rulesets.Objects;
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using System;
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using System.Collections.Generic;
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using osu.Game.Rulesets.Judgements;
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@ -13,6 +12,7 @@ using osu.Framework.Threading;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Rulesets.Catch.Scoring;
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using osu.Game.Rulesets.Mania.Scoring;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu.Scoring;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Taiko.Scoring;
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@ -13,6 +13,7 @@ using osu.Game.Rulesets;
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using osu.Game.Rulesets.Catch;
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using osu.Game.Rulesets.Mania;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Legacy;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Taiko;
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@ -194,7 +195,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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public new BufferedWedgeInfo Info => base.Info;
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}
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private class TestHitObject : HitObject, IHasPosition
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private class TestHitObject : ConvertHitObject, IHasPosition
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{
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public float X { get; } = 0;
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public float Y { get; } = 0;
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